//========================================
//-----------------> OPCJA *KONIEC*
//========================================
INSTANCE DIA_ALEX_EXIT(C_INFO)
{
npc = DIA_NON_2002_ALEX;
nr = 999;
condition = DIA_ALEX_EXIT_Condition;
information = DIA_ALEX_EXIT_Info;
permanent = TRUE;
description = "KONIEC";
};
FUNC INT DIA_ALEX_EXIT_Condition()
{
return TRUE;
};
FUNC INT DIA_ALEX_EXIT_Info()
{
AI_StopProcessInfos (self);
};
//========================================
//-----------------> ALEX1
//========================================
INSTANCE DIA_ALEX_ALEX1 (C_INFO)
{
npc = NON_2002_ALEX;
nr = 1;
condition = DIA_ALEX_ALEX1_Condition;
information = DIA_ALEX_ALEX1_Info;
permanent = FALSE;
description = "Kim jesteś ?";
};
FUNC INT DIA_ALEX_ALEX1_Condition()
{
return TRUE;
};
func VOID DIA_ALEX_ALEX1_Info()
{
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_01"); //Kim jesteś?
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_02"); //Ja....A ty kim jesteś?!
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_03"); //Ja jestem...
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_04"); //Nieważne
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_05"); //Od kiedy tu jesteś?
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_06"); //Eeeeeeeee.............Od kilku minut
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_07"); //Spotkałeś Diega?!
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_08"); //Tak
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_09"); //Więc wiesz trochę o obozach.
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_10"); //Ja jestem Alex
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_11"); //Należę do Królewskiego Obozu
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_12"); //Nikt nie wie o jego istnieniu
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_13"); //W tym obozie mieszkają Królewscy Gwardziści, którzy mają rozkaz budowy bazy wypadowej.
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_14"); //Pogadaj z naszym szefem, Generałem Syrianem.
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_15"); //Zgoda
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_16"); //A gdzie leży ten obóz?
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_17"); //Tam w dole, nad rzeką...
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_18"); //Dzięki
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_19"); //Jeszcze jedno
AI_Output (other, self ,"DIA_ALEX_ALEX1_15_20"); //Tak?
AI_Output (self, other ,"DIA_ALEX_ALEX1_03_21"); //Nikt nie może dowiedzieć się o istnieniu naszego obozu.
};