O temacie
Autor Wiktor19971
Zaczęty 30.12.2011 roku
Wyświetleń 2852
Odpowiedzi 5
Wiktor19971
inż. Avallach Administrator
INSTANCE ARMORPALLOW(C_Item){ name = "Pancerz Paladyna 2"; mainflag = ITEM_KAT_ARMOR; flags = 0; protection [PROT_EDGE] = 150; protection [PROT_BLUNT] = 150; protection [PROT_POINT] = 50; protection [PROT_FIRE] = 25; protection [PROT_MAGIC] = 10; value = 10000; wear = WEAR_TORSO; visual = "grdi.3ds"; visual_change = "redpal.asc"; visual_skin = 0; material = MAT_LEATHER; description = name; //TEXT[0] = ""; TEXT[1] = NAME_Prot_Edge; COUNT[1] = protection [PROT_EDGE]; TEXT[2] = NAME_Prot_Point; COUNT[2] = protection [PROT_POINT]; TEXT[3] = NAME_Prot_Fire; COUNT[3] = protection [PROT_FIRE]; TEXT[4] = NAME_Prot_Magic; COUNT[4] = protection [PROT_MAGIC]; TEXT[5] = NAME_Value; COUNT[5] = value;};
kaczka RaveN Studio