O temacie
Autor paulpolska
Zaczęty 9.04.2015 roku
Wyświetleń 2107
Odpowiedzi 2
paulpolska
INSTANCE ItRw_Mil_Crossbow(C_Item){ name = "Kusza"; mainflag = ITEM_KAT_FF; flags = ITEM_CROSSBOW; material = MAT_WOOD; value = Value_MilArmbrust; damageTotal = Damage_MilArmbrust; //50 damagetype = DAM_POINT; munition = ItRw_Bolt; cond_atr[2] = ATR_STRENGTH; //30 cond_atr[3] = ATR_DEXTERITY; //15 cond_value[2] = Condition_MilArmbrust; cond_value[3] = Str_MilArmbrust; visual = "ItRw_Mil_Crossbow.mms"; description = name; TEXT[2] = NAME_Damage; COUNT[2] = damageTotal; TEXT[3] = NAME_Str_needed; COUNT[3] = cond_value[2]; TEXT[4] = NAME_Dex_needed; COUNT[4] = cond_value[3]; TEXT[5] = NAME_Value; COUNT[5] = value;};
inż. Avallach Administrator
var int cond_atr [3];
cond_atr[3] = ATR_DEXTERITY; //15
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