instance SLD_888_Master (Npc_Default)
{
// ------ NSC ------
name = "Master";
guild = GIL_NONE;
id = 888;
voice = 19;
flags = 0; //NPC_FLAG_IMMORTAL oder 0
npctype = NPCTYPE_MAIN;
// ------ Attribute ------
B_SetAttributesToChapter (self, 1); //setzt Attribute und LEVEL entsprechend dem angegebenen Kapitel (1-6)
// ------ Kampf-Taktik ------
fight_tactic = FAI_HUMAN_MASTER; // MASTER / STRONG / NORMAL / COWARD
// ------ Equippte Waffen ------ //Munition wird automatisch generiert, darf aber angegeben werden
EquipItem (self, ItMw_1h_Sld_Axe);
EquipItem (self, ITAR_Orc_helm);
CreateInvItems (self, ITAR_Orc_armor, 1);
// ------ Inventory ------
B_CreateAmbientInv (self);
// ------ visuals ------ //Muss NACH Attributen kommen, weil in B_SetNpcVisual die Breite abh. v. STR skaliert wird
B_SetNpcVisual (self, MALE, "Hum_Head_FatBald", Face_N_Drax, BodyTex_N, ITAR_Orc_armor);
Mdl_SetModelFatness (self, 0);
Mdl_ApplyOverlayMds (self, "Humans_Arrogance.mds"); // Tired / Militia / Mage / Arrogance / Relaxed
// ------ NSC-relevante Talente vergeben ------
B_GiveNpcTalents (self);
// ------ Kampf-Talente ------ //Der enthaltene B_AddFightSkill setzt Talent-Ani abhängig von TrefferChance% - alle Kampftalente werden gleichhoch gesetzt
B_SetFightSkills (self, 30); //Grenzen für Talent-Level liegen bei 30 und 60
// ------ TA anmelden ------
daily_routine = Rtn_Start_888;
};
FUNC VOID Rtn_Start_888 ()
{
TA_Stand_Guarding (08,00,23,00,"NW_PATH_XARDAS_FARM1_07");
TA_Stand_Guarding (23,00,08,00,"NW_PATH_XARDAS_FARM1_07");
};
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// ------ Xardas -------
func void STARTUP_NewWorld_Part_Xardas_01()
{
Wld_InsertItem (ItBE_Addon_STR_5, "FP_SPAWN_X_GUERTEL");
////////////////////////////////////////////////////////////////////////////
//----------------------- Spielstart Gothic2------------------------------//
////////////////////////////////////////////////////////////////////////////
//---NSCs---
Wld_InsertNpc (NONE_100_Xardas, "NW_XARDAS_START");
Wld_InsertNpc (PC_Psionic, "NW_XARDAS_TOWER_PATH_01");
Wld_InsertNpc (SLD_888_Master, "NW_PATH_XARDAS_FARM1_07");
Wld_InsertItem (ItWr_StonePlateCommon_Addon, "FP_ITEM_XARDAS_STPLATE_01");//ADDON
Wld_InsertItem (Itke_Xardas, "FP_ITEM_XARDAS_07");
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Wld_InsertNpc (SLD_888_Master, "NW_PATH_XARDAS_FARM1_07");