Teraz to mi nie działa NPC (i tak nie działał)
:
Non_2000_Mateusz.d
instance NON_2000_Mateusz (Npc_Default)
{
//Generated by Gothic NPC Maker
//----------Info ogolne----------
name = "Mateusz";
Npctype = Npctype_Guard;
guild = GIL_NON;
level = 30;
voice = 10;
id = 2000;
//----------Statystyki----------
attribute[ATR_STRENGTH] = 50;
attribute[ATR_DEXTERITY] = 30;
attribute[ATR_MANA_MAX] = 5;
attribute[ATR_MANA] = 5;
attribute[ATR_HITPOINTS_MAX] = 800;
attribute[ATR_HITPOINTS] = 800;
//----------Wyglad----------
Mdl_SetVisual (self,"HUMANS.MDS");
Mdl_ApplyOverlayMds (self,"Humans_Relaxed.mds");
Mdl_SetVisualBody (self,"hum_body_naked0",0, 0,"Hum_Head_Pony",102, 1,GRD_ARMOR_I);
B_Scale (self);
Mdl_SetModelFatness(self,0);
//----------Umiejetnasci----------
Npc_SetTalentSkill (self, NPC_TALENT_1H,2);
Npc_SetTalentSkill (self, NPC_TALENT_CROSSBOW,2);
Npc_SetTalentSkill (self, NPC_TALENT_2H,0);
Npc_SetTalentSkill (self, NPC_TALENT_BOW,0);
Npc_SetTalentSkill (self, NPC_TALENT_MAGE,0);
//----------Ekwipunek----------
EquipItem (self, ItMw_1H_Sword_03);
EquipItem (self, ItRw_Crossbow_01);
CreateInvItems (self,ItFoLoaf,10);
CreateInvItems (self,ItFo_Potion_Water_01,10);
CreateInvItems (self,ItFoBeer,6);
CreateInvItems (self,ItFoMutton,20);
CreateInvItems (self,ItFoMeatbugragout,3);
CreateInvItems (self,Schutzring_Magie2,1);
CreateInvItems (self,Staerkeamulett2,1);
//----------Pozostale----------
fight_tactic = FAI_HUMAN_Strong;
daily_routine = Rtn_start_2000;
//Generated by Gothic NPC Maker
};
FUNC VOID Rtn_start_2000 ()
{
TA_SitCampfire (8,00,12,45,"Mateusz2");
TA_PracticeSword (12,45,17,00,"Mateusz3");
TA_SitAround (17,00,22,30,"Mateusz4");
TA_Sleep (22,30,8,00,"Mateusz4");
};
I zapisałem go w Startup.d:
Wld_InsertNpc (Non_2000_Mateusz,"Mateusz1");
I jeszcze może to coś da MatMitMod.ini
[INFO]
title=MatMitMod
description=MatMitMod
authors=MatMit
version=1.0 PL
icon=1
webpage=nasza strona
[FILES]
game=content\gothic
fightai=content\fight
menu=system\menu
camera=system\camera
music=system\music
soundeffects=system\sfx
particleseffects=system\particlefx
visualeffects=system\visualfx
outputunits=content\cutscene\ou
vdf=MatMitMod.mod
[SETTINGS]
world=WORLD.ZEN
player=PC_HERO
[OPTIONS]
force_parameters=-time:22:00
force_subtitles=0
show_info=0