A w skryptach wpisuję nazwę Startpointa? Bo w PC_Hero.d jakoś nie widzę aby było coś takiego:
instance PC_Hero (NPC_DEFAULT)
{
// ------ SC ------
name = "Ja";
guild = GIL_NONE;
id = 0;
voice = 15;
level = 0;
Npctype = NPCTYPE_MAIN;
//***************************************************
bodyStateInterruptableOverride = TRUE;
//***************************************************
// ------ XP Setup ------
exp = 0;
exp_next = 500;
lp = 0;
// ------ Attribute ------
attribute[ATR_STRENGTH] = 10;
attribute[ATR_DEXTERITY] = 10;
attribute[ATR_MANA_MAX] = 10;
attribute[ATR_MANA] = 10;
attribute[ATR_HITPOINTS_MAX] = 40;
attribute[ATR_HITPOINTS] = 40;
// ------ visuals ------
//B_SetNpcVisual (self, MALE, "Hum_Head_Pony", FACE_N_Player, BodyTex_N, NO_ARMOR);
Mdl_SetVisual (self,"HUMANS.MDS");
// ------ Visual ------ "body_Mesh", bodyTex SkinColor headMesh, faceTex, teethTex, armorInstance
Mdl_SetVisualBody (self, "hum_body_Naked0", 9, 0, "Hum_Head_Pony", FACE_N_Player, 0, NO_ARMOR);
// ------ Kampf-Talente ------
B_SetFightSkills (self, 10);
};
Czyli nie trzeba wpisywać tak?