Proszę : Mam nadzieję że o to chodziło
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 89, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 7 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 90, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 8 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 91, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 9 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 92, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 10 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 93, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 11 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 94, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 12 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 95, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 13 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 96, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 14 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 97, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 15 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 98, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 16 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: passed offset: 99, val: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's aiv num: 1, bitOff: 17 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Npc_SetAivar: it's old val: 0, newVal: 0 .... <zError.cpp,#462>
02:01 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: RespawnWP_ArrID: 3 .... <zError.cpp,#462>
02:01 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: RespawnDAY_ArrID: 4 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Update Controls! .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_GetCharAt: Reading out of bounds! returning 0. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: =>0 .... <zError.cpp,#462>
02:01 Info: 5 U: GUILDS:Guild-attitude-table changed : GIL_ATTITUDES .... <oGuilds.cpp,#132>
02:01 Info: 5 U: Skript: Warning: MEM_AssignContentInst: ptr is NULL. Use MEM_AssignContentInstNull if that's what you want. .... <zError.cpp,#462>
02:01 Info: 5 U: PAR: Warning : Engine calls an undefined function. (index : 0 ) .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: forward_str: c800c700 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: forward[0]: 200 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: forward[1]: 199 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Key1: 25 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Key2: 30 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: ># left[0]: 203 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: ># left[1]: 210 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: ># Key_tRight1[0]: 205 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: ># Key_tRight2[1]: 201 .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: ># ERROR: MEM_Copy: src or dst is invalid (<= 0) .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The desired start of the substring lies beyond the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: ># ERROR: MEM_Copy: src or dst is invalid (<= 0) .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The desired start of the substring lies beyond the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The end of the desired substring exceeds the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: ># ERROR: MEM_Copy: src or dst is invalid (<= 0) .... <zError.cpp,#462>
02:01 Info: 5 U: Skript: Warning: STR_SubStr: The desired start of the substring lies beyond the end of the string. .... <zError.cpp,#462>
02:01 Info: 5 C: Shutting down MSS .... <zSndMSS.cpp,#554>
02:01 Info: 5 X: EmergencyExit: Releasing all DirectX-Objects ... .... <zRndD3D_Render.cpp,#266>
02:01 Info: 5 X: EmergencyExit: D3DXUninitialize done .... <zRndD3D_Render.cpp,#284>
02:01 Warn: 0 X: [RND3D-Destructor]: Can't uninitialize D3DX Utility Library ! Error: D3DXERR_D3DXNOTSTARTEDYET .... <zRndD3D.h,#124>
02:01 Info: 5 X: [RND3D-Destructor]: D3DXUninitialize done .... <zRndD3D_Render.cpp,#292>
02:03 Warn: 0 C: lost focus, setting to windowed mode .... <zWin32.cpp,#1254>
02:03 Info: 5 X: Vid_SetScreenMode: Setting New Mode... .... <zRndD3D_Vid.cpp,#577>
02:03 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#467>
02:03 Warn: 0 == ============================================ CRASH INFOS: ============================================================== .... <zError.cpp,#467>
02:03 Warn: 0 GO THIC 1.08k_mod, Parser Version: 50 .... <zError.cpp,#467>
02:03 Warn: 0 Us er: Tryb Konta, CPUType: 586, Mem: 1024 MB total, 807 MB free .... <zError.cpp,#467>
02:03 Warn: 0 St artup Options: .... <zWin32.cpp,#2393>
02:03 Warn: 0 -g ame:czaszaplaty.ini -zlog:5,s
.... <zWin32.cpp,#2394>
02:03 Warn: 0 == ============================================= CALLSTACK : ============================================================== .... <zError.cpp,#467>
02:03 Warn: 0 00 1B:151990B9 (0x0FAA3D19 0x00000015 0x0000001F 0x00000000) <UNKNOWN> .... <zError.cpp,#467>
02:03 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#467>