Witam , czy znacie rozwiązanie do tego błędu?
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
Gothic II - 2.6 (fix), Parser Version: 50
User: Admin, CPUType: 586, Mem: 1024 MB total, 1024 MB free
Startup Options:-game:ucieczka.ini -zlog:10,s
=============================================== CALLSTACK : ==============================================================
0023:2CAFBDB0 (0x1C578669 0x0000000E 0x0000001F 0x00000000) <UNKNOWN>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_SLEEP_OW_BLOODFLY_05_01 not found. Npc ICEWOLF cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_ROAM_OW_BLOODFLY_05_05 not found. Npc ICEWOLF cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_ROAM_OW_BLOODFLY_05_05 not found. Npc ICEWOLF cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_ROAM_OW_BLOODFLY_05_03 not found. Npc ICEWOLF cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_PALISADE_LURKER_04 not found. Npc LURKER cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_ROAM_ZAPALISADA_LAS_37 not found. Npc WSCIEKLYWILK1 cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_ROAM_GOLEM_OB_02 not found. Npc SWAMPGOLEM cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_ROAM_OW_MEATBUG_POS4 not found. Npc MEATBUG cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: SPAWN: Spawnpoint FP_SKELETON_INNOS_21 not found. Npc SKELETON cannot be spawned. .... <oSpawn.cpp,#450>
00:19 Warn: 0 U: WLD: Position-Vob OW_ITEM_ROCKHORT_02 not found. .... <oGameExternal.cpp,#1834>
00:22 Warn: 0 N: MSB: Frame-Number is out of bounds (AniEvents), ani: T_MAG_2_MAGRUN .... <zModelProto.cpp,#4016>
00:22 Warn: 0 N: MSB: Frame-Number is out of bounds (AniEvents), ani: T_MAGRUN_2_MAG .... <zModelProto.cpp,#4016>
00:25 Warn: 0 X: [RND3D-Destructor]: Can't uninitialize D3DX Utility Library ! Error: D3DXERR_D3DXNOTSTARTEDYET .... <zRndD3D.h,#127>
00:26 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#474>
00:26 Warn: 0 == ============================================ CRASH INFOS: ============================================================== .... <zError.cpp,#474>
00:26 Warn: 0 Go thic II - 2.6 (fix), Parser Version: 50 .... <zError.cpp,#474>
00:26 Warn: 0 Us er: Admin, CPUType: 586, Mem: 1024 MB total, 1024 MB free .... <zError.cpp,#474>
00:26 Warn: 0 St artup Options: .... <zWin32.cpp,#2976>
00:26 Warn: 0 -g ame:ucieczka.ini -zlog:10,s
.... <zWin32.cpp,#2977>
00:26 Warn: 0 == ============================================= CALLSTACK : ============================================================== .... <zError.cpp,#474>
00:26 Warn: 0 00 23:31E93838 (0x1E004C29 0x0000000E 0x0000001F 0x00000000) <UNKNOWN> .... <zError.cpp,#474>
00:26 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#474>
00:37 Warn: 0 B: GMAN: gameSession is existing. Call CGameManager::Done() before! .... <oGameManager.cpp,#375>
wywala po filmiku z intra gry.
Z góry dziękuje.