instance PAL_999_Draco (Npc_Default) // Postać stworzył Draco
{
// ------ NSC ------
name = "Draco";
guild = GIL_PAL;
id = 999;
voice = 5;
flags = 0;
npctype = NPCTYPE_FRIEND;
// ------ Attribute ------
B_SetAttributesToChapter (self, 5);
// ------ Kampf-Taktik ------
fight_tactic = FAI_HUMAN_MASTER;
// ------ Equippte Waffen ------
EquipItem (self, ItMw_1h_Mil_Sword);
CreateInvItems (self, Itri_prot_fire_01, 1);
// ------ Inventory ------
B_CreateAmbientInv (self);
// ------ visuals ------
B_SetNpcVisual (self, MALE, "Hum_Head_Pony", Face_N_Lee, BodyTex_N, ITAR_MIL_M);
Mdl_SetModelFatness (self, 0);
Mdl_ApplyOverlayMds (self, "Humans_Militia.mds");
// ------ NSC-relevante Talente vergeben ------
B_GiveNpcTalents (self);
// ------ Kampf-Talente ------
B_SetFightSkills (self, 75);
// ------ TA anmelden ------
daily_routine = Rtn_Start_999;
};
FUNC VOID Rtn_Start_999 ()
{
TA_Pee (09,00,21,00,BIGFARM);
TA_Practice_Magic (21,00,09,00,BIGFARM);
};
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