Czy twórcy planują jakiś patch?
Możecie im to podrzucić? Może to im jakoś pomoże okiełznać te błędy
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
Gothic II - 2.6 (fix), Parser Version: 50
User: Konrad, CPUType: 586, Mem: 0 MB total, 0 MB free
Camera: Pos(6517.85986/-1004.91681/-1502.90198), At(-0.934073091/0.302915275/0.1890762)
Startup Options:-game:vinv.ini
=============================================== CALLSTACK : ==============================================================
0023:34000040 (0x25490570 0x00000000 0x00000000 0x1DFE4968) <UNKNOWN>
0023:0074AD83 (0x00000000 0x00000000 0x1DFE4968 0x25490570) Gothic2.exe, oCNpc::SetInteractItem()+195 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 10478+29 byte(s)
0023:0074C5CE (0x25490570 0x00000000 0x25490570 0x1DFDCB00) Gothic2.exe, oCNpc::OnMessage()+5550 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 10850
0023:00786DD3 (0x25490570 0x1DFE4968 0x00000000 0x1641A804) Gothic2.exe, zCEventManager::SendMessageToHost()+371 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zEventMan.cpp, line 269
0023:007870CA (0x1641A5B8 0x00621903 0x0E1A15A0 0x0083C10C) Gothic2.exe, zCEventManager::ProcessMessageList()+202 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zEventMan.cpp, line 376
0023:00785F96 (0x0E1A15A0 0x0083C10C 0x08CF3750 0x00000000) Gothic2.exe, zCEventManager::DoFrameActivity()+38 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zEventMan.cpp, line 145+9 byte(s)
0023:00621903 (0x00000001 0x08CF3750 0x00000000 0x0135FCA8) Gothic2.exe, zCWorld::Render()+515 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zWorld.cpp, line 825
0023:006C87EB (0x00400000 0x002733D5 0x0135FECC 0x7EFDE000) Gothic2.exe, oCGame::Render()+331 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oGame.cpp, line 2658
0023:00425E6E (0x0082F0EC 0x00000000 0x00110236 0x08CF3750) Gothic2.exe, CGameManager::Run()+1598 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 767+47 byte(s)
0023:0078188B (0x0000002C 0x00022F57 0x00000001 0x00000000) Gothic2.exe, MainProg()+75 byte(s), P:\dev\g2addon\release\Gothic\_ulf\Phoenix.cpp, line 111
0023:00503270 (0x00400000 0x00000000 0x002733D5 0x00000001) Gothic2.exe, HandledWinMain()+928 byte(s), P:\dev\g2addon\release\ZenGin\_carsten\zWin32.cpp, line 1169
0023:00502DFD (0x0135FED0 0x00000000 0x002733D5 0x00000001) Gothic2.exe, WinMain()+141 byte(s), P:\dev\g2addon\release\ZenGin\_carsten\zWin32.cpp, line 1054+17 byte(s)
0023:007D43F8 (0x65622074 0x6E757220 0x206E6920 0x20534F44) Gothic2.exe, WinMainCRTStartup()+224 byte(s)
0023:6F6E6E61 (0x00000000 0x00000000 0x00000000 0x00000000) MSACM32.dll, acmDriverDetailsA()+121 byte(s)
Post połączony: 2019-09-27, 12:13
Chcę uwolnić Darriona. Wybiłem potwory z doliny Quentina. Czy trzeba zrobić coś jeszcze?
Brak żadnej opcji dialogowej u Qentina. Jeden ścierwojad uciekł pogoniony przez zębacza. Czy to ma jakiś wpływ?