Oto kawałek dialogu w skrypcie Cor Kaloma:
func void Info_CorKalom_BringMCQBalls_Success_RUNE ()
{
AI_Output (other, self,"Mis_2_PSI_Kalom_BringMCQEggs_Success_RUNE_15_01"); //Daj mi jakąś runę.
AI_Output (self, other,"Mis_2_PSI_Kalom_BringMCQEggs_Success_RUNE_10_02"); //Niech ta runa rozświetla twą drogę!
CreateInvItem (self,ItArRuneLight);
B_GiveInvItems (self, hero, ItArRuneLight, 1);
Info_ClearChoices (Info_CorKalom_BringMCQBalls_Success);
};
func void Info_CorKalom_BringMCQBalls_Success_WAFFE ()
{
AI_Output (other, self,"Mis_2_PSI_Kalom_BringMCQEggs_Success_WAFFE_15_01"); //Daj mi jakiś oręż.
AI_Output (self, other,"Mis_2_PSI_Kalom_BringMCQEggs_Success_WAFFE_10_02"); //Niech ten oręż sieje śmierć w szeregach twoich wrogów!
CreateInvItem (self, ItMw_1H_Mace_War_03);
B_GiveInvItems (self, hero, ItMw_1H_Mace_War_03, 1);
Info_ClearChoices (Info_CorKalom_BringMCQBalls_Success);
};