Witam,
przy uruchamianiu spacera pojawia mi się problem divide by zero, niżej podaję to co mi w zspy pokazało
00:07 Info: 5 C: used 3d sound provider: Miles Fast 2D Positional Audio .... <zSndMSS.cpp,#2178>
00:07 Info: 5 C: found filter: Autopan Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Capture Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Chorus Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Compressor Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Flange Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: HighPass Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Lagrangian Interpolator .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: LowPass Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Mono Delay Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Parametric EQ Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Reverb1 Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Reverb2 Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Reverb3 Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: Stereo Delay Filter .... <zSndMSS.cpp,#695>
00:07 Info: 5 C: found filter: ShelvingEQ Filter .... <zSndMSS.cpp,#695>
00:07 Info: 4 C: opening reverb3 filter processor .... <zSndMSS.cpp,#706>
00:07 Info: 5 D: zCSoundManager: script sounds registered: 80 .... <zError.cpp,#460>
00:07 Info: 3 D: MSH: Loading Mesh: GROUNDSHADOW.MSH .... <zMesh.cpp,#3166>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Warn: 0 D: expected entry not found: rangeMax .... <zArchiverGeneric.cpp,#1352>
00:07 Info: 5 D: Loading lensflare-script 'lensflare.zen' (7 fx). .... <zError.cpp,#460>
00:07 Info: 5 D: ARC: .. Closing (1 objects) .... <zError.cpp,#460>
00:07 Info: 5 D: ARC: .. Closing (15 objects) .... <zError.cpp,#460>
00:07 Info: 3 D: PFX: Loading pfx-script ... .... <zParticle.cpp,#247>
00:07 Info: 3 D: PFX: Loading file 'System\ParticleFX.src or .dat' .... <zParticle.cpp,#251>
00:07 Info: 5 U: PAR: Loading PARTICLEFX.DAT .... <zError.cpp,#460>
00:07 Info: 5 U: PAR: Linking skipped. .... <zError.cpp,#460>
00:07 Info: 5 U: PAR: Symbols : 4586 .... <zError.cpp,#460>
00:07 Info: 5 U: PAR: Code Size : 95004 bytes. .... <zError.cpp,#460>
00:07 Info: 5 U: PAR: Linking ok (0s). .... <zError.cpp,#460>
00:07 Info: 3 D: MSH: Loading Mesh: DEMON_DIE.MSH .... <zMesh.cpp,#3166>
00:07 Info: 3 D: MSH: Loading Mesh: COLDUMMY.MSH .... <zMesh.cpp,#3166>
00:08 Warn: 0 D: z3d(zCMesh::Load): Could not load Mesh: healbody.3ds .... <zMesh.cpp,#427>
00:08 Info: 3 D: MSH: Loading Mesh: ITMI_RING_01.MSH .... <zMesh.cpp,#3166>
00:08 Warn: 0 D: z3d(zCMesh::Load): Could not load Mesh: HEALBODY.3DS .... <zMesh.cpp,#427>
00:08 Info: 3 D: MSH: Loading Mesh: TELEPORT_AURA.MSH .... <zMesh.cpp,#3166>
00:08 Info: 3 D: MSH: Loading Mesh: NC_OREHEAP_PFX.MSH .... <zMesh.cpp,#3166>
00:08 Warn: 0 D: z3d(zCMesh::Load): Could not load Mesh: Healbody.3DS .... <zMesh.cpp,#427>
00:08 Info: 3 D: PFX: Num ParticleFX: 280 .... <zParticle.cpp,#297>
00:08 Info: 4 D: INPUT: Initializing DirectInput .. .... <zInput_Win32.cpp,#375>
00:08 Info: 4 D: INPUT: keyboard initialized .... <zInput_Win32.cpp,#386>
00:08 Warn: 0 D: INPUT: mouse NOT initialized. .... <zInput_Win32.cpp,#394>
00:08 Info: 0 D: *** zEngine-Init ... Done ! .... <zEngine.cpp,#156>
00:08 ---------------
00:08 Info: 5 C: *** Visual FX Implementation v0.5 .... <zError.cpp,#460>
00:08 Info: 3 C: VFX: Loading file 'System\VisualFX.src or .dat' .... <oVisFX.cpp,#751>
00:08 Info: 5 U: PAR: Loading VISUALFX.DAT .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Linking skipped. .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Symbols : 1170 .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Code Size : 14713 bytes. .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Linking ok (0s). .... <zError.cpp,#460>
00:08 Info: 3 B: SG: Initializing savegame-manager ... .... <osavegame.cpp,#247>
00:08 Info: 3 C: VFX: Loading file 'System\VisualFX.src or .dat' .... <oVisFX.cpp,#751>
00:08 Info: 5 U: PAR: Loading VISUALFX.DAT .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Linking skipped. .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Symbols : 1170 .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Code Size : 14713 bytes. .... <zError.cpp,#460>
00:08 Info: 5 U: PAR: Linking ok (0s). .... <zError.cpp,#460>
00:08 Info: 5 B: SPC: Loading binary output-library 'OU.BIN' ... .... <zCCSManager.cpp,#384>
00:08 Info: 3 B: CSLib: loading library ... .... <zCCSLib.cpp,#33>
00:08 Info: 3 B: CSLib: Number of items: 29701 (UnArc) .... <zCCSLib.cpp,#39>
00:12 Info: 3 B: CSLib: Sorting library ... .... <zCCSLib.cpp,#57>
00:13 Info: 3 B: CSLib: finished loading library .... <zCCSLib.cpp,#64>
00:13 Info: 3 D: MSH: Loading Mesh: MAGICFRONTIER_OUT.MSH .... <zMesh.cpp,#3166>
00:13 Info: 3 B: GAME: Loading file 'Content\Gothic.src or .dat' .... <oGame.cpp,#714>
00:13 Info: 5 U: PAR: Loading GOTHIC.DAT .... <zError.cpp,#460>
00:14 Info: 5 U: PAR: Linking skipped. .... <zError.cpp,#460>
00:14 Info: 5 U: PAR: Symbols : 36621 .... <zError.cpp,#460>
00:14 Info: 5 U: PAR: Code Size : 1 bytes. .... <zError.cpp,#460>
00:14 Info: 5 U: PAR: Linking ok (0s). .... <zError.cpp,#460>
00:21 Info: 5 C: Shutting down MSS .... <zSndMSS.cpp,#552>
00:21 Info: 5 X: EmergencyExit: Releasing all DirectX-Objects ... .... <zRndD3D_Render.cpp,#266>
00:21 Info: 5 X: EmergencyExit: D3DXUninitialize done .... <zRndD3D_Render.cpp,#284>
00:21 Warn: 0 X: [RND3D-Destructor]: Can't uninitialize D3DX Utility Library ! Error: D3DXERR_D3DXNOTSTARTEDYET .... <zRndD3D.h,#124>
00:21 Info: 5 X: [RND3D-Destructor]: D3DXUninitialize done .... <zRndD3D_Render.cpp,#292>
00:21 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#465>
00:21 Warn: 0 == ============================================ CRASH INFOS: ============================================================== .... <zError.cpp,#465>
00:21 Warn: 0 Sp acer 1.41, Parser Version: 50 .... <zError.cpp,#465>
00:21 Warn: 0 Us er: Miguel, CPUType: 586, Mem: 2048 MB total, 2048 MB free .... <zError.cpp,#465>
00:21 Warn: 0 St artup Options: .... <zWin32.cpp,#2393>
00:21 Warn: 0 -nomenu -zwindow -zlog:5,s
.... <zWin32.cpp,#2394>
00:21 Warn: 0 == ============================================= CALLSTACK : ============================================================== .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:0047CB16 (0x000006FD 0x00BBC9EC 0x008C306C 0xFFFFFFFF) spacer.exe, zCParser::DoStack()+1350 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:0047D95A (0x009813C8 0x00000669 0x0094233A 0x00000000) spacer.exe, zCParser::CallFunc()+730 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:006E7905 (0x01B83838 0x00000000 0x01B83838 0x00000000) spacer.exe, oCNpc::InitStatics()+277 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:00660C9D (0x008C306C 0x00820CFC 0x094D6D48 0x0087B88B) spacer.exe, oCGame::Init()+765 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:0073A6D0 (0x01B83838 0x00738474 0x00000000 0x008C306C) spacer.exe, CGameManager::GameSessionInit()+336 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:00736E18 (0x00000000 0x008C306C 0x008C306C 0x00000098) spacer.exe, oCBinkPlayer::oCBinkPlayer()+8 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:00738474 (0x00069EC0 0x00040640 0x5B20139C 0x00000014) spacer.exe, CGameManager::CGameManager()+228 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 00 1B:5B1DA92F (0x00000000 0x00000000 0x00000000 0x00000000) uxtheme.dll, DrawThemeEdge()+1590 byte(s) .... <zError.cpp,#465>
00:21 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#465>