O temacie
Autor Pan Damian
Zaczęty 10.07.2016 roku
Wyświetleń 4365
Odpowiedzi 3
Pan Damian
instance NONE_1000_Kusznik (Npc_Default){//---------- Informacje ogólne ----------name = "Kusznik";Npctype = Npctype_Guard;guild = GIL_NONE;level = 10;voice = 11;id = 1000;//---------- Statystyki ----------attribute[ATR_STRENGTH] = 40;attribute[ATR_DEXTERITY] = 40;attribute[ATR_MANA_MAX] = 0;attribute[ATR_MANA] = 0;attribute[ATR_HITPOINTS_MAX] = 200;attribute[ATR_HITPOINTS] = 200;//---------- Wygląd ----------Mdl_SetVisual (self,"HUMANS.MDS");Mdl_ApplyOverlayMds (self,"Humans_Militia.mds");Mdl_SetVisualBody (self,"hum_body_naked0",0, 1,"Hum_Head_Bald",13, 1,GRD_ARMOR_M);B_Scale (self);Mdl_SetModelFatness(self,0);//---------- Umiejętności ----------Npc_SetTalentSkill (self, NPC_TALENT_1H,1);Npc_SetTalentSkill (self, NPC_TALENT_CROSSBOW,2);//---------- Ekwipunek ----------EquipItem (self, ItMw_1H_Sword_02);EquipItem (self, ItRw_Crossbow_02);CreateInvItems (self, ItAmBolt, 30);CreateInvItems (self,ItFoApple,2);CreateInvItems (self,ItFoMutton,1);CreateInvItems (self,ItFocheese,2);CreateInvItems (self,ItForice,1);CreateInvItems (self,ItFo_Potion_Water_01,2);CreateInvItems (self,ItFoLoaf,1);CreateInvItems (self,ItFo_Potion_Health_02,4);CreateInvItems (self,ItLsTorch,1);CreateInvItems (self,ItMi_Stuff_Barbknife_01,1);//---------- Pozostałe ----------fight_tactic = FAI_HUMAN_Ranged;daily_routine = Rtn_start_1000;};FUNC VOID Rtn_start_1000 (){TA_Guard (06,00,12,00,"LOCATION_19_03_SECOND_ETAGE_BALCON"); TA_Stand (12,00,14,00,"LOCATION_19_03_SECOND_ETAGE_BALCON"); TA_Guard (14,00,20,00,"LOCATION_19_03_SECOND_ETAGE_BALCON"); TA_Stand (20,00,20,30,"LOCATION_19_03_SECOND_ETAGE_BALCON"); TA_Guard (20,30,22,00,"LOCATION_19_03_SECOND_ETAGE_BALCON"); TA_WashSelf (22,00,22,40,"LOCATION_19_03_SECOND_ETAGE_BALCON"); TA_Smoke (22,40,00,00,"LOCATION_19_03_SECOND_ETAGE_BALCON");TA_Sleep (00,00,06,00,"LOCATION_19_03_SECOND_ETAGE_BALCON");};
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