O temacie
Autor LordKielbasian
Zaczęty 22.07.2011 roku
Wyświetleń 3344
Odpowiedzi 5
LordKielbasian
Ezzam
Wld_InsertNpc (InstancePotwora,"Waypoint");
Codeman
//========================================//-----------------> OPCJA *KONIEC* //========================================INSTANCE DIA_NEOFIL_EXIT(C_INFO){ npc = BDT_1_NEOFIL; nr = 999; condition = DIA_NEOFIL_EXIT_Condition; information = DIA_NEOFIL_EXIT_Info; permanent = TRUE; description = "KONIEC";};FUNC INT DIA_NEOFIL_EXIT_Condition(){ return TRUE;};FUNC VOID DIA_NEOFIL_EXIT_Info(){ AI_StopProcessInfos (self);};//========================================//-----------------> HELLO1//========================================INSTANCE DIA_NEOFIL_HELLO1 (C_INFO){ npc = BDT_1_NEOFIL; nr = 1; condition = DIA_NEOFIL_HELLO1_Condition; information = DIA_NEOFIL_HELLO1_Info; permanent = FALSE; Important = TRUE;};FUNC INT DIA_NEOFIL_HELLO1_Condition(){ return TRUE;};FUNC VOID DIA_NEOFIL_HELLO1_Info(){ AI_Output (self, other ,"DIA_NEOFIL_HELLO1_03_01"); //Idą neo! AI_Output (other, self ,"DIA_NEOFIL_HELLO1_15_02"); //AAaa AI_Output (self, other ,"DIA_NEOFIL_HELLO1_03_03"); //Już są Wld_InsertNPC (Bdt_2_NEO, "NW_WAIPOINT"); AI_StopProcessInfos (self);};