O temacie
Autor Jonny
Zaczęty 28.10.2009 roku
Wyświetleń 1384
Odpowiedzi 4
Jonny
Zkirtaem Moderator
INSTANCE ItMw_miecz (C_Item){ name = "Miecz"; mainflag = ITEM_KAT_NF; flags = ITEM_SWD|ITEM_MISSION; material = MAT_METAL; value = 1000000; damageTotal = 300; damagetype = DAM_EDGE; range = Range_Orkschlaechter; cond_atr[2] = ATR_STRENGTH; cond_value[2] = 0; visual = "ItMw_BeliarWeapon_1H.3DS"; effect = "SPELLFX_FIRESWORDBLACK"; description = name; TEXT[1] = "Potężna broń."; TEXT[2] = NAME_OneHanded; TEXT[3] = NAME_Damage; COUNT[3] = damageTotal; TEXT[4] = NAME_ADDON_ONEHANDED_BELIAR; COUNT[4] = 50% TEXT[5] = NAME_Value; COUNT[5] = value;};
Adanos Administrator