No dobra zrobiłem reinstalkę i dałem model .3ds do C:\Program Files\Gothic\_Work\Data\Meshes\Items\ARMOR ,a skrypt wpisałem do C:\Program Files\Gothic\_Work\Data\Scripts\Content\Items Armor.d. Podczas reparsowania(?) skryptów wyskakuje masa bugów. A oto skrypt:
INSTANCE helm_1 (C_Item)
{
name = "Hełm kolczugowy";
mainflag = ITEM_KAT_ARMOR;
flags = 0;
protection [PROT_EDGE] = 20;
protection [PROT_BLUNT] = 15;
protection [PROT_POINT] = 25;
protection [PROT_FIRE] = 10;
protection [PROT_MAGIC] = 5;
value = 500;
wear = WEAR_HEAD;
visual = "helm_kolczugowy.3DS";
material = MAT_LEATHER;
description = name;
//TEXT[0] = "";
TEXT[1] = NAME_Prot_Edge; COUNT[1] = protection [PROT_EDGE];
TEXT[2] = NAME_Prot_Point; COUNT[2] = protection [PROT_POINT];
TEXT[3] = NAME_Prot_Fire; COUNT[3] = protection [PROT_FIRE];
TEXT[4] = NAME_Prot_Magic; COUNT[4] = protection [PROT_MAGIC];
TEXT[5] = NAME_Value; COUNT[5] = value;
};