jak w temacie, dla ułatwienia podaje skrypt[codebox]FUNC INT DIA_Gardist_atak3_Info()
{
var C_NPC GIERMEK; GIERMEK = Hlp_GetNpc(NON_2005_Gardist);
var C_NPC GIERMEK1; GIERMEK1 = Hlp_GetNpc(NON_2006_Gardist);
var C_NPC GIERMEK2; GIERMEK2 = Hlp_GetNpc(NON_2008_Gardist);
//var C_NPC GIERMEK1; GIERMEK1 = Hlp_GetNpc(NON_2005_Gardist);
AI_StandUp (self);
AI_Output (other,self,"GOMEZ_11"); //Masz tu pancerz!
B_GiveInvItems(other, NON_2004_Gardist ,GRD_ARMOR_I, 5);
Npc_RemoveInvItems (other, GRD_ARMOR_I, 5);
AI_Output (self, other,"KROL_19"); //Zakładać wszyscy zbroje!![/codebox]