Hi everyone! I've finally come around to register here myself, so I can keep you guys updated on the progress as well, if you like. Also, thanks to everyone here sharing my work so far! I really appreciate it!
Sorry for posting in English, though, as I don't speak any polish. I hope that is okay.
Mam pytanie: Skoro to jest całkiem nowy silnik to znaczy że nie jest powiązany z Gothiciem.
To gdy wyjdzie to będzie można stworzyć własną grę na tym silniku i ją np. sprzedać?
The Engine is licensed as GPL3, so you
are allowed to modify and even sell it. However, if you distribute binaries, you will have to give access to the modified source-code (aka. your project must as well be OpenSource)!
If you really didn't want to do that, I'm sure we could get to an agreement.
This just makes sure, that everything done with REGoth can always be compiled for other systems and updated on the go, as opposed for binary-only releases.
I'll maybe implement some scripting-language, which can then be translated to bytecode in case people
really don't want to share their code.
Zmieniam temat, udało to się komuś odpalić tego builda na Androida? Wymagania co do wersji systemu i OpenGL spełniam. Prawidłowość ścieżki do gry sprawdzałem kilka razy. Mimo to wywala zaraz po odpaleniu aplikacji.
May I ask what kind of device you have? REGoth currently only runs on ARM-devices, which could be a problem.
If you have developer-access to your device, the output of "logcat" would be helpful.
And while I'm at it, I guess it would help to have the log written to a file that everybody can access. Will be in the next release!
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By the way some notes regarding the next update:
We'll be finally able to knock out or kill people and then steal their shit!
Also saving and loading has been implemented! (As json-textfiles)
Not a long way to go until you can play the game at least somewhat far with what we have.
Cheers!