O temacie
Autor Szaku
Zaczęty 5.05.2015 roku
Wyświetleń 1905
Odpowiedzi 5
Szaku
WateR
Bogdan Zwei
// ******************************************************INSTANCE ITAR_ZBROJA (C_Item){ name = "ZBROJA"; mainflag = ITEM_KAT_ARMOR; flags = 0; protection [PROT_EDGE] = 50; protection [PROT_BLUNT] = 50; protection [PROT_POINT] = 50; protection [PROT_FIRE] = 50; protection [PROT_MAGIC] = 50; value = 0; wear = WEAR_TORSO; visual = "ZBROJA.3ds"; visual_change = "ZBROJA.asc"; visual_skin = 0; material = MAT_METAL; description = name; TEXT[1] = NAME_Prot_Edge; COUNT[1] = protection [PROT_EDGE]; TEXT[2] = NAME_Prot_Point; COUNT[2] = protection [PROT_POINT]; TEXT[3] = NAME_Prot_Fire; COUNT[3] = protection [PROT_FIRE]; TEXT[4] = NAME_Prot_Magic; COUNT[4] = protection [PROT_MAGIC]; TEXT[5] = NAME_Value; COUNT[5] = value;};