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Pytania i problemy / Problemy z wstawianiem pierwszych NPC
« dnia: 2009-09-06, 12:48 »Kod: [Zaznacz]
instance EBR_2000_Robhar (Npc_Default)
{
//Generated by Gothic NPC Maker
//----------Info ogolne----------
name = "Robhar ";
Npctype = Npctype_Guard;
guild = GIL_EBR;
level = 100;
voice = 11;
id = 2000;
//----------Statystyki----------
attribute[ATR_STRENGTH] = 300;
attribute[ATR_DEXTERITY] = 300;
attribute[ATR_MANA_MAX] = 300;
attribute[ATR_MANA] = 300;
attribute[ATR_HITPOINTS_MAX] = 3000;
attribute[ATR_HITPOINTS] = 3000;
//----------Wyglad----------
Mdl_SetVisual (self,"HUMANS.MDS");
Mdl_ApplyOverlayMds (self,"Humans_Arogance.mds");
Mdl_SetVisualBody (self,"hum_body_naked0",1, 0,"Hum_Head_Fighter",108, 1,EBR_ARMOR_H);
B_Scale (self);
Mdl_SetModelFatness(self,2);
//----------Umiejetnasci----------
Npc_SetTalentSkill (self, NPC_TALENT_2H,2);
Npc_SetTalentSkill (self, NPC_TALENT_1H,2);
Npc_SetTalentSkill (self, NPC_TALENT_CROSSBOW,2);
Npc_SetTalentSkill (self, NPC_TALENT_BOW,2);
Npc_SetTalentSkill (self, NPC_TALENT_MAGE,6);
//----------Ekwipunek----------
EquipItem (self, ItMw_2H_Axe_Heavy_03);
EquipItem (self, ItRw_Crossbow_04);
CreateInvItems (self,ItMiNugget,9999);
//----------Pozostale----------
fight_tactic = FAI_HUMAN_Master;
daily_routine = Rtn_start_2000;
//Generated by Gothic NPC Maker
};
FUNC VOID Rtn_START_1000 ()
{
TA_Stay (09,00,23,00,"SPAWN_MOLERATA2");
};
FUNC VOID Rtn_START_2000 ()
{
};
FUNC VOID Rtn_START_2000 ()
{
TA_Stay (09,00,23,00,"WP_INTRO_FALL3");
};
Zrobiłem nowego NPC .Potem dodałem do startup.d wyglada to tak:wld_InsertNpc (Ebr_2000_Robhar,"WP_INTRO_FALL3");
i dodałem do folderu NPC a Npceta dalej nie ma o_o