Spoiler
// *******************************************************************
// Startup und Init Funktionen der Level-zen-files
// -----------------------------------------------
// Die STARTUP-Funktionen werden NUR beim ersten Betreten eines Levels
// (nach NewGame) aufgerufen, die INIT-Funktionen jedesmal
// Die Funktionen müssen so heissen wie die zen-files
// *******************************************************************
// *********
// GLOBAL
// *********
func void STARTUP_GLOBAL()
{
// wird fuer jede Welt aufgerufen (vor STARTUP_<LevelName>)
Game_InitGerman();
};
func void INIT_GLOBAL()
{
// wird fuer jede Welt aufgerufen (vor INIT_<LevelName>)
Game_InitGerman();
};
// *********
// Testlevel
// *********
func void STARTUP_Testlevel ()
{
};
func void INIT_SUB_Testlevel ()
{
};
func void INIT_Testlevel ()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
INIT_SUB_Testlevel();
};
//------------------------------------------------------------
// Addon World ADANOSTEMPEL
//------------------------------------------------------------
func void STARTUP_ADDON_PART_ADANOSTEMPLE_01 ()
{
Wld_InsertNpc (BDT_1090_Addon_Raven,"ADW_ADANOSTEMPEL_RAVEN_11");
Wld_InsertNpc (BDT_10400_Addon_DeadBandit,"ADW_ADANOSTEMPEL_RHADEMES_DEADBDT_01");
Wld_InsertNpc (BDT_10401_Addon_DeadBandit,"ADW_ADANOSTEMPEL_RHADEMES_DEADBDT_02");
Wld_InsertNpc (Stoneguardian_ADANOSTEMPELENTRANCE_01,"ADW_ADANOSTEMPEL_ENTRANCE_17");
//Wld_InsertNpc (Stoneguardian_ADANOSTEMPELENTRANCE_02,"ADW_ADANOSTEMPEL_ENTRANCE_18M");
Wld_InsertNpc (Stoneguardian_ADANOSTEMPELENTRANCE_03,"ADW_ADANOSTEMPEL_ENTRANCE_20");
Wld_InsertNpc (Stoneguardian_ADANOSTEMPELENTRANCE_04,"ADW_ADANOSTEMPEL_ENTRANCE_13");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_05A,"ADW_ADANOSTEMPEL_TREASUREPITS_05A");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_05B,"ADW_ADANOSTEMPEL_TREASUREPITS_05B");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_05C,"ADW_ADANOSTEMPEL_TREASUREPITS_05C");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_05D,"ADW_ADANOSTEMPEL_TREASUREPITS_05D");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_05E,"ADW_ADANOSTEMPEL_TREASUREPITS_05E");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_05F,"ADW_ADANOSTEMPEL_TREASUREPITS_05F");
Wld_InsertNpc (Giant_Rat,"ADW_ADANOSTEMPEL_TREASUREPITS_07A");
Wld_InsertNpc (Giant_Rat,"ADW_ADANOSTEMPEL_TREASUREPITS_07B");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_09A,"ADW_ADANOSTEMPEL_TREASUREPITS_09A");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_09B,"ADW_ADANOSTEMPEL_TREASUREPITS_09B");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_09C,"ADW_ADANOSTEMPEL_TREASUREPITS_09C");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_09D,"ADW_ADANOSTEMPEL_TREASUREPITS_09D");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_09E,"ADW_ADANOSTEMPEL_TREASUREPITS_09E");
Wld_InsertNpc (Stoneguardian_TREASUREPITS_09F,"ADW_ADANOSTEMPEL_TREASUREPITS_09F");
Wld_InsertNpc (Stoneguardian_RHADEMES_14A,"ADW_ADANOSTEMPEL_RHADEMES_14A");
Wld_InsertNpc (Stoneguardian_RHADEMES_14B,"ADW_ADANOSTEMPEL_RHADEMES_14B");
Wld_InsertNpc (Stoneguardian_RHADEMES_14C,"ADW_ADANOSTEMPEL_RHADEMES_14C");
Wld_InsertNpc (Stoneguardian_RHADEMES_14D,"ADW_ADANOSTEMPEL_RHADEMES_14D");
Wld_InsertNpc (Stoneguardian_RHADEMES_14E,"ADW_ADANOSTEMPEL_RHADEMES_14E");
Wld_InsertNpc (Stoneguardian_RHADEMES_14F,"ADW_ADANOSTEMPEL_RHADEMES_14F");
Wld_InsertNpc (NONE_ADDON_112_Rhademes,"ADW_ADANOSTEMPEL_RHADEMES");
};
func void INIT_SUB_ADDON_PART_ADANOSTEMPLE_01 ()
{
};
func void INIT_ADDON_PART_ADANOSTEMPLE_01 ()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
CurrentLevel = ADDONWORLD_ZEN;
INIT_SUB_ADDON_PART_ADANOSTEMPLE_01();
};
//------------------------------------------------------------
// Addon World GOLDMINE
//------------------------------------------------------------
func void STARTUP_ADDON_PART_GOLDMINE_01 ()
{
//----------------------Humans----------------------------
Wld_InsertNpc (STRF_1118_Addon_Patrick, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1119_Addon_Monty, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1120_Addon_Tonak, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1121_Addon_Telbor, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1122_Addon_Pardos, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_1095_Addon_Crimson, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10023_Addon_Wache, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10024_Addon_Garaz, "ADDON_GOLDMINE");
//----------------tote Sklaven--------------------
Wld_InsertNpc (STRF_1131_Addon_Sklave, "ADW_MINE_SKLAVENTOD_01");
Wld_InsertNpc (STRF_1132_Addon_Sklave, "ADW_MINE_SKLAVENTOD_01");
Wld_InsertNpc (STRF_1133_Addon_Sklave, "ADW_MINE_SKLAVENTOD_01");
Wld_InsertNpc (STRF_1134_Addon_Sklave, "ADW_MINE_SKLAVENTOD_01");
Wld_InsertNpc (STRF_1135_Addon_Sklave, "ADW_MINE_SKLAVENTOD_01");
//----------------Plus Buddler, Wachen, Sklaven--------------------
Wld_InsertNpc (STRF_1128_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1129_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1130_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1136_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1137_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1138_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1139_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (STRF_1140_Addon_Sklave, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10025_Addon_Wache, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10026_Addon_Wache, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10027_Addon_Buddler, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10028_Addon_Buddler, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10029_Addon_Buddler, "ADDON_GOLDMINE");
Wld_InsertNpc (BDT_10030_Addon_Buddler, "ADDON_GOLDMINE");
//------------ Monster ANZAHL (10) WICHTIG für Garaz (FIXME_FILLER) ----------------------------
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_04");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_04");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_03");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_03");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_08");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_08");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_07");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_07");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_02");
Wld_InsertNpc (GoldMinecrawler, "ADW_MINE_MC_02");
Wld_InsertNpc (Meatbug, "ADW_MINE_LAGER_08");
Wld_InsertNpc (Meatbug, "ADW_MINE_LAGER_09");
Wld_InsertNpc (Meatbug, "ADW_MINE_LAGER_05");
Wld_InsertNpc (Meatbug, "ADW_MINE_LAGER_SIDE_04");
Wld_InsertNpc (Stoneguardian_MineDead1, "ADW_GRUFT_01");
Wld_InsertNpc (Stoneguardian_MineDead2, "ADW_GRUFT_02");
Wld_InsertNpc (Stoneguardian_MineDead3, "ADW_MINE_TO_GRUFT_05");
Wld_InsertNpc (Stoneguardian_MineDead4, "ADW_MINE_TO_GRUFT_06");
};
func void INIT_SUB_ADDON_PART_GOLDMINE_01 ()
{
};
func void INIT_ADDON_PART_GOLDMINE_01 ()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
INIT_SUB_ADDON_PART_GOLDMINE_01();
};
//------------------------------------------------------------
// Addon World CANYON
//------------------------------------------------------------
func void STARTUP_ADDON_PART_CANYON_01 ()
{
//----------------------freies Land------------------------
Wld_InsertNpc (Blattcrawler, "ADW_CANYON_TELEPORT_PATH_09");
Wld_InsertNpc (Blattcrawler, "ADW_CANYON_TELEPORT_PATH_09");
Wld_InsertNpc (Blattcrawler, "ADW_CANYON_TELEPORT_PATH_09");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_TELEPORT_PATH_03");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_TELEPORT_PATH_03");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_TELEPORT_PATH_04");
Wld_InsertNpc (CanyonRazor01, "ADW_CANYON_MINE1_01");
Wld_InsertNpc (CanyonRazor02, "ADW_CANYON_PATH_TO_LIBRARY_07A");
Wld_InsertNpc (CanyonRazor03, "ADW_CANYON_PATH_TO_LIBRARY_07A");
Wld_InsertNpc (CanyonRazor04, "ADW_CANYON_PATH_TO_LIBRARY_36");
Wld_InsertNpc (CanyonRazor05, "ADW_CANYON_PATH_TO_LIBRARY_36");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_LIBRARY_40");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_LIBRARY_40");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_LIBRARY_03");
Wld_InsertNpc (Bloodhound, "ADW_CANYON_PATH_TO_BANDITS_31");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_BANDITS_52");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_BANDITS_52");
Wld_InsertNpc (CanyonRazor06, "ADW_CANYON_PATH_TO_MINE2_04");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_LIBRARY_31A");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_LIBRARY_31A");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_LIBRARY_31A");
Wld_InsertNpc (Blattcrawler, "ADW_CANYON_PATH_TO_BANDITS_55");
Wld_InsertNpc (Blattcrawler, "ADW_CANYON_PATH_TO_BANDITS_55");
Wld_InsertNpc (Shadowbeast_Addon_Fire, "ADW_CANYON_PATH_TO_BANDITS_06E");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_LIBRARY_16A");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_LIBRARY_16A");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_LIBRARY_16A");
Wld_InsertNpc (orcbiter, "ADW_CANYON_PATH_TO_LIBRARY_17");
Wld_InsertNpc (orcbiter, "ADW_CANYON_ORCS_09");
Wld_InsertNpc (Wolf, "ADW_CANYON_PATH_TO_LIBRARY_37");
Wld_InsertNpc (Wolf, "ADW_CANYON_PATH_TO_LIBRARY_37");
Wld_InsertNpc (Wolf, "ADW_CANYON_PATH_TO_LIBRARY_12A");
Wld_InsertNpc (Wolf, "ADW_CANYON_PATH_TO_LIBRARY_12A");
Wld_InsertNpc (Wolf, "ADW_CANYON_PATH_TO_LIBRARY_12A");
Wld_InsertNpc (Wolf, "ADW_CANYON_PATH_TO_LIBRARY_12A");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_ORCS_08");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_ORCS_08");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_PATH_TO_LIBRARY_14");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_PATH_TO_LIBRARY_14");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_PATH_TO_LIBRARY_19");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_PATH_TO_LIBRARY_20");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_PATH_TO_LIBRARY_20");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_ORCS_04");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_ORCS_05");
Wld_InsertNpc (OrcWarrior_Roam, "ADW_CANYON_ORCS_05");
Wld_InsertNpc (OrcWarrior_Rest, "ADW_CANYON_ORCS_02");
Wld_InsertNpc (OrcShaman_Sit_CanyonLibraryKey, "ADW_CANYON_ORCS_02");
Wld_InsertNpc (OrcShaman_Sit, "ADW_CANYON_ORCS_02");
Wld_InsertNpc (Bloodhound, "ADW_CANYON_PATH_TO_MINE2_09");
Wld_InsertNpc (Bloodhound, "ADW_CANYON_PATH_TO_MINE2_09");
Wld_InsertNpc (Bloodhound, "ADW_CANYON_PATH_TO_MINE2_06");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_BANDITS_26");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_BANDITS_26");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_BANDITS_24");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_BANDITS_66");
Wld_InsertNpc (Giant_DesertRat, "ADW_CANYON_PATH_TO_BANDITS_66");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_PATH_TO_BANDITS_22");
Wld_InsertNpc (MinecrawlerWarrior, "ADW_CANYON_PATH_TO_BANDITS_22");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_PATH_TO_BANDITS_21");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_PATH_TO_BANDITS_17");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_PATH_TO_BANDITS_17");
Wld_InsertNpc (MinecrawlerWarrior, "ADW_CANYON_PATH_TO_BANDITS_14");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_PATH_TO_BANDITS_14");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_PATH_TO_BANDITS_62");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_PATH_TO_BANDITS_19");
Wld_InsertNpc (Blattcrawler, "ADW_CANYON_PATH_TO_BANDITS_06");
Wld_InsertNpc (Blattcrawler, "ADW_CANYON_PATH_TO_BANDITS_09");
//Höhle
Wld_InsertItem (ItRi_Addon_Health_02,"FP_ITEM_CANYON_02");
//hintere Mine
Wld_InsertItem (ItRi_Addon_MANA_01,"FP_ITEM_CANYON_09");
//----------------------Library----------------------------
Wld_InsertNpc (Shadowbeast_Addon_Fire_CanyonLib, "ADW_CANYON_LIBRARY_04");
Wld_InsertNpc (Shadowbeast_Addon_Fire, "ADW_CANYON_LIBRARY_LEFT_08");
Wld_InsertNpc (Stoneguardian, "ADW_CANYON_LIBRARY_LEFT_07");
Wld_InsertNpc (Shadowbeast_Addon_Fire, "ADW_CANYON_LIBRARY_RIGHT_07");
Wld_InsertNpc (Stoneguardian, "ADW_CANYON_LIBRARY_RIGHT_13");
Wld_InsertNpc (Stoneguardian, "ADW_CANYON_LIBRARY_STONIE_01");
Wld_InsertNpc (Stoneguardian, "ADW_CANYON_LIBRARY_STONIE_02");
Wld_InsertNpc (Stoneguardian, "ADW_CANYON_LIBRARY_STONIE_03");
Wld_InsertNpc (Stoneguardian, "ADW_CANYON_LIBRARY_STONIE_04");
Wld_InsertNpc (Stoneguardian, "ADW_CANYON_LIBRARY_STONIE_05");
Wld_InsertItem (ItMi_Addon_Stone_05,"ADW_ITEM_CANYON_TOKEN_01");
Wld_InsertNpc (MinecrawlerWarrior, "ADW_CANYON_MINE1_13");
Wld_InsertNpc (MinecrawlerWarrior, "ADW_CANYON_MINE2_09");
Wld_InsertNpc (MinecrawlerWarrior, "ADW_CANYON_MINE2_09");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_MINE1_10");
Wld_InsertNpc (Minecrawler, "ADW_CANYON_MINE1_05");
Wld_InsertItem (ItMi_Zeitspalt_Addon,"FP_ITEM_CANYON_UNIQUE");
};
func void INIT_SUB_ADDON_PART_CANYON_01 ()
{
};
func void INIT_ADDON_PART_CANYON_01 ()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
INIT_SUB_ADDON_PART_CANYON_01();
};
//------------------------------------------------------------
// Addon World ENTRANCE
//------------------------------------------------------------
func void STARTUP_ADDON_PART_ENTRANCE_01 ()
{
Wld_InsertNpc (KDW_14000_Addon_Saturas_ADW ,"ADW_ENTRANCE");
Wld_InsertNpc (KDW_14010_Addon_Cronos_ADW ,"ADW_ENTRANCE");
Wld_InsertNpc (KDW_14020_Addon_Nefarius_ADW ,"ADW_ENTRANCE");
Wld_InsertNpc (KDW_14030_Addon_Myxir_ADW ,"ADW_ENTRANCE");
Wld_InsertNpc (KDW_14040_Addon_Riordian_ADW ,"ADW_ENTRANCE");
Wld_InsertNpc (KDW_14050_Addon_Merdarion_ADW ,"ADW_ENTRANCE");
Wld_InsertNpc (NONE_Addon_114_Lance_ADW,"ADW_ENTRANCE"); //Leiche im Sumpf
Wld_InsertNpc (VLK_4304_Addon_William,"ADW_ENTRANCE"); //Unterhalpb des Hügels, auf der PIR Seite
Wld_InsertNpc (PIR_1352_Addon_AlligatorJack,"ADW_ENTRANCE"); //Auf dem weg zu den Banditen
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_PLATEAU_08");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_05");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_05");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_05");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_02B");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_02B");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_11");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_11");
//Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_VALLEY_02A"); //RAUS wegen AlliJack
Wld_InsertNpc (Waran ,"ADW_ENTRANCE_2_VALLEY_08");
Wld_InsertNpc (Waran ,"ADW_ENTRANCE_PATH2BANDITS_05P");
Wld_InsertNpc (Waran ,"ADW_ENTRANCE_PATH2BANDITS_05P");
Wld_InsertNpc (Sleepfly ,"ADW_ENTRANCE_PATH2BANDITS_10");
Wld_InsertNpc (Sleepfly ,"ADW_ENTRANCE_PATH2BANDITS_10");
Wld_InsertNpc (Bloodfly ,"ADW_ENTRANCE_PATH2BANDITS_03");
Wld_InsertNpc (Waran ,"ADW_ENTRANCE_PATH2BANDITS_05");
Wld_InsertNpc (Razor ,"ADW_ENTRANCE_RUIN1_01");
Wld_InsertNpc (Giant_Rat ,"ADW_ENTRANCE_RUIN1_01");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_BEHINDAKROPOLIS_04");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_BEHINDAKROPOLIS_04");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_PIRATECAMP_13");
Wld_InsertNpc (Blattcrawler ,"ADW_ENTRANCE_2_PIRATECAMP_13");
Wld_InsertNpc (Stoneguardian_NailedPortalADW1 ,"ADW_PORTALTEMPEL_08A");
Wld_InsertNpc (Stoneguardian_NailedPortalADW2 ,"ADW_PORTALTEMPEL_08B");
Wld_InsertNpc (Molerat ,"ADW_ENTRANCE_PATH2BANDITSCAVE1_05");
Wld_InsertNpc (Molerat ,"ADW_ENTRANCE_PATH2BANDITSCAVE1_06");
Wld_InsertNpc (Molerat ,"ADW_ENTRANCE_2_PIRATECAMP_05");
Wld_InsertNpc (Molerat ,"ADW_ENTRANCE_2_PIRATECAMP_05");
Wld_InsertNpc (Gobbo_Warrior ,"ADW_ENTRANCE_2_PIRATECAMP_19");
Wld_InsertNpc (Gobbo_Black ,"ADW_ENTRANCE_2_PIRATECAMP_19");
Wld_InsertNpc (Gobbo_Black ,"ADW_ENTRANCE_2_PIRATECAMP_19");
Wld_InsertNpc (Shadowbeast ,"ADW_ENTRANCE_2_PIRATECAMP_22");
//Items
Wld_InsertItem (ItWr_StonePlateCommon_Addon,"FP_ITEM_ADWPORTAL_01");
Wld_InsertItem (ItWr_HitPointStonePlate3_Addon,"FP_ITEM_ADWPORTAL_02");
Wld_InsertItem (ItRi_Addon_Health_01,"FP_ITEM_ENTRANCE_09");
};
func void INIT_SUB_ADDON_PART_ENTRANCE_01 ()
{
};
func void INIT_ADDON_PART_ENTRANCE_01 ()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
INIT_SUB_ADDON_PART_ENTRANCE_01();
};
//------------------------------------------------------------
// Addon World Banditenlager
//------------------------------------------------------------
FUNC VOID STARTUP_ADDON_PART_BANDITSCAMP_01()
{
//FUNKTIONEN
//Machvoll_Goldmobis_ADW();
//ITEMS
//Pflanzen auf den Stufen von Bloodwyns Behausung
Wld_InsertItem (ItPl_Health_Herb_02,"FP_ITEM_BL_STAIRS_01");
Wld_InsertItem (ItPl_Mana_Herb_01,"FP_ITEM_BL_STAIRS_02");
Wld_InsertItem (ItPl_Mana_Herb_03,"FP_ITEM_BL_STAIRS_03");
Wld_InsertItem (ItPl_Mana_Herb_02,"FP_ITEM_BL_STAIRS_04");
Wld_InsertItem (ItPl_Health_Herb_03,"FP_ITEM_BL_STAIRS_05");
Wld_InsertItem (ItSc_LightningFlash,"FP_BL_ITEM_SMITH_01"); //Regal
Wld_InsertItem (ItPl_Speed_Herb_01,"FP_BL_ITEM_SMITH_02"); //hinter den Kisten im Hof
Wld_InsertItem (ItPl_Temp_Herb,"FP_BL_ITEM_SMITH_BACK_01");//links neben dem Haus
Wld_InsertItem (ItPo_Mana_02,"FP_ITEM_BL_TRYSTAN");
Wld_InsertItem (ItAm_Addon_Health,"FP_ITEM_MINE_01");//BALKEN VERSTECK
Wld_InsertItem (ITKE_ADDON_BUDDLER_01,"FP_ITEM_BL_CHEST");
Wld_InsertItem (ITWr_Addon_Hinweis_02,"FP_ITEM_BL_SNAF");
Wld_InsertItem (ItPo_Health_Addon_04,"FP_RAVEN_01");
Wld_InsertItem (ItPo_Mana_Addon_04,"FP_RAVEN_02");
//IM SUMPF
Wld_InsertItem (ItPl_Temp_Herb,"FP_ITEM_BANDITSCAMP_01");
Wld_InsertItem (ItPo_Mana_03,"FP_ITEM_BANDITSCAMP_02");
Wld_InsertItem (ItRi_Addon_MANA_02,"FP_ITEM_BANDITSCAMP_03"); //TOLLES ITEM !!!
Wld_InsertItem (ItSc_IceCube,"FP_ITEM_BANDITSCAMP_04");
Wld_InsertItem (ItPl_Speed_Herb_01,"FP_ITEM_BANDITSCAMP_05");
Wld_InsertItem (ItPo_Health_03,"FP_ITEM_BANDITSCAMP_06");
Wld_InsertItem (ItPo_Mana_03,"FP_ITEM_BANDITSCAMP_07");
Wld_InsertItem (ItPl_Perm_Herb,"FP_ITEM_BANDITSCAMP_08");
Wld_InsertItem (ItPl_Temp_Herb,"FP_ITEM_BANDITSCAMP_09");
Wld_InsertItem (ItPo_Health_02,"FP_ITEM_BANDITSCAMP_10");
Wld_InsertItem (ItMi_GoldNugget_Addon,"FP_ITEM_BANDITSCAMP_11");
Wld_InsertItem (ItPo_Health_02,"FP_ITEM_BANDITSCAMP_12");
Wld_InsertItem (ItPo_Speed,"FP_ITEM_BANDITSCAMP_13");
Wld_InsertItem (ItPl_Temp_Herb,"FP_ITEM_BANDITSCAMP_14");
Wld_InsertItem (ItPo_Health_03,"FP_ITEM_BANDITSCAMP_15");
Wld_InsertItem (ItMW_Addon_Keule_2h_01,"FP_ITEM_BANDITSCAMP_16");
Wld_InsertItem (ItMi_GoldNugget_Addon,"FP_ITEM_BANDITSCAMP_17");
Wld_InsertItem (ItPl_Speed_Herb_01,"FP_ITEM_BANDITSCAMP_19");
Wld_InsertItem (ItPl_Temp_Herb,"FP_ITEM_BANDITSCAMP_20");
//NSCs
//-----------------VORPOSTEN--------------------------------------
//Franco und seine Jäger
Wld_InsertNpc (BDT_1093_Addon_Franco,"BANDIT");
Wld_InsertNpc (BDT_10011_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10012_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_1076_Addon_Bandit,"BANDIT");//EX Schmied
Wld_InsertNpc (BDT_1077_Addon_Bandit,"BANDIT");//EX Händler
//Vorposten 1 Holzbau/Palisade
Wld_InsertNpc (BDT_1073_Addon_Sancho,"BANDIT");
Wld_InsertNpc (BDT_1087_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10022_Addon_Miguel,"BANDIT");
//Vorposten 2 Versteck
Wld_InsertNpc (BDT_1072_Addon_Logan,"BANDIT");
Wld_InsertNpc (BDT_1080_Addon_Tom,"BANDIT");
//Vorposten 3 Ruine
Wld_InsertNpc (BDT_1074_Addon_Edgor,"BANDIT");
Wld_InsertNpc (BDT_1078_Addon_Bandit,"BANDIT");//EX Wirt
//Sonstige im Sumpf
Wld_InsertNpc (BDT_10016_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10017_Addon_Juan ,"BANDIT");
//--------------------LAGER-----------------------------------------
Wld_InsertNpc (BDT_10014_Addon_Thorus, "BANDIT");//
Wld_InsertNpc (BDT_1071_Addon_Ramon, "BANDIT");//TORWACHE
Wld_InsertNpc (BDT_10004_Addon_Finn,"BANDIT");
Wld_InsertNpc (BDT_1088_Addon_Torwache,"BL_ENTRANCE_GUARD_02");
Wld_InsertNpc (BDT_1083_Addon_Esteban,"BANDIT");
Wld_InsertNpc (BDT_1081_Addon_Wache_01,"BANDIT");
Wld_InsertNpc (BDT_10005_Addon_Wache_02,"BANDIT");
Wld_InsertNpc (BDT_1097_Addon_Fisk,"BANDIT");//Händler
Wld_InsertNpc (BDT_1098_Addon_Snaf,"BANDIT");//Wirt
Wld_InsertNpc (BDT_1099_Addon_Huno,"BANDIT");//Schmied
Wld_InsertNpc (BDT_1070_Addon_Paul,"BL_DOWN_CENTER_07");
Wld_InsertNpc (BDT_1082_Addon_Skinner,"BANDIT");
Wld_InsertNpc (BDT_1075_Addon_Fortuno,"BANDIT");
Wld_InsertNpc (BDT_1084_Addon_Senyan,"BANDIT");
Wld_InsertNpc (BDT_10015_Addon_Emilio,"BANDIT");
Wld_InsertNpc (BDT_1096_Addon_Lennar,"BANDIT");
Wld_InsertNpc (BDT_1079_Addon_Carlos,"BANDIT");
Wld_InsertNpc (BDT_1091_Addon_Lucia ,"BANDIT");
//Wld_InsertNpc (BDT_1092_Addon_Isabel,"BANDIT");
Wld_InsertNpc (BDT_10031_Addon_Wache, "BANDIT");
Wld_InsertNpc (BDT_1086_Addon_Scatty, "BANDIT");
Wld_InsertNpc (BDT_1085_Addon_Bloodwyn,"BANDIT");
Wld_InsertNpc (STRF_1141_Addon_Sklave,"BANDIT");
Wld_InsertNpc (STRF_1142_Addon_Sklave,"BANDIT");
Wld_InsertNpc (STRF_1143_Addon_Sklave,"BANDIT");
Wld_InsertNpc (STRF_1144_Addon_Sklave,"BANDIT");
Wld_InsertNpc (BDT_10001_Addon_Bandit_L,"BANDIT");
Wld_InsertNpc (BDT_10002_Addon_Bandit_M,"BANDIT");
Wld_InsertNpc (BDT_10003_Addon_Bandit_H,"BANDIT");
Wld_InsertNpc (BDT_10006_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10007_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10008_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10009_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10010_Addon_Bandit,"BANDIT");
Wld_InsertNpc (BDT_10018_Addon_Torwache,"BANDIT");
Wld_InsertNpc (BDT_10019_Addon_Wache,"BANDIT");
Wld_InsertNpc (BDT_10020_Addon_Wache,"BANDIT");
Wld_InsertNpc (BDT_10021_Addon_Wache,"BANDIT");
//-----------------Ravens Tempel ----------------------
Wld_InsertNpc (Zombie_Addon_Knecht,"BL_RAVEN_SIDE_17");
Wld_InsertNpc (Zombie_Addon_Knecht,"BL_RAVEN_SIDE_18");
Wld_InsertNpc (Zombie_Addon_Knecht,"BL_RAVEN_SIDE_19");
Wld_InsertNpc (Zombie_Addon_Knecht,"BL_RAVEN_SIDE_20");
Wld_InsertNpc (Zombie_Addon_Knecht,"BL_RAVEN_SIDE_21");
Wld_InsertNpc (Zombie_Addon_Knecht,"BL_RAVEN_SIDE_22");
//-----------------MONSTER------------------------------------
Wld_InsertNpc (SwampGolem,"ADW_PATH_TO_GOLEM_05");
Wld_InsertNpc (SwampGolem,"ADW_PATH_TO_GOLEM_06");
Wld_InsertNpc (SwampGolem,"ADW_PATH_TO_GOLEM_08");
Wld_InsertNpc (SwampGolem,"ADW_SWAMP_GOLEM_02");
Wld_InsertNpc (SwampGolem,"ADW_SWAMP_GOLEM_03");
Wld_InsertNpc (SwampGolem,"ADW_SWAMP_GOLEM_04");
//Bloodflies rechts vom Eingang BL
Wld_InsertNpc (Bloodfly,"ADW_BL_FLIES_03");
Wld_InsertNpc (Bloodfly,"ADW_BL_FLIES_04");
Wld_InsertNpc (Bloodfly,"ADW_BL_FLIES_06");
Wld_InsertNpc (Bloodfly,"ADW_BL_FLIES_07");
//Steg
Wld_InsertNpc (Gobbo_Black,"ADW_BANDIT_VP1_05");
//Sharks hinter Vorposten 3
Wld_InsertNpc (MIS_Addon_Swampshark_Lou,"ADW_SHARK_01");
Wld_InsertNpc (Swampshark,"ADW_SHARK_02");
Wld_InsertNpc (Swampshark,"ADW_SHARK_03");
//und Weg zurück zum Damm
Wld_InsertNpc (Swampshark,"ADW_SHARK_04");
Wld_InsertNpc (Swampshark,"ADW_SHARK_05");
Wld_InsertNpc (Swampshark,"ADW_SHARK_06");
Wld_InsertNpc (Swampshark,"ADW_SHARK_07");
Wld_InsertNpc (Swampshark,"ADW_SHARK_08");
Wld_InsertNpc (Swampshark,"ADW_SHARK_09");
Wld_InsertNpc (Swampshark,"ADW_SHARK_10");
//Swamp Shark Straße
Wld_InsertNpc (SwampGolem,"ADW_SWAMP_WAND_01");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_WAND_02");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_WAND_03");
Wld_InsertNpc (Swampshark,"ADW_SWAMP_SHARKSTREET_02");
Wld_InsertNpc (Swampshark,"ADW_SWAMP_SHARKSTREET_03");
Wld_InsertNpc (Swampshark,"ADW_SWAMP_SHARKSTREET_07");
Wld_InsertNpc (Swampshark,"ADW_SWAMP_SHARKSTREET_08");
Wld_InsertNpc (Swampshark,"ADW_SWAMP_SHARKSTREET_09");
Wld_InsertNpc (Swampshark,"ADW_SWAMP_SHARKSTREET_10");
Wld_InsertNpc (Swamprat,"ADW_CANYON_PATH_TO_BANDITS_01B");
Wld_InsertNpc (Sleepfly,"ADW_LITTLE_HILL_03");
Wld_InsertNpc (Sleepfly,"ADW_LITTLE_HILL_03");
Wld_InsertNpc (Sleepfly,"ADW_LITTLE_HILL_04");
//Weg rauf zum Big Sea
Wld_InsertNpc (Sleepfly,"ADW_SWAMP_04");
Wld_InsertNpc (Sleepfly,"ADW_SWAMP_04");
Wld_InsertNpc (Sleepfly,"ADW_SWAMP_05");
Wld_InsertNpc (Sleepfly,"ADW_SWAMP_05");
//Little Sea
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_LITTLE_SEA_01");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_LITTLE_SEA_01");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_LITTLE_SEA_02");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_LITTLE_SEA_02");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_LITTLE_SEA_03");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_LITTLE_SEA_03");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_12");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_13");
//Pfuetze
Wld_InsertNpc (Swamprat,"ADW_PFUETZE_01");
Wld_InsertNpc (Swamprat,"ADW_PFUETZE_02");
Wld_InsertNpc (Swamprat,"ADW_PFUETZE_03");
Wld_InsertNpc (Swamprat,"ADW_PFUETZE_04");
//Ruine
Wld_InsertNpc (Gobbo_Warrior,"ADW_BANDIT_VP1_07_D");
Wld_InsertNpc (Gobbo_Black,"ADW_BANDIT_VP1_07_E");
Wld_InsertNpc (Gobbo_Black,"ADW_BANDIT_VP1_07_F");
Wld_InsertNpc (Gobbo_Black,"ADW_SWAMP_LITTLE_SEA_03_B");
Wld_InsertNpc (Gobbo_Black,"ADW_SWAMP_09_C");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HOHLWEG_01");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_LOCH_01");
Wld_InsertNpc (Waran,"ADW_SWAMP_LOCH_02");
Wld_InsertNpc (Waran,"ADW_SWAMP_LOCH_03");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_LOCH_04");
Wld_InsertNpc (Gobbo_Black,"ADW_SWAMP_08_D");
Wld_InsertNpc (Gobbo_Black,"ADW_SWAMP_08_E");
Wld_InsertNpc (Bloodfly,"ADW_PATH_TO_BL_09");
Wld_InsertNpc (Swampdrone,"ADW_PATH_TO_BL_10");
Wld_InsertNpc (Bloodfly,"ADW_PATH_TO_BL_10");
Wld_InsertNpc (Bloodfly,"ADW_PATH_TO_LOCH_01");
Wld_InsertNpc (Bloodfly,"ADW_PATH_TO_LOCH_01");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HILLS_DOWN_05");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_10");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_13");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_14");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_06");
Wld_InsertNpc (Bloodfly,"ADW_SWAMP_05");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_12");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_BF_NEST_06");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HOHLWEG_03");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HOHLWEG_04");
//----------------Senat--- (und Wege dorthin)--------------------
//Items
Wld_InsertItem (ItPl_Mana_Herb_01,"FP_ITEM_SENAT_01");
Wld_InsertItem (ItPl_Health_Herb_02,"FP_ITEM_SENAT_02");
Wld_InsertItem (ItPl_Temp_Herb,"FP_ITEM_SENAT_03");
Wld_InsertItem (ItPl_Health_Herb_03,"FP_ITEM_SENAT_04");
Wld_InsertItem (ItPl_Mana_Herb_02,"FP_ITEM_SENAT_05");
//Monster
Wld_InsertNpc (Stoneguardian_Sani01,"ADW_SENAT_SIDE_01");
Wld_InsertNpc (Stoneguardian_Sani02,"ADW_SENAT_SIDE_02");
Wld_InsertNpc (Stoneguardian_Sani03,"ADW_SENAT_SIDE_03");
Wld_InsertNpc (Stoneguardian_Sani04,"ADW_SENAT_GUARDIAN_01");
Wld_InsertNpc (Stoneguardian_Sani05,"ADW_SENAT_GUARDIAN_02");
Wld_InsertNpc (Stoneguardian_Sani06,"ADW_SENAT_GUARDIAN_03");
Wld_InsertNpc (StoneGuardian_Heiler,"ADW_SENAT_INSIDE_01");
Wld_InsertNpc (Waran,"ADW_SENAT_MONSTER_01");
Wld_InsertNpc (Waran,"ADW_SENAT_MONSTER_02");
Wld_InsertNpc (Waran,"ADW_SENAT_MONSTER_03");
Wld_InsertNpc (Waran,"ADW_SENAT_MONSTER_04");
Wld_InsertNpc (Waran,"ADW_SENAT_05");
Wld_InsertNpc (Waran,"ADW_SENAT_05");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_HILLS_DOWN_07");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_HILLS_DOWN_07");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HILLS_DOWN_05");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HILLS_DOWN_06");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HILLS_DOWN_03");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HILLS_DOWN_03");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_15");
Wld_InsertNpc (Swamprat,"ADW_HOHLWEG_CENTER");
Wld_InsertNpc (Swamprat,"FP_ROAM_BF_NEST_26");
Wld_InsertNpc (Swamprat,"ADW_BANDITSCAMP_RAKEPLACE_03");
Wld_InsertNpc (Swampdrone,"ADW_CANYON_PATH_TO_BANDITS_02");
Wld_InsertNpc (Swampdrone,"ADW_PFUETZE_02");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_LOCH_05");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_LOCH_06");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_TO_BIGSEA_01");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_TO_BIGSEA_01");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_HOHLWEG_02");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HOHLWEG_05");
Wld_InsertNpc (Swampdrone,"ADW_SWAMP_HOHLWEG_05");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_07");
Wld_InsertNpc (Swamprat,"ADW_SWAMP_07");
};
FUNC VOID INIT_SUB_ADDON_PART_BANDITSCAMP_01()
{
//Die portalräume im banditenlager
Wld_AssignRoomToGuild("tavern01" , GIL_NONE);
Wld_AssignRoomToGuild("beds01" , GIL_PUBLIC);
Wld_AssignRoomToGuild("merchant01", GIL_PUBLIC);
Wld_AssignRoomToGuild("schmied01" , GIL_NONE);
Wld_AssignRoomToGuild("zoll01" , GIL_NONE);
Wld_AssignRoomToGuild("raven01" , GIL_PUBLIC);
};
FUNC VOID INIT_ADDON_PART_BANDITSCAMP_01()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
INIT_SUB_ADDON_PART_BANDITSCAMP_01();
};
//#############################################
//### ###
//### Piratenlager ###
//### ###
//#############################################
FUNC VOID STARTUP_ADDON_PART_PIRATESCAMP_01 ()
{
//--------- Piraten --------------------------
Wld_InsertNpc (PIR_1350_Addon_Francis,"STRAND"); //Vor Gregs Hütte -->SitBench
Wld_InsertNpc (PIR_1351_Addon_Samuel,"STRAND"); //In der Höhle
Wld_InsertNpc (PIR_1353_Addon_Morgan,"STRAND"); //Vor Sams Höhle
Wld_InsertNpc (PIR_1354_Addon_Henry,"STRAND"); //An der Palisade --> ArmsCrossed
Wld_InsertNpc (PIR_1355_Addon_Skip,"STRAND"); //
Wld_InsertNpc (PIR_1356_Addon_Bill,"STRAND"); //Am Strand -->Saw
Wld_InsertNpc (PIR_1357_Addon_Garett ,"STRAND"); //Am Lagerschuppen
Wld_InsertNpc (PIR_1360_Addon_Pirat,"STRAND"); //An der Palisade --> RepairHut
Wld_InsertNpc (PIR_1361_Addon_Pirat,"STRAND"); //An der Palisade --> Saw
Wld_InsertNpc (PIR_1362_Addon_Bones,"STRAND"); //Trainiert
Wld_InsertNpc (PIR_1363_Addon_Pirat,"STRAND"); //Bank
Wld_InsertNpc (PIR_1364_Addon_Pirat,"STRAND"); //FixME_Hoshi --> noch TA setzen!!!
Wld_InsertNpc (PIR_1365_Addon_Matt,"STRAND"); //SmallTalk
Wld_InsertNpc (PIR_1366_Addon_Brandon,"STRAND"); //Smalltalk
Wld_InsertNpc (PIR_1367_Addon_Owen,"STRAND"); //Holzfälelrlager
Wld_InsertNpc (PIR_1368_Addon_Malcom,"STRAND"); //tot ind er geheimen Höhle
Wld_InsertNpc (PIR_1370_Addon_Angus,"STRAND"); //tot
Wld_InsertNpc (PIR_1371_Addon_Hank ,"STRAND"); //tot
//--------- Turm Banditen-------------------------
Wld_InsertNpc (BDT_10100_Addon_TowerBandit,"STRAND");
Wld_InsertNpc (BDT_10101_Addon_TowerBandit,"STRAND");
Wld_InsertNpc (BDT_10102_Addon_TowerBandit,"STRAND");
Wld_InsertItem (ItMi_Addon_GregsTreasureBottle_MIS,"FP_ADW_GREGSBOTTLE");
// --------- Monster -----------------------------
Wld_InsertNpc (Lurker,"ADW_PIRATECAMP_ISLE1_01");
Wld_InsertNpc (Lurker,"ADW_PIRATECAMP_ISLE1_01");
Wld_InsertNpc (Lurker,"ADW_PIRATECAMP_ISLE1_01");
// -------- Strandlurker ------------------------
Wld_InsertNpc (BeachWaran1,"ADW_PIRATECAMP_BEACH_27");
Wld_InsertNpc (BeachWaran2,"ADW_PIRATECAMP_BEACH_27");
Wld_InsertNpc (BeachLurker1,"ADW_PIRATECAMP_BEACH_28");
Wld_InsertNpc (BeachLurker2,"ADW_PIRATECAMP_BEACH_28");
Wld_InsertNpc (BeachLurker2,"ADW_PIRATECAMP_BEACH_28");
Wld_InsertNpc (BeachShadowbeast1,"ADW_PIRATECAMP_CAVE3_04");
//-------- Einsamer Strand -----------------------
Wld_InsertNpc (Waran,"ADW_PIRATECAMP_LONEBEACH_11");
Wld_InsertNpc (Waran,"ADW_PIRATECAMP_LONEBEACH_12");
Wld_InsertNpc (FireWaran,"ADW_PIRATECAMP_LONEBEACH_10");
Wld_InsertNpc (FireWaran,"ADW_PIRATECAMP_LONEBEACH_10");
Wld_InsertNpc (FireWaran,"DAW_PIRTECAMP_LONEBEACH_07");
Wld_InsertNpc (FireWaran,"ADW_PIRATECAMP_LONEBEACH_08");
Wld_InsertNpc (Waran,"ADW_PIRATECAMP_LONEBEACH_05");
Wld_InsertNpc (Waran,"ADW_PIRATECAMP_LONEBEACH_04");
Wld_InsertNpc (ZOMBIE01,"ADW_PIRATECAMP_LONEBEACH_CAVE_03");
Wld_InsertNpc (MAYAZOMBIE02,"ADW_PIRATECAMP_LONEBEACH_CAVE_03");
Wld_InsertNpc (ZOMBIE03,"ADW_PIRATECAMP_LONEBEACH_CAVE_03");
// --------- Versteckte Höhle ----------------------
Wld_InsertNpc (Lurker,"ADW_PIRATECAMP_SECRETCAVE_01");
Wld_InsertNpc (Lurker,"ADW_PIRATECAMP_SECRETCAVE_01");
//---------- Holzfällerlager -----------------------
Wld_InsertNpc (Meatbug,"ADW_PIRATECAMP_LUMBER_01");
Wld_InsertNpc (Meatbug,"ADW_PIRATECAMP_LUMBER_01");
Wld_InsertNpc (Meatbug,"ADW_PIRATECAMP_LUMBER_01");
// --------- Vor dem Turm ------------------------
Wld_InsertNpc (Gobbo_Black,"ADW_PIRATECAMP_PLAIN_01");
Wld_InsertNpc (Gobbo_Black,"ADW_PIRATECAMP_PLAIN_01");
Wld_InsertNpc (Gobbo_Black,"ADW_PIRATECAMP_PLAIN_02");
// --------- Hinter dem Turm --------------------
Wld_InsertNpc (Blattcrawler,"ADW_PIRATCAMP_PLAIN_05");
Wld_InsertNpc (Blattcrawler,"ADW_PIRATCAMP_PLAIN_05");
//---------- Wasserloch -------------------------
Wld_InsertNpc (Blattcrawler,"ADW_PIRATCAMP_PLAIN_05");
Wld_InsertNpc (Blattcrawler,"ADW_PIRATCAMP_PLAIN_05");
Wld_InsertNpc (Waran,"ADW_PIRATECAMP_WATERHOLE_08");
Wld_InsertNpc (Lurker,"ADW_PIRATECAMP_WATERHOLE_04");
//---------- Weg ---------------------------------
Wld_InsertNpc (Blattcrawler,"ADW_PIRATECAMP_WAY_SPAWN_01");
Wld_InsertNpc (Blattcrawler,"ADW_PIRATECAMP_WAY_SPAWN_02");
//========================================================
// Items
//========================================================
//-------- Treibgut im Seichten Wasser -----
Wld_InsertItem (ItFo_Addon_Rum,"FP_ITEMSPAWN_SHALLOWWATER_01");
Wld_InsertItem (ItMi_GoldNugget_Addon,"FP_ITEMSPAWN_SHALLOWWATER_02");
Wld_InsertItem (ItMi_Addon_Shell_01,"FP_ITEMSPAWN_SHALLOWWATER_03");
Wld_InsertItem (ItMi_JeweleryChest,"FP_ITEMSPAWN_SHALLOWWATER_04");
Wld_InsertItem (ItMi_GoldChalice,"FP_ITEMSPAWN_SHALLOWWATER_05");
Wld_InsertItem (ItMi_Addon_Shell_02,"FP_ITEMSPAWN_SHALLOWWATER_06");
Wld_InsertItem (ItMi_GoldRing,"FP_ITEMSPAWN_SHALLOWWATER_07");
Wld_InsertItem (ItMi_Addon_Shell_01,"FP_ITEMSPAWN_SHALLOWWATER_08");
Wld_InsertItem (ItSe_GoldPocket100,"FP_ITEMSPAWN_SHALLOWWATER_09");
Wld_InsertItem (ItMi_RuneBlank,"FP_ITEMSPAWN_SHALLOWWATER_10");
Wld_InsertItem (ItMi_Addon_Shell_02,"FP_ITEMSPAWN_SHALLOWWATER_11");
Wld_InsertItem (ItPo_Health_Addon_04,"FP_ITEMSPAWN_SHALLOWWATER_12");
Wld_InsertItem (ItMi_Skull,"FP_ITEMSPAWN_SHALLOWWATER_13");
Wld_InsertItem (ItPo_Health_Addon_04,"FP_ITEMSPAWN_SHALLOWWATER_14");
Wld_InsertItem (ItMi_SilverCandleHolder,"FP_ITEMSPAWN_SHALLOWWATER_15");
Wld_InsertItem (ItMi_Addon_Shell_02,"FP_ITEMSPAWN_SHALLOWWATER_16");
Wld_InsertItem (ItMi_SilverRing,"FP_ITEMSPAWN_SHALLOWWATER_17");
Wld_InsertItem (ItMi_Addon_Shell_01,"FP_ITEMSPAWN_SHALLOWWATER_18");
Wld_InsertItem (ItPo_Mana_Addon_04,"FP_ITEMSPAWN_SHALLOWWATER_19");
Wld_InsertItem (ItMi_GoldCup,"FP_ITEMSPAWN_SHALLOWWATER_20");
Wld_InsertItem (ItMi_Addon_Shell_02,"FP_ITEMSPAWN_SHALLOWWATER_21");
Wld_InsertItem (ItMi_Addon_Shell_02,"FP_ITEMSPAWN_SHALLOWWATER_22");
Wld_InsertItem (ItMi_GoldChest,"FP_ITEMSPAWN_SHALLOWWATER_23");
Wld_InsertItem (ItMi_GoldCup,"FP_ITEMSPAWN_SHALLOWWATER_24");
Wld_InsertItem (ItSe_GoldPocket100,"FP_ITEMSPAWN_SHALLOWWATER_25");
Wld_InsertItem (ItMi_Nugget,"FP_ITEMSPAWN_SHALLOWWATER_26");
Wld_InsertItem (ItMi_Addon_Shell_01,"FP_ITEMSPAWN_SHALLOWWATER_27");
Wld_InsertItem (ItMi_SilverPlate,"FP_ITEMSPAWN_SHALLOWWATER_28");
Wld_InsertItem (ItMi_SilverCup,"FP_ITEMSPAWN_SHALLOWWATER_29");
Wld_InsertItem (ItMi_Addon_Shell_02,"FP_ITEMSPAWN_SHALLOWWATER_30");
Wld_InsertItem (ItAm_Addon_STR,"FP_ITEMSPAWN_LONEBEACH_02"); //-->Feuerwaranstrand in der Höhle
/*
//-------- Sonstige Item FP ------------
Wld_InsertItem (XXX,"FP_ITEMSPAWN_WATERHOLE_01"); //-->Hinten im Talkessel mit dem See
Wld_InsertItem (XXX,"FP_ITEMSPAWN_SECRETCAVE_01"); //-->In der unterirdische Stunthöhle
Wld_InsertItem (XXX,"FP_ITEMSPAWN_WAY_01"); //-->Auf dem Platz vor dem Piratenlager, an dem grossen Felsen zum Canyon hin
Wld_InsertItem (XXX,"FP_ITEMSPAWN_WAY_02"); //-->Auf dem grossen Platz vor Piratenlager, an der Felswand
Wld_InsertItem (XXX,"FP_ITEMSPAWN_BANDITS_01"); //-->Zwischen Turm und Abgrund zum Wasserloch
Wld_InsertItem (XXX,"FP_ITEMSPAWN_BANDITS_02"); //-->Hinterm Turm
Wld_InsertItem (XXX,"FP_ITEMSPAWN_BANDITS_03"); //-->Auf dem Turm
Wld_InsertItem (XXX,"FP_ITEMSPAWN_LONEBEACH_01"); //-->Feuerwaranstrand
Wld_InsertItem (XXX,"FP_ITEMSPAWN_WATER_01"); //-->Auf Felseninsel
Wld_InsertItem (XXX,"FP_ITEMSPAWN_BEACH_01"); //-->Piratenstrand ganz links
Wld_InsertItem (XXX,"FP_ITEMSPAWN_BEACH_02"); //-->Piratenstrand, hinter der ersten Hütte
Wld_InsertItem (XXX,"FP_ITEMSPAWN_LURKERBEACH_01"); //-->Lurkerstrand vorne
Wld_InsertItem (XXX,"FP_ITEMSPAWN_LURKERBEACH_02"); //-->Lurkerstrand hinten
Wld_InsertItem (XXX,"FP_ITEMSPAWN_LURKERBEACH_03"); //-->Lurkerstrand Höhle
*/
};
FUNC VOID INIT_SUB_ADDON_PART_PIRATESCAMP_01 ()
{
};
FUNC VOID INIT_ADDON_PART_PIRATESCAMP_01 ()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
INIT_SUB_ADDON_PART_PIRATESCAMP_01();
};
//#############################################
//### ###
//### Part VALLEY ###
//### ###
//#############################################
FUNC VOID STARTUP_ADDON_PART_VALLEY_01 ()
{
Wld_InsertNpc (None_Addon_115_Eremit,"ADW_VALLEY_PATH_031_HUT");
// ------ Troll ------
Wld_InsertNpc (Valley_Troll,"ADW_VALLEY_BIGCAVE_07");
Wld_InsertNpc (Valley_Troll,"ADW_VALLEY_PATH_048_B");
// ------ Gobbo_Black ------
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_PATH_003_A");
Wld_InsertNpc (Gobbo_Warrior,"ADW_VALLEY_BIGCAVE_08");
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_BIGCAVE_08");
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_BIGCAVE_08");
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_BIGCAVE_08");
Wld_InsertNpc (MayaZombie03,"ADW_VALLEY_BIGCAVE_18");
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_PATH_012");
Wld_InsertNpc (Gobbo_Warrior_Visir,"ADW_VALLEY_PATH_115_F");
Wld_InsertNpc (Gobbo_Warrior,"ADW_VALLEY_PATH_115_F");
Wld_InsertNpc (Gobbo_Warrior,"ADW_VALLEY_PATH_054_B");
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_PATH_054_B");
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_PATH_054_D");
Wld_InsertNpc (Gobbo_Black,"ADW_VALLEY_PATH_054_E");
Wld_InsertNpc (Gobbo_Warrior,"ADW_VALLEY_PATH_054_F");
Wld_InsertNpc (Gobbo_Warrior,"ADW_VALLEY_PATH_058_CAVE_09");
Wld_InsertNpc (Gobbo_Warrior_Visir,"ADW_VALLEY_PATH_058_CAVE_09");
Wld_InsertNpc (Gobbo_Warrior,"ADW_VALLEY_PATH_058_CAVE_09");
// ------ Harpie ------
Wld_InsertNpc (Harpie,"ADW_VALLEY_BIGCAVE_06");
Wld_InsertNpc (Harpie,"ADW_VALLEY_BIGCAVE_06");
Wld_InsertNpc (Harpie,"ADW_VALLEY_BIGCAVE_15");
Wld_InsertNpc (Harpie,"ADW_VALLEY_BIGCAVE_15");
Wld_InsertNpc (Harpie,"ADW_VALLEY_BIGCAVE_15");
Wld_InsertNpc (Harpie,"ADW_VALLEY_PATH_110");
Wld_InsertNpc (Harpie,"ADW_VALLEY_PATH_110");
// ------ Snapper ------
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_020");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_020");
Wld_InsertNpc (Snapper,"ADW_VALLEY_BIGCAVE_01");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_048_A");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_048_A");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_048_A");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_047_D");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_047_D");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_047_D");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_047_G");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_047_G");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_038_E");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_038_E");
Wld_InsertNpc (Snapper,"ADW_VALLEY_PATH_038_J");
// ------ Shadowbeast ------
Wld_InsertNpc (Shadowbeast,"ADW_VALLEY_PATH_029");
// ------ Skeleton ------
Wld_InsertNpc (Skeleton,"ADW_VALLEY_PATH_020_CAVE_05");
Wld_InsertNpc (Skeleton,"ADW_VALLEY_PATH_020_CAVE_05");
// ------Scavenger ------
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_032_G");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_032_G");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_032_G");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_121_A");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_121_A");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_121_A");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_120_A");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_120_A");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_120_A");
// ------ Molerat ------
Wld_InsertNpc (Swamprat,"ADW_VALLEY_PATH_027");
Wld_InsertNpc (Swamprat,"ADW_VALLEY_PATH_045");
Wld_InsertNpc (Swamprat,"ADW_VALLEY_PATH_129_B");
Wld_InsertNpc (Swamprat,"ADW_VALLEY_PATH_129_B");
Wld_InsertNpc (Swamprat,"ADW_VALLEY_PATH_129_B");
// ------ Minecrawler ------
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_131");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_131");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_132_A");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_132_A");
Wld_InsertNpc (Minecrawler_Priest,"ADW_VALLEY_PATH_134");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_134");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_135");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_135");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_135");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_135");
Wld_InsertNpc (Minecrawler,"ADW_VALLEY_PATH_135");
Wld_InsertNpc (MinecrawlerWarrior,"ADW_VALLEY_PATH_058_CAVE_13");
// ------ Blattcrawler ------
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_024_A");
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_024_A");
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_125");
Wld_InsertNpc (SwampGolem_Valley,"ADW_VALLEY_PATH_064_A");
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_062");
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_062");
// ------ Bloodfly ------
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_102_A");
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_102_A");
Wld_InsertNpc (Scavenger_Demon,"ADW_VALLEY_PATH_116_A");
Wld_InsertNpc (Swamprat,"ADW_VALLEY_PATH_043");
Wld_InsertNpc (Swamprat,"ADW_VALLEY_PATH_043");
Wld_InsertNpc (Blattcrawler,"ADW_VALLEY_PATH_053");
Wld_InsertNpc (Bloodfly,"ADW_VALLEY_PATH_017");
// ------ Meatbug ------
Wld_InsertNpc (Meatbug,"ADW_VALLEY_PATH_058");
// ------ Orcs ------
Wld_InsertNpc (OrcWarrior_Rest,"ADW_VALLEY_PATH_033_A");
Wld_InsertNpc (OrcWarrior_Sit,"ADW_VALLEY_PATH_035");
Wld_InsertNpc (OrcWarrior_Sit,"ADW_VALLEY_PATH_036");
Wld_InsertNpc (OrcShaman_Sit,"ADW_VALLEY_PATH_115_E");
// ------ Zombie ------
Wld_InsertNpc (MayaZombie01,"ADW_VALLEY_PATH_072");
Wld_InsertNpc (Zombie04,"ADW_VALLEY_PATH_072");
Wld_InsertNpc (Zombie03,"ADW_VALLEY_PATH_073");
Wld_InsertNpc (MayaZombie04_Totenw,"ADW_VALLEY_PATH_072");
Wld_InsertNpc (Zombie04,"ADW_VALLEY_PATH_073");
Wld_InsertNpc (Zombie02,"ADW_VALLEY_PATH_073");
Wld_InsertNpc (Stoneguardian_NailedValleyShowcase_01,"ADW_VALLEY_SHOWCASE1_02");
Wld_InsertNpc (Stoneguardian_NailedValleyShowcase_02,"ADW_VALLEY_SHOWCASE1_03");
Wld_InsertItem (ItMi_Zeitspalt_Addon,"FP_ITEM_VALLEY_02");
//Qurahodrons Grab
Wld_InsertItem (ItRi_Addon_STR_02,"FP_ITEM_VALLEY_12");
};
FUNC VOID INIT_SUB_ADDON_PART_VALLEY_01 ()
{
};
FUNC VOID INIT_ADDON_PART_VALLEY_01 ()
{
B_InitMonsterAttitudes ();
B_InitGuildAttitudes();
B_InitNpcGlobals ();
INIT_SUB_ADDON_PART_VALLEY_01();
};
// *************
// Alte Oberwelt
// *************
func void STARTUP_OLDCAMP ()
{
//ITEMS
Wld_InsertItem (ItMi_GornsTreasure_MIS,"FP_ITEM_GORN");
Wld_InsertItem (ItKE_ErzbaronFlur,"FP_ITEM_OC_01");
Wld_InsertItem (ItKE_ErzbaronRaum,"FP_ITEM_OC_02");
Wld_InsertItem (ItWr_HitPointStonePlate2_Addon,"FP_ROAM_ORK_OC_04_2");
// Foltermeister
//------------------------------------------
Wld_InsertNpc (VLK_4100_Brutus,"OC1");
// Gefangene im Kerker
//------------------------------------------
Wld_InsertNpc (STRF_1100_Straefling,"OC1");
Wld_InsertNpc (STRF_1101_Draal ,"OC1");
Wld_InsertNpc (STRF_1102_Straefling,"OC1");
Wld_InsertNpc (STRF_1103_Straefling,"OC1");
Wld_InsertNpc (PC_FIGHTER_OW ,"OC1");
// Kerker Wache
//------------------------------------------
Wld_InsertNpc (PAL_261_Gerold,"OC1");
// Vorstand
//------------------------------------------
Wld_InsertNpc (PAL_250_Garond,"OC1");
Wld_InsertNpc (PAL_251_Oric,"OC1");
Wld_InsertNpc (PAL_252_Parcival,"OC1");
// Koch und Wachen EBR Haus
//------------------------------------------
Wld_InsertNpc (PAL_262_Wache,"OC1");
Wld_InsertNpc (PAL_263_Wache,"OC1");
Wld_InsertNpc (STRF_1107_Straefling,"OC1");
// Haupt- Tor Wachen
//------------------------------------------
Wld_InsertNpc (PAL_253_Wache,"OC1");
Wld_InsertNpc (PAL_254_Wache,"OC1");
// Training, Abends Campfire
//------------------------------------------
Wld_InsertNpc (PAL_255_Ritter,"OC1");
Wld_InsertNpc (PAL_256_Ritter,"OC1");
Wld_InsertNpc (PAL_257_Ritter,"OC1");
Wld_InsertNpc (PAL_258_Keroloth,"OC1");
// Palisadenwachen
//------------------------------------------
Wld_InsertNpc (PAL_267_Sengrath,"OC1");
Wld_InsertNpc (PAL_268_Udar,"OC1");
Wld_InsertNpc (PAL_264_Ritter,"OC1");
Wld_InsertNpc (PAL_265_Ritter,"OC1");
Wld_InsertNpc (PAL_266_Ritter,"OC1");
// Magier
//------------------------------------------
Wld_InsertNpc (PC_Mage_OW,"OC1");
// sonstige Typen
//------------------------------------------
Wld_InsertNpc (PAL_260_Tandor,"OC1"); // Lagerhaus Wache
Wld_InsertNpc (Sheep,"FP_SLEEP_OC_SHEEP_01");
Wld_InsertNpc (Sheep,"FP_SLEEP_OC_SHEEP_02");
Wld_InsertNpc (Sheep,"FP_SLEEP_OC_SHEEP_03");
Wld_InsertNpc (PAL_269_Ritter,"OC1");
Wld_InsertNpc (PAL_270_Ritter,"OC1");
Wld_InsertNpc (PAL_271_Ritter,"OC1");
Wld_InsertNpc (PAL_272_Ritter,"OC1");
Wld_InsertNpc (VLK_4101_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4102_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4103_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4104_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4105_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4106_Dobar,"OC1");
Wld_InsertNpc (VLK_4107_Parlaf,"OC1");
Wld_InsertNpc (VLK_4108_Engor,"OC1");
Wld_InsertNpc (VLK_4109_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4140_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4141_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4142_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4143_Haupttorwache,"OC1");
Wld_InsertNpc (VLK_4144_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4145_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4146_Waffenknecht,"OC1");
Wld_InsertNpc (VLK_4147_Waffenknecht,"OC1");
Wld_InsertNpc (PAL_273_Ritter,"OC1");
Wld_InsertNpc (PAL_274_Ritter,"OC1");
// arbeitende STRF + Wache
//------------------------------------------
Wld_InsertNpc (STRF_1108_Straefling,"OC1");
Wld_InsertNpc (STRF_1109_Straefling,"OC1");
Wld_InsertNpc (PAL_259_Wache,"OC1");
// Orks ** noch mehr Roamer ***
//------------------------------------------
Wld_InsertNpc (OrcElite_Roam,"OC14");
Wld_InsertNpc (OrcWarrior_Roam,"OC_ORK_BETWEEN_CAMPS_01");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_LITTLE_CAMP_01");
Wld_InsertNpc (OrcWarrior_Roam,"OC_ORK_BETWEEN_CAMPS_02");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_LITTLE_CAMP_03");
Wld_InsertNpc (OrcWarrior_Roam,"OC10");
Wld_InsertNpc (OrcWarrior_Roam,"OC9");
Wld_InsertNpc (OrcWarrior_Roam,"OC_ORK_BACK_CAMP_02");
Wld_InsertNpc (OrcElite_Roam,"OC8");
Wld_InsertNpc (OrcWarrior_Roam,"OC6");
Wld_InsertNpc (OrcWarrior_Roam,"OC_ORK_BACK_CAMP_15");
Wld_InsertNpc (OrcShaman_Sit,"OC_ORK_MAIN_CAMP_05");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_MAIN_CAMP_05");
Wld_InsertNpc (OrcWarrior_Roam,"OC_ORK_MAIN_CAMP_04");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_MAIN_CAMP_01");
Wld_InsertNpc (OrcShaman_Sit,"OC_ORK_MAIN_CAMP_02");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_MAIN_CAMP_03");
Wld_InsertNpc (OrcShaman_Sit,"OC_ORK_LITTLE_CAMP_03");
Wld_InsertNpc (OrcShaman_Sit,"OC_ORK_LITTLE_CAMP_03");
Wld_InsertNpc (OrcShaman_Sit,"OC_ORK_BACK_CAMP_16");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_BACK_CAMP_16");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_06");
Wld_InsertNpc (OrcShaman_Sit,"OC_ORK_BACK_CAMP_06");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_BACK_CAMP_06");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_BACK_CAMP_06");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_BACK_CAMP_07");
Wld_InsertNpc (OrcShaman_Sit,"OC7");
Wld_InsertNpc (OrcElite_Roam,"OC7");
Wld_InsertNpc (OrcShaman_Sit,"OC_ORK_LITTLE_CAMP_05");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_MAIN_CAMP_10");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_MAIN_CAMP_11");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_MAIN_CAMP_12");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_MAIN_CAMP_03");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_MAIN_CAMP_02");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_MAIN_CAMP_07");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_MAIN_CAMP_04");
Wld_InsertNpc (OrcWarrior_Rest,"OC1");
Wld_InsertNpc (OrcWarrior_Rest,"OC2");
Wld_InsertNpc (OrcWarrior_Rest,"OC1");
Wld_InsertNpc (OrcWarrior_Rest,"OC13");
Wld_InsertNpc (OrcWarrior_Rest,"OC11");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_LITTLE_CAMP_02");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_LITTLE_CAMP_02");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_LITTLE_CAMP_06");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_LITTLE_CAMP_04");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_BACK_CAMP_01");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_02");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_03");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_04");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_05");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_BACK_CAMP_06");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_07");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_08");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_09");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_10");
Wld_InsertNpc (OrcElite_Roam,"OC_ORK_BACK_CAMP_11");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_12");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_13");
Wld_InsertNpc (OrcWarrior_Rest,"OC_ORK_BACK_CAMP_14");
Wld_InsertNpc (OrcWarrior_Rest,"FP_REST_ORK_OC_18");
Wld_InsertNpc (Sheep ,"FP_SLEEP_SHEEP_ORK");
// Hoshpak
Wld_InsertNpc (OrcShaman_Hosh_Pak ,"FP_CAMPFIRE_HOSHPAK_01");
Wld_InsertNpc (OrcShaman_Sit ,"FP_CAMPFIRE_HOSHPAK_02");
Wld_InsertNpc (OrcWarrior_Rest,"FP_ROAM_HOSHPAK_05");
Wld_InsertNpc (OrcWarrior_Rest,"FP_ROAM_HOSHPAK_03");
// Warge
Wld_InsertNpc (Warg,"OC_PATH_04");
Wld_InsertNpc (Warg,"OC_PATH_02");
Wld_InsertNpc (Warg,"OC_PATH_02");
Wld_InsertNpc (Warg,"OC_PATH_02");
Wld_InsertNpc (Warg,"FP_ROAM_WARG_OC_10");
Wld_InsertNpc (Warg,"FP_ROAM_WARG_OC_10");
Wld_InsertNpc (Warg,"FP_ROAM_WARG_OC_13");
Wld_InsertNpc (Warg,"FP_ROAM_WARG_OC_13");
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