Witam. Tak jak w temacie. Chodzac po stronach gdzies na 74 znalazlem post "Ulumulu w G2" cos takiego. Zamiast robic skrypty to ktos podal takie cos z wykorzystaniem tick_tocka:
if(item=1)
{
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_FRIENDLY, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_FRIENDLY, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_FRIENDLY, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_ORCWARRIOR, ATT_FRIENDLY, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCSCOUT, ATT_FRIENDLY, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCSHAMAN, ATT_FRIENDLY, GIL_SEPERATOR_HUM );
}
if(item=0)
{
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_ORCWARRIOR, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCSCOUT, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCSHAMAN, ATT_HOSTILE, GIL_SEPERATOR_HUM );
};
Ja bym chcial to zrobic na podstawie innego itemka, i wiem jak to zrobic, problem w tym, ze gdy kompiluje skrypty to mi wyskakuje blad:
Unknow identifier B_SETGUILDATTITUDES.D ( line 42 )
Tego pliku nigdzie nie mam, nawet w gothic.src
Robie to pod G2. Prosze o pomoc.