Duży problem przy reparsowaniu 3758 8

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Zaczęty 5.02.2009 roku

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PAR: CONTENT\ITEMS\IT_ARMOR.D: Buuuuhhhh, Pfiffe, Unmut : Array-Index out of Range : C_ITEM.TEXT[ 6 ] .... <zParser.cpp,#599>


Właśnie coś takiego mi wyskakuje, gdy chcę włączyc grę. Proszę o wszelką możliwą pomoc.
 

Zkirtaem

Zkirtaem

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Mięso
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ProfesjaGracz
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Chyba za długi tekst wpisałeś.
 

sajwo

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posty10
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Właśnie taki jest ten tekst co mnie bardzo zdziwiło i nie wiem o co w tym biega.
 

gothI

gothI

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A pokaz ten kawalek skryptu
 
GG:10938162

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sajwo

Duży problem przy reparsowaniu
#4 2009-02-05, 20:21(Ostatnia zmiana: 2009-02-05, 20:27)
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00:10 Info:  4 B:     VP: Closing Videofile: "E:\PROGRAM FILES\JOWOOD\GOTHIC II\_WORK\DATA\VIDEO\LOGO2.BIK" .... <zBinkPlayer.cpp,#128>
00:10 Info:  4 B:       VP: Closing Videofile finished .... <zBinkPlayer.cpp,#134>
00:10 Info:  4 B:     GMAN: Open InitScreen .... <oGameManager.cpp,#811>
00:10 Info:  4 N:     VFX: Loading file System\VisualFX.src or .dat .... <oVisFx.cpp,#863>
00:10 Info: 10 B:     zDSK: Created file VISUALFX.DAT .... <zDisk.cpp,#514>
00:10 Info: 10 B:     zDSK: Closed file VISUALFX.DAT .... <zDisk.cpp,#616>
00:10 Info: 10 C:     VIS: construct new oCVisualFX .... <oVisFx.cpp,#596>
00:10 Info: 10 C:     VIS: Spell delete:  ,ptr: 60591076 .... <oVisFx.cpp,#605>
00:10 Info:  3 B:     SG: Initializing savegame-manager ... .... <oSavegame.cpp,#277>
00:11 Info:  6 B:     GMAN: Initializing the menu-system .... <oGameManager.cpp,#525>
00:11 Info:  6 B:     GMAN: Analysing commandline-parameters .... <oGameManager.cpp,#550>
00:11 Info:  4 N:     VFX: Loading file System\VisualFX.src or .dat .... <oVisFx.cpp,#863>
00:11 Info: 10 B:     zDSK: Created file VISUALFX.DAT .... <zDisk.cpp,#514>
00:11 Info: 10 B:     zDSK: Closed file VISUALFX.DAT .... <zDisk.cpp,#616>
00:11 Info: 10 C:     VIS: construct new oCVisualFX .... <oVisFx.cpp,#596>
00:11 Info: 10 C:     VIS: Spell delete:  ,ptr: 60589868 .... <oVisFx.cpp,#605>
00:11 Info:  5 B:     SPC: Loading binary output-library OU.BIN... .... <zCCsManager.cpp,#387>
00:11 Info:  3 B:     CSLib: loading library ... .... <zCCsLib.cpp,#33>
00:11 Info:  3 B:       CSLib: Number of items: 20826 (UnArc) .... <zCCsLib.cpp,#39>
00:12 Info:  3 B:       CSLib: Sorting library ... .... <zCCsLib.cpp,#57>
00:12 Info:  3 B:       CSLib: finished loading library .... <zCCsLib.cpp,#64>
00:12 Info:  9 U:     (oCWorld) Construction .... <oWorld.cpp,#262>
00:12 Info:  3 D:     MSH: Loading Mesh: SKYDOME_LAYER1.MSH .... <zMesh.cpp,#3445>
00:12 Info:  3 D:     MSH: Loading Mesh: SKYDOME_COLORLAYER.MSH .... <zMesh.cpp,#3445>
00:12 Info:  3 D:     MSH: Loading Mesh: SKYDOME_LAYER2.MSH .... <zMesh.cpp,#3445>
00:12 Info:  3 D:     MSH: Loading Mesh: SKYDOME_LAYER3.MSH .... <zMesh.cpp,#3445>
00:12 Info:  4 N:     GAME: Loading file Content\Gothic.src or .dat .... <oGame.cpp,#739>
[w] 00:16 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\DIALOG_MOBSIS\B_PLAYERMAP.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:19 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_MAIN.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ADDON_GIVEPOTION.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ADDON_MYXIR_TEACHREQUEST.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ADDON_RIORDIAN_TEACHWISP.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ANNOUNCE_HEROLD.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_BL_BDT_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_BL_BDT_13.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_PIR_6.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_PIR_7.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_SKLAVEN_3.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_TAL_BDT_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_ADDON_TAL_BDT_13.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_13.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_16.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BAU_7.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BDT_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_BDT_13.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_MIL_6.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_MIL_7.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_NOV_3.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_NOV_8.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCPAL_4.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCPAL_9.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCVLK_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OCVLK_6.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OUT_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OUT_13.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OUT_7.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_OWPAL_4.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_PAL_12.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_PAL_4.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_PAL_9.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_SLD_6.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_SLD_7.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_STRF_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_STRF_13.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_1.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_16.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_17.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_6.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTINFOS_VLK_8.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNAMBIENTNEWS.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNCITYGUIDE.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDEMENTORTALK.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDEMENTORTALK_RITUAL.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_FIRE.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_ICE.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_MAIN.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_ROCK.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNDRAGONTALK_SWAMP.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNORC_ANTIPALADINTALK.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNSCHIFFSWACHENTALK.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_ASSIGNTOUGHGUYNEWS.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_BARTOK_SHITANORC.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_KOCH_HACKEBEIL.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_LASTWARNINGVATRAS.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_NPCOBSESSEDBYDMT.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\B_ASSIGNAMBIENTINFOS\B_PREACH_VATRAS.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\EVENTS\B_AWAKE_STONEGUARDIAN.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\EVENTS\B_EVENT_PORTAL_EARTHQUAKE.D ( File already parsed ) .... <zParser.cpp,#784>
[w] 00:24 Warn:  0 U:    PAR: Ignoring CONTENT\STORY\EVENTS\EVT_TELEPORTSTATION_FUNC.D ( File already parsed ) .... <zParser.cpp,#784>
[F] 00:25 Fatal:-1 U:    PAR: CONTENT\ITEMS\IT_ARMOR.D: Buuuuhhhh, Pfiffe, Unmut : Array-Index out of Range : C_ITEM.TEXT[ 6 ] .... <zParser.cpp,#599>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 320*200*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 320*200*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 320*240*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 320*240*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 400*300*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 400*300*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 512*384*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 512*384*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 640*400*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 640*400*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 640*480*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 640*480*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 720*480*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 720*480*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 720*576*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 720*576*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 800*600*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 800*600*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 848*480*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 848*480*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1024*480*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1024*480*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1024*768*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1024*768*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1152*864*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1152*864*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*720*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*720*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*768*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*768*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*960*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*960*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*1024*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1280*1024*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1360*768*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1360*768*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1360*1024*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1360*1024*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1440*900*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1440*900*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1680*1050*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1680*1050*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1920*1080*16 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  8 X:     Device supports mode -  (w*h*bpp) 1920*1080*32 .... <zRndD3D_Init.cpp,#180>
00:25 Info:  5 X:     zCDXTCCache_D3D :: ClearCache: Surfaces to clear - 0 .... <zRndD3D_DxtcCache.cpp,#177>
00:26 Info:  5 X:     zCDXTCCache_D3D :: ClearCache: Surfaces to clear - 0 .... <zRndD3D_DxtcCache.cpp,#177>
00:26 Info:  5 X:     XD3D_InitPort: caps - gamma correction enabled .... <zRndD3D_Init.cpp,#852>
00:26 Info:  5 X:     XD3D_InitPort: caps - total videomem:134217728 .... <zRndD3D_Init.cpp,#879>
00:26 Info:  5 X:     XD3D_InitPort: caps - free videomem:121892864 .... <zRndD3D_Init.cpp,#880>
00:26 Info:  8 X:     Vid_SetGammaCorrection: .... <zRndD3D_Vid.cpp,#668>
00:26 Info:  8 X:         Contrast    -> 0.5 .... <zRndD3D_Vid.cpp,#669>
00:26 Info:  8 X:         Gamma       -> 0.5 .... <zRndD3D_Vid.cpp,#670>
00:26 Info:  8 X:         Brightness  -> 0.5 .... <zRndD3D_Vid.cpp,#671>
00:26 Info:  5 X:     Vid_SetScreenMode: Switched to windowed mode   ... .... <zRndD3D_Vid.cpp,#580>
00:26 Info:  5 X:     Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#559>
00:26 Info:  8 C:     WM_CANCELMODE received .... <zWin32.cpp,#1728>
00:26 Info:  8 C:     WM_ACTIVATE received .... <zWin32.cpp,#1720>
00:27 Info:  8 C:     WM_ACTIVATE received .... <zWin32.cpp,#1720>
00:27 Info:  5 C:     Shutting down MSS .... <zSndMss.cpp,#629>
00:28 Info: 10 C:     done .... <zSndMss.cpp,#652>
00:28 Info:  5 X:     EmergencyExit: Releasing all DirectX-Objects ... .... <zRndD3D_Render.cpp,#283>
00:28 Info:  5 X:     EmergencyExit: D3DXUninitialize done .... <zRndD3D_Render.cpp,#301>
[w] 00:28 Warn:  0 X:     [RND3D-Destructor]: Can't uninitialize D3DX Utility Library ! Error: D3DXERR_D3DXNOTSTARTEDYET .... <zRndD3D.h,#127>
00:28 Info:  5 X:     [RND3D-Destructor]: D3DXUninitialize done .... <zRndD3D_Render.cpp,#309>


QUOTE...
 

Zysk

Zysk

Użytkownicy
posty606
Propsy451
  • Użytkownicy
chodziło o to byś pokazał fragment skryptu (pliku .d), prawdopodobnie pisałeś za daleko w tablicy text. Wartość jest zwykle podawana w ostatnim możliwym wierszu.
 

sajwo

sajwo

Użytkownicy
posty10
  • Użytkownicy
OK proszę bardzo:


INSTANCE ITAR_Zbroja(C_Item)
{
name = "Zwykła Zbroja";

mainflag = ITEM_KAT_ARMOR;
flags = 0;

protection [PROT_EDGE] = 100;
protection [PROT_BLUNT] = 100;
protection [PROT_POINT] = 90;
protection [PROT_FIRE] = 70;
protection [PROT_MAGIC] = 70;

value = 1000;

wear = WEAR_TORSO;

visual = "dmbm.3ds";
visual_change = "Hum_dmbm_ARMOR.asc";
visual_skin = 0;
material = MAT_METAL;
description = name;

TEXT[0] = "Wymagana siła:"; COUNT[0] = 30;
TEXT[1] = "Wymagana zręczność:"; COUNT[1] = 30;
TEXT[2] = "Wymagana mana:"; COUNT[2] = 30;
TEXT[3] = NAME_Prot_Edge; COUNT[3] = protection [PROT_EDGE];
TEXT[4] = NAME_Prot_Point; COUNT[4] = protection [PROT_POINT];
TEXT[5] = NAME_Prot_Fire; COUNT[5] = protection [PROT_FIRE];
TEXT[6] = NAME_Prot_Magic; COUNT[6] = protection [PROT_MAGIC];
TEXT[7] = NAME_Value; COUNT[7] = value;

on_equip = Equip_ARMOR1;
on_unequip = UnEquip_ARMOR1;
 

};
 

Zysk

Zysk

Użytkownicy
posty606
Propsy451
  • Użytkownicy
nie możesz mieć tyle linii tekstu, najwyżej 6 (od 0 do 5)
 

sajwo

sajwo

Użytkownicy
posty10
  • Użytkownicy
Tak to było to. Wielkie dzięki. Temat do zamknięcia.
 


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