Problem z crashem G3 1831 2

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Autor kurzel131

Zaczęty 3.04.2016 roku

Wyświetleń 1831

Odpowiedzi 2

kurzel131

kurzel131

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posty205
Propsy10
ProfesjaGracz
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Wgrałem dziś G3+path+qp+cm+konsekwencje i mi zaczęło crashować, raz mi crashowało na zachód od ardei po zabiciu ścierwojada ale to był jednorazowy crash. Obecnie mi crashuje w tym samym miejscu koło 2 ścierwojadów i ciemnego grzyba a dokładnie za? ziołem many taki żółty kwiat nie mogę nawet podejść bo mi crasuje. obszedłem na około ale szkoda mi tej rośliny chyba daje 1 many. Próbowałem reinstall gry i ciągle to samo.

Mój sprzęt to W7 64 bit+sp1, gtx770, 16gb ram nic więcej nie działa w tle. Poniżej log błędu.

Spoiler
*****************************************************************
*****************************************************************
Gothic3 Engine LogFile...
Username:Kurzel / Computername:KURZEL-KOMPUTER
Date: Sunday, April 03, 2016
*****************************************************************
*****************************************************************
-----------------------------------------------------------------
Error main message:
-----------------------------------------------------------------
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 0023:1000EA06


-----------------------------------------------------------------
Registers and callstack:
-----------------------------------------------------------------
Callstack:
------------------------------
0023:1000EA06 (0x80000001 0x00F564D0 0x00000000 0x00000000) <UNKNOWN>
0023:EAB09BF0 (0x00828914 0x00828908 0x0082891A 0x006FAF90) <UNKNOWN>
0023:00828902 (0x00828914 0x00828908 0x0082891A 0x006FAF90) <UNKNOWN>
0023:00828902 (0x0089E070 0xE06C25FF 0x25FF0089 0x0089E068) <UNKNOWN>
0023:25FF0089 (0x00000000 0x00000000 0x2A2ED800 0x247E72C8) <UNKNOWN>

Registers:
------------------------------
EAX=FF811FD2  EBX=ED69DD30  ECX=E9A55284  EDX=00000000  ESI=ED69DCC0
EDI=ED69DD30  EBP=00000000  ESP=E0782607  EIP=00000000  FLG=00010202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

-----------------------------------------------------------------
History log:
-----------------------------------------------------------------
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledImage' -> 'Data/_compiledImage', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: D:\Program Files (x86)\Gothic3/Data/_compiledMaterial.mod for folder:#G3:/Data/_compiledMaterial, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMaterial' -> 'Data/_compiledMaterial', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: D:\Program Files (x86)\Gothic3/Data/_compiledMesh.p00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: D:\Program Files (x86)\Gothic3/Data/_compiledMesh.mod for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Program Files (x86)\Gothic3/Data/_compiledMesh.m00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Program Files (x86)\Gothic3/Data/_compiledMesh.m01 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Program Files (x86)\Gothic3/Data/_compiledMesh.m02 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMesh' -> 'Data/_compiledMesh', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: D:\Program Files (x86)\Gothic3/Data/Music.p00 for folder:#G3:/Data/Music, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: D:\Program Files (x86)\Gothic3/Data/Speech_polish.mod for folder:#G3:/Data/Speech_polish, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_polish' -> 'Data/Speech_polish', Z:#532 -> '.\kernel\ge_message.cpp'
eCApplication::Create - can´t open local configfile ge3local.ini, using master config values
, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
OS version information:       6.1.7601 Service Pack 1, Z:#532 -> '.\kernel\ge_message.cpp'
Number of processors:         4, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory total:        17052778496, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory available:    15090339840, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory total:         4294836224, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory available:     3934949376, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory total:        34103676928, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory available:    31820410880, Z:#532 -> '.\kernel\ge_message.cpp'
Memory load:                  11 percent, Z:#532 -> '.\kernel\ge_message.cpp'
SSE available:                1, Z:#532 -> '.\kernel\ge_message.cpp'
SSE2 available:               1, Z:#532 -> '.\kernel\ge_message.cpp'
NX Flag available:            1, Z:#532 -> '.\kernel\ge_message.cpp'
RDTSC Flag available:         1, Z:#532 -> '.\kernel\ge_message.cpp'
Display settings:             1280x720@60, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 0023:1000EA06
 
Callstack:
------------------------------
0023:1000EA06 (0x80000001 0x00F564D0 0x00000000 0x00000000) <UNKNOWN>
0023:EAB09BF0 (0x00828914 0x00828908 0x0082891A 0x006FAF90) <UNKNOWN>
0023:00828902 (0x00828914 0x00828908 0x0082891A 0x006FAF90) <UNKNOWN>
0023:00828902 (0x0089E070 0xE06C25FF 0x25FF0089 0x0089E068) <UNKNOWN>
0023:25FF0089 (0x00000000 0x00000000 0x2A2ED800 0x247E72C8) <UNKNOWN>
 
Registers:
------------------------------
EAX=FF811FD2  EBX=ED69DD30  ECX=E9A55284  EDX=00000000  ESI=ED69DCC0
EDI=ED69DD30  EBP=00000000  ESP=E0782607  EIP=00000000  FLG=00010202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

-----------------------------------------------------------------
Memory dump and statistics:
-----------------------------------------------------------------
Memory statistics
----------------------------
Physical memory total:        16262 MB
Physical memory available:    11048 MB
Virtual  memory total:        4095 MB
Virtual  memory available:    1353 MB
PageFile memory total:        32523 MB
PageFile memory available:    27586 MB
Memory load:                  32 percent
 
SMALL / heaps:   286 blocks: 5333832/6045453 memory: 482453776/ 60467036/544006144 (used/free/windows)
MID   / heaps:   111 blocks:   21666/  22383 memory: 459828224/  5739520/465567744 (used/free/windows)
LARGE / heaps:     1 blocks:      43/     43 memory:  21741568/ 21741568/  1748992 (used/peek/largest free)
BUFFER / heaps:     1 blocks:       0/      3 memory:      0/ 83997/ 98304/ 98304 kB (used/peek/largest free/windows)
 
low fragment heap: true / allocs failed: 0/0 / last maxmimum block size: 0 / peak blocks allocated: 43 not empty! / block sizes: 278528<4747264

*****************************************************************

Log created at: 10:31:32 PM
 
https://www.facebook.com/Chronologymu-210309256118451/ Jak ktoś lubi serwer pvp S2 do mu online to może zajrzeć na mój serwer testowy.

Draks

Draks

Użytkownicy
Gothic 2 Nowy porządek
posty1715
Propsy766
ProfesjaGrafik 3D
  • Użytkownicy
  • Gothic 2 Nowy porządek
Spróbuj zmienić ustawia graficzne, czyli szczegółowość na jak najmniejszą i sprawdź.
 

kurzel131

kurzel131

Użytkownicy
posty205
Propsy10
ProfesjaGracz
  • Użytkownicy

kurzel131

Problem z crashem G3
#2 2016-04-04, 18:33(Ostatnia zmiana: 2016-04-04, 18:39)
Ustawiłem we własnej wszystko do lewej i podniosłem, czyli dodatki są nieogarnięte?
 
https://www.facebook.com/Chronologymu-210309256118451/ Jak ktoś lubi serwer pvp S2 do mu online to może zajrzeć na mój serwer testowy.


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