Mam problem. Nie mogę wyjść ze starej kopalni. Ekran ładowania wygląda jak ze zwykłego gothica, pokazuje się pasek hp, a ekran ładowania zostaje. Mogę wpisywać komendy, wchodzić do dziennika etc, ale nie widzę otoczenia, tj brało mapkę ze zwykłego gothica i coś się bugowało. pls help.
@EDIT
Wystarczy usunąć DX11 jak ktoś na tym gra
@EDIT v2
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
GOTHIC 1.08k_mod, Parser Version: 50
User: Hubert, CPUType: 586, Mem: 2048 MB total, 2048 MB free
Camera: Pos(49790.6836/-3887.58496/-4144.97803), At(-0.981437802/0.0818539858/-0.173435315)
Startup Options:-game:lzgd.ini
=============================================== CALLSTACK : ==============================================================
0023:006A4E80 (0x00001042 0x00000001 0x006550F0 0x00000000) GothicMod.exe, oCNpc::IsInInv, D:\dev\gothic\current_work\Gothic\_Ulf\oNPC.cpp, line 9423
0023:00655137 (0x008DCE50 0x00000000 0x008DCE08 0x000DE692) GothicMod.exe, oCMsgState::operator delete()+12247 byte(s), D:\dev\gothic\current_work\Gothic\_Ulf\oGameExternal.cpp, line 2784
0023:006E9208 (0x006550F0 0x008DCE08 0x008DCE60 0x007D06E8) GothicMod.exe, zCParser::DoStack()+3080 byte(s), D:\dev\gothic\current_work\ZenGin\_Ulf\zParser.cpp, line 1433
0023:006E91A4 (0x000101AC 0x007D06E8 0x2098D368 0x009D980C) GothicMod.exe, zCParser::DoStack()+2980 byte(s), D:\dev\gothic\current_work\ZenGin\_Ulf\zParser.cpp, line 1415
0023:006E9957 (0x008DCE08 0x00002AAC 0x2098D368 0x0072D6C2) GothicMod.exe, zCParser::CallFunc()+711 byte(s), D:\dev\gothic\current_work\ZenGin\_Ulf\zParser.cpp, line 1548
0023:006658B1 (0x009D9808 0x1CFDF038 0x1E070848 0x00000000) GothicMod.exe, oCInfo::Info()+17 byte(s), D:\dev\gothic\current_work\Gothic\_Ulf\oInfo.cpp, line 517+14 byte(s)
0023:0072D6C2 (0x00000000 0x1CFDF038 0x1E070848 0x00000000) GothicMod.exe, oCInformationManager::OnInfo()+354 byte(s), D:\dev\gothic\current_work\Gothic\_Roman\oInformationManager.cpp, line 993
0023:006A797A (0x1E070848 0x00000000 0x1E070848 0x1BDE9D10) GothicMod.exe, oCNpc::OnMessage()+3994 byte(s), D:\dev\gothic\current_work\Gothic\_Ulf\oNPC.cpp, line 10207+133 byte(s)
0023:006DDAE3 (0x1E070848 0x1CFDF038 0x00000000 0x14617F24) GothicMod.exe, zCEventManager::SendMessageToHost()+371 byte(s), D:\dev\gothic\current_work\ZenGin\_Ulf\zEventMan.cpp, line 269
0023:006DDDCF (0x14617CF0 0x005F405F 0x14586C70 0x007DCAC4) GothicMod.exe, zCEventManager::ProcessMessageList()+191 byte(s), D:\dev\gothic\current_work\ZenGin\_Ulf\zEventMan.cpp, line 356
0023:006DCCA6 (0x14586C70 0x007DCAC4 0x0DE151F0 0x00000000) GothicMod.exe, zCEventManager::DoFrameActivity()+38 byte(s), D:\dev\gothic\current_work\ZenGin\_Ulf\zEventMan.cpp, line 145+9 byte(s)
0023:005F405F (0x1460EB90 0x0DE151F0 0x00000000 0x0126FCB4) GothicMod.exe, zCWorld::Render()+415 byte(s), D:\dev\gothic\current_work\ZenGin\_Dieter\zWorld.cpp, line 762
0023:0063DC76 (0x0077A8D8 0x013C3289 0x0126FEC4 0x00000000) GothicMod.exe, oCGame::Render()+150 byte(s), D:\dev\gothic\current_work\Gothic\_Ulf\oGame.cpp, line 2469
0023:00424F73 (0x007D1078 0x7666DA9C 0x000F03D6 0x0DE151F0) GothicMod.exe, CGameManager::Run()+1155 byte(s), D:\dev\gothic\current_work\Gothic\_Bert\oGameManager.cpp, line 699+25 byte(s)
0023:006D867B (0x002ED000 0x0000002C 0x00000000 0x000000B5) GothicMod.exe, MainProg()+75 byte(s), D:\dev\gothic\current_work\Gothic\_Ulf\Phoenix.cpp, line 115
0023:004F4326 (0x00400000 0x00000000 0x013C3289 0x00000001) GothicMod.exe, HandledWinMain()+966 byte(s), D:\dev\gothic\current_work\ZenGin\_Carsten\zWin32.cpp, line 772
0023:004F3E90 (0x00400000 0x00000000 0x013C3289 0x00000001) GothicMod.exe, WinMain()+128 byte(s), D:\dev\gothic\current_work\ZenGin\_Carsten\zWin32.cpp, line 684+21 byte(s)
0023:0077A9B8 (0xC1009DE7 0x70A310E8 0x6A009DE7 0x7941E801) GothicMod.exe, WinMainCRTStartup()+224 byte(s)
0023:740D89CA (0x00000000 0x00000000 0x00000000 0x00000000) Shell32.dll, Ordinal204()+16794 byte(s)
crash przy misji z przyzywaniem śniącego, powinna być cutscenka, a jest coś takiego :c