Acces Violation po ubraniu zbroi 948 0

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Autor Miler

Zaczęty 15.02.2017 roku

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Miler

Miler

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Propsy17
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Cześć! Ostatnio wsadziłem sobie do gry nowe zbroje Łowców Smoków i Najemników. I wszystkie działają oprócz Średniej Zbroi Łowcy Smoków i Ciężkiej Zbroi Najemnika. Po ich ubraniu wywala mi Acces Violation,
W wypadku Zbroi Łowcy Smoków wygląda on tak:
======================================= UNHANDLED EXCEPTION OCCURED ======================================================
======================================= CRASH INFOS: =====================================================================
Gothic II - 2.6 (fix), Parser Version: 50
User:  user,  CPUType: 586,  Mem: 2048 MB total, 1266 MB free
Camera: Pos(4558.16748/947.086426/6958.95459), At(-0.49917087/-0.323107421/0.804008722)
Startup Options:-game:gothicgame.ini -zreparse -zlog:8,s
=============================================== CALLSTACK : ==============================================================
0023:005CDDFA (0x4BC9D584 0x29699090 0x0082E6F0 0x2617DE08) Gothic2.exe, zCMeshSoftSkin::AddNumWeightEntry()+10 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zProgMeshProto.cpp, line 2944+10 byte(s)
0023:0058D4CB (0x2617DE08 0x00000022 0x0135F7F0 0x00000001) Gothic2.exe, zCModelPrototype::ReadSoftSkinVertList()+2699 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zModelProto.cpp, line 2260
0023:0059200D (0x0135F718 0x0135F6F4 0x0135F6CC 0x00000000) Gothic2.exe, zCModelPrototype::Load3DSMAXAsc()+1981 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zModelProto.cpp, line 3146
0023:005A1504 (0x00000000 0x0135F68C 0x0082E6F0 0x0135F880) Gothic2.exe, zCModelMeshLib::ConvertMDM()+548 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zModelProto.cpp, line 5545+63 byte(s)
0023:005A0461 (0x0135F818 0x00000000 0x28265448 0x0135F7F0) Gothic2.exe, zCModelMeshLib::LoadMDM()+657 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zModelProto.cpp, line 5339+11 byte(s)
0023:0057E70D (0x0135F880 0x28AD7EB8 0x3024AF38 0x28AF8170) Gothic2.exe, zCModel::ApplyMeshLib()+253 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zModel.cpp, line 3931+45 byte(s)
0023:0073858E (0x28AF8170 0x28AD7EB8 0x00000008 0x3024AF38) Gothic2.exe, oCNpc::InitModel()+270 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 5121
0023:0074A04F (0x28AD7EB8 0x3024AF38 0x00000001 0x289E8438) Gothic2.exe, oCNpc::PutInSlot()+719 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 10161
0023:00732617 (0x00000000 0x28AF8170 0x28AF87D8 0x3024AF38) Gothic2.exe, oCNpc::EquipItem()+599 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 2807+101 byte(s)
0023:0073A6B9 (0x3024AF38 0x3024AF38 0x28AF8170 0x2E913BA0) Gothic2.exe, oCNpc::EquipArmor()+553 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 5734+8 byte(s)
0023:00739DCD (0x3024AF38 0x00000000 0x28AF8170 0x2E913BA0) Gothic2.exe, oCNpc::Equip()+317 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 5534+8 byte(s)
0023:0074C4C0 (0x2E913BA0 0x00000000 0x2E913BA0 0x28EC94A8) Gothic2.exe, oCNpc::OnMessage()+5280 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oNpc.cpp, line 10850
0023:00786DD3 (0x2E913BA0 0x28AF8170 0x00000000 0x167C525C) Gothic2.exe, zCEventManager::SendMessageToHost()+371 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zEventMan.cpp, line 269
0023:007870CA (0x167C5010 0x00621903 0x1346C1E8 0x0083C10C) Gothic2.exe, zCEventManager::ProcessMessageList()+202 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zEventMan.cpp, line 376
0023:00785F96 (0x1346C1E8 0x0083C10C 0x07D7A850 0x00000000) Gothic2.exe, zCEventManager::DoFrameActivity()+38 byte(s), P:\dev\g2addon\release\ZenGin\_ulf\zEventMan.cpp, line 145+9 byte(s)
0023:00621903 (0x00000001 0x07D7A850 0x00000000 0x0135FCA0) Gothic2.exe, zCWorld::Render()+515 byte(s), P:\dev\g2addon\release\ZenGin\_dieter\zWorld.cpp, line 825
0023:006C87EB (0x00400000 0x0148383D 0x0135FEC4 0x003F4000) Gothic2.exe, oCGame::Render()+331 byte(s), P:\dev\g2addon\release\Gothic\_ulf\oGame.cpp, line 2658
0023:00425E6E (0x0082F0EC 0x00000000 0x000B192C 0x07D7A850) Gothic2.exe, CGameManager::Run()+1598 byte(s), P:\dev\g2addon\release\Gothic\_bert\oGameManager.cpp, line 767+47 byte(s)
0023:0078188B (0x0000002C 0x0069DADB 0x00000031 0x00000000) Gothic2.exe, MainProg()+75 byte(s), P:\dev\g2addon\release\Gothic\_ulf\Phoenix.cpp, line 111
0023:00503270 (0x00400000 0x00000000 0x0148383D 0x00000001) Gothic2.exe, HandledWinMain()+928 byte(s), P:\dev\g2addon\release\ZenGin\_carsten\zWin32.cpp, line 1169
0023:00502DFD (0x0135FEC8 0x00000000 0x0148383D 0x00000001) Gothic2.exe, WinMain()+141 byte(s), P:\dev\g2addon\release\ZenGin\_carsten\zWin32.cpp, line 1054+17 byte(s)
0023:007D43F8 (0x00000004 0x0000FFFF 0x000000B8 0x00000000) Gothic2.exe, WinMainCRTStartup()+224 byte(s)

Co robię źle? Widziałem na forum podobny temat ale facet rozwiązał problem zanim ktokolwiek mu odpowiedział...
 
I’m always getting high cuz my confidence low.


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