Cześć. Crash przy wczytywaniu u jednego z graczy
02:30 Info: 10 U: (oCWorld::CreateVob) ITAT_DZIK_01 .... <oWorld.cpp,#307>
02:30 Info: 10 U: (oCWorld::CreateVob) 11998 .... <oWorld.cpp,#315>
02:30 Info: 10 U: (oCWorld::RemoveVob) ITAT_DZIK_01 (1) .... <oWorld.cpp,#475>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 2 U: PAR: Adressing an empty Instance : C_NPC.ATTRIBUTE .... <zParser_Symbol.cpp,#365>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:30 Info: 8 U: EM: oCNpc:NON_3930_HUGO ---[oCMsgMovement:EV_ROBUSTTRACE(Job)]---> oCNpc:NON_3930_HUGO .... <zEventMan.cpp,#199>
02:31 Info: 9 U: Cleared EM : oCNpc:YOUNGTROLL .... <zEventMan.cpp,#439>
02:31 Info: 8 U: EM: oCNpc:YOUNGTROLL ---[oCMsgMovement:EV_STANDUP(Job)]---> oCNpc:YOUNGTROLL .... <zEventMan.cpp,#199>
02:31 Info: 8 U: EM: oCNpc:YOUNGTROLL ---[oCMsgConversation:EV_PLAYANI_NOOVERLAY(Job)]---> oCNpc:YOUNGTROLL .... <zEventMan.cpp,#199>
02:31 Info: 8 U: EM: oCNpc:YOUNGTROLL ---[oCMsgState:EV_WAIT(Job)]---> oCNpc:YOUNGTROLL .... <zEventMan.cpp,#199>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 8 U: EM: oCNpc:NON_3929_DAVOR ---[oCMsgMovement:EV_ROBUSTTRACE(Job)]---> oCNpc:NON_3929_DAVOR .... <zEventMan.cpp,#199>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 8 C: zCSndFX_MSS :: LoadResourceData() for TRO_WARN .... <zSndMSS.cpp,#2429>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 9 U: Cleared EM : oCNpc:ORCDOG .... <zEventMan.cpp,#439>
02:31 Info: 8 U: EM: NULL ---[oCMsgMovement:EV_GOTOPOS(Job)]---> oCNpc:NON_3930_HUGO .... <zEventMan.cpp,#199>
02:31 Info: 10 B: CS "20945": playing cutscene: 1 .... <zCCSContext.cpp,#692>
02:31 Info: 10 B: CS "20944": playing cutscene: 1 .... <zCCSContext.cpp,#692>
02:31 Info: 10 B: CS "20943": playing cutscene: 1 .... <zCCSContext.cpp,#692>
02:31 Info: 10 B: CS "20942": playing cutscene: 1 .... <zCCSContext.cpp,#692>
02:31 Info: 10 B: CS "20941": playing cutscene: 1 .... <zCCSContext.cpp,#692>
02:31 Info: 8 U: EM: NULL ---[zCEvMsgCutscene:EV_CS_RESUME]---> oCNpc:GUR_1203_BAALTONDRAL .... <zEventMan.cpp,#199>
02:31 Info: 8 U: NPC: "Baal Tondral" received message EV_CS_RESUME from Cutscene "20940" .... <oNPC.cpp,#10032>
02:31 Info: 9 U: (oCWorld::EnableVob) GUR_1203_BAALTONDRAL .... <oWorld.cpp,#496>
02:31 Info: 8 C: MAG: Close .... <oMagic.cpp,#669>
02:31 Info: 8 C: MAG: Close .... <oMagic.cpp,#669>
02:31 Info: 9 U: Cleared EM : oCNpc:GUR_1203_BAALTONDRAL .... <zEventMan.cpp,#439>
02:31 Info: 7 B: CS "20940": Stopping cutscene-context ... .... <zCCSContext.cpp,#451>
02:31 Info: 8 B: CS: Stopping cutscene ... .... <zCCSCutscene.cpp,#1370>
02:31 Info: 8 U: EM: NULL ---[zCEvMsgCutscene:EV_CS_STOP]---> oCNpc:GUR_1203_BAALTONDRAL .... <zEventMan.cpp,#199>
02:31 Info: 8 U: NPC: "Baal Tondral" received message EV_CS_STOP from Cutscene "20940" .... <oNPC.cpp,#10032>
02:31 Info: 9 U: Cleared EM : oCNpc:GUR_1203_BAALTONDRAL .... <zEventMan.cpp,#439>
02:31 Info: 7 B: CS "20940": Release "GUR_1203_BAALTONDRAL" (refCtr before is 16) from Cutscene. .... <zCCSCutscene.cpp,#1426>
02:31 Info: 7 B: CS "20940": Release Mainrole "GUR_1203_BAALTONDRAL" (refCtr before is 15) from Cutscene. .... <zCCSCutscene.cpp,#1447>
02:31 Info: 8 B: CS: Cutscene stopped. .... <zCCSCutscene.cpp,#1450>
02:31 Info: 8 B: CS: Removing cutscene from playlist: "20940" (refCtr:2) .... <zCCSPlayer.cpp,#362>
02:31 Info: 8 B: CS: Cutsceneplayer forgot cutscene. .... <zCCSPlayer.cpp,#293>
02:31 Info: 7 B: CS: Cutscene-Context stopped. .... <zCCSContext.cpp,#503>
02:31 Info: 8 U: EM: oCNpc:GUR_1203_BAALTONDRAL ---[oCMsgMovement:EV_SETWALKMODE(Job)]---> oCNpc:GUR_1203_BAALTONDRAL .... <zEventMan.cpp,#199>
02:31 Info: 8 U: EM: oCNpc:GUR_1203_BAALTONDRAL ---[oCMsgMovement:EV_GOROUTE(Job)]---> oCNpc:GUR_1203_BAALTONDRAL .... <zEventMan.cpp,#199>
02:31 Info: 2 U: AI: Inserted NPC : Baal Tondral / GUR_1203_BAALTONDRAL .... <oNPC.cpp,#8775>
02:31 Info: 7 U: NPC: Baal Tondral inserted into world for cutscene "20940" .... <oNPC.cpp,#10060>
02:31 Info: 5 C: Shutting down MSS .... <zSndMSS.cpp,#554>
02:31 Info: 10 C: done .... <zSndMSS.cpp,#577>
02:31 Info: 5 X: EmergencyExit: Releasing all DirectX-Objects ... .... <zRndD3D_Render.cpp,#266>
02:31 Info: 5 X: EmergencyExit: D3DXUninitialize done .... <zRndD3D_Render.cpp,#284>
02:31 Warn: 0 X: [RND3D-Destructor]: Can't uninitialize D3DX Utility Library ! Error: D3DXERR_D3DXNOTSTARTEDYET .... <zRndD3D.h,#124>
02:31 Info: 5 X: [RND3D-Destructor]: D3DXUninitialize done .... <zRndD3D_Render.cpp,#292>
02:34 Warn: 0 C: lost focus, setting to windowed mode .... <zWin32.cpp,#1254>
02:34 Info: 5 X: Vid_SetScreenMode: Setting New Mode... .... <zRndD3D_Vid.cpp,#577>
02:34 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#467>
02:34 Warn: 0 == ============================================ CRASH INFOS: ============================================================== .... <zError.cpp,#467>
02:34 Warn: 0 GO THIC 1.08k_mod, Parser Version: 50 .... <zError.cpp,#467>
02:34 Warn: 0 Us er: Konrad, CPUType: 586, Mem: 2048 MB total, 2048 MB free .... <zError.cpp,#467>
02:34 Warn: 0 Ca mera: Pos(-1264.68005/2418.41528/-15416.5479), At(-0.150934204/-0.0872386172/-0.984686911) .... <zError.cpp,#467>
02:34 Warn: 0 St artup Options: .... <zWin32.cpp,#2393>
02:34 Warn: 0 -g ame:g1_edycjarozszerzona.ini -zlog:10,s
.... <zWin32.cpp,#2394>
02:34 Warn: 0 == ============================================= CALLSTACK : ============================================================== .... <zError.cpp,#467>
02:34 Warn: 0 00 23:0040F999 (0x00000001 0x00415AE2 0x00000000 0x00000001) GothicMod.exe, zCCutscene::PrepareBlock()+105 byte(s), D:\dev\gothic\current_work\ZenGin\_Andre\zCCSCutscene.cpp, line 943+3 byte(s) .... <zError.cpp,#467>
02:34 Warn: 0 00 23:004095C8 (0x00000000 0x00000001 0x1FA46790 0x00000000) GothicMod.exe, zCCSCutsceneContext::PrepareBlock()+8 byte(s), D:\dev\gothic\current_work\ZenGin\_Andre\zCCSContext.cpp, line 843 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:00415AE2 (0x18BC0E18 0x1FA46790 0x1FA46790 0x00000000) GothicMod.exe, zCCutscene::ResumeActBlock()+866 byte(s), D:\dev\gothic\current_work\ZenGin\_Andre\zCCSCutscene.cpp, line 1556 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:0040852B (0xC49E15C3 0x451726A5 0xC670E231 0x18BC0E18) GothicMod.exe, zCCSCutsceneContext::Play()+2939 byte(s), D:\dev\gothic\current_work\ZenGin\_Andre\zCCSContext.cpp, line 629+11 byte(s) .... <zError.cpp,#467>
02:34 Warn: 0 00 23:00420457 (0x1FA46790 0x0126FBD0 0x1FA46790 0x18BC0E18) GothicMod.exe, zCCSPlayer::ProcessCutscene()+71 byte(s), D:\dev\gothic\current_work\ZenGin\_Andre\zCCSPlayer.cpp, line 959 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:004037F7 (0x1FA46790 0x0126FBD0 0x14A6FF74 0x18BC0E18) GothicMod.exe, oCCSPlayer::ProcessCutscene()+55 byte(s), D:\dev\gothic\current_work\Gothic\_Andre\oCSPlayer.cpp, line 36 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:0042034A (0x0126FBD0 0x00000011 0x00000009 0x00000013) GothicMod.exe, zCCSPlayer::ProcessList()+282 byte(s), D:\dev\gothic\current_work\ZenGin\_Andre\zCCSPlayer.cpp, line 941 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:0042020F (0x149958F8 0x007DCAC4 0x015C9200 0x00000000) GothicMod.exe, zCCSPlayer::Process()+159 byte(s), D:\dev\gothic\current_work\ZenGin\_Andre\zCCSPlayer.cpp, line 814+45 byte(s) .... <zError.cpp,#467>
02:34 Warn: 0 00 23:005F4076 (0x18D5A510 0x015C9200 0x00000000 0x0126FCB4) GothicMod.exe, zCWorld::Render()+438 byte(s), D:\dev\gothic\current_work\ZenGin\_Dieter\zWorld.cpp, line 766 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:0063DC76 (0x0077A8D8 0x01562EF0 0x0126FEC4 0x00000000) GothicMod.exe, oCGame::Render()+150 byte(s), D:\dev\gothic\current_work\Gothic\_Ulf\oGame.cpp, line 2469 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:00424F73 (0x007D1078 0x7712296C 0x000E059E 0x015C9200) GothicMod.exe, CGameManager::Run()+1155 byte(s), D:\dev\gothic\current_work\Gothic\_Bert\oGameManager.cpp, line 699+25 byte(s) .... <zError.cpp,#467>
02:34 Warn: 0 00 23:006D867B (0x00380000 0x0000002C 0x00000000 0x00000142) GothicMod.exe, MainProg()+75 byte(s), D:\dev\gothic\current_work\Gothic\_Ulf\Phoenix.cpp, line 115 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:004F4326 (0x00400000 0x00000000 0x01562EF0 0x00000007) GothicMod.exe, HandledWinMain()+966 byte(s), D:\dev\gothic\current_work\ZenGin\_Carsten\zWin32.cpp, line 772 .... <zError.cpp,#467>
02:34 Warn: 0 00 23:004F3E90 (0x00400000 0x00000000 0x01562EF0 0x00000007) GothicMod.exe, WinMain()+128 byte(s), D:\dev\gothic\current_work\ZenGin\_Carsten\zWin32.cpp, line 684+21 byte(s) .... <zError.cpp,#467>
02:34 Warn: 0 00 23:0077A9B8 (0xA468007E 0x6400779B 0x000000A1 0x89645000) GothicMod.exe, WinMainCRTStartup()+224 byte(s) .... <zError.cpp,#467>
02:34 Warn: 0 == ===================================== UNHANDLED EXCEPTION OCCURED ====================================================== .... <zError.cpp,#467>
Czy problem może leżeć w animacjach blokowania z G2? Może gdzieś jest błąd w MDS?