///////////////////////////////////////////////////////////////////////
// Info TEACH_HEALTH
///////////////////////////////////////////////////////////////////////
instance DIA_TEACH_TEACH_HITPOINTS2 (C_INFO)
{
npc = Twoj_GOSC;
nr = 14;
condition = DIA_TEACH_TEACH_HITPOINTS2_Condition;
information = DIA_TEACH_TEACH_HITPOINTS2_Info;
permanent = TRUE;
description = "Siły witalne (PŻ+5 = 1000 szt.)";
};
func int DIA_TEACH_TEACH_HITPOINTS2_Condition ()
{
return TRUE;
};
func void DIA_TEACH_TEACH_HITPOINTS2_Info ()
{
if (npc_hasitems (other, Itmi_gold) >= 1000)
{
B_giveinvitems (other, self, Itmi_gold, 1000);
B_RaiseAttribute (self, ATR_HITPOINTS_MAX, 5);
Npc_ChangeAttribute (self, ATR_HITPOINTS, 5);
other.attribute[ATR_HITPOINTS_MAX] = other.attribute[ATR_HITPOINTS_MAX] + 5;
other.attribute[ATR_HITPOINTS] = other.attribute[ATR_HITPOINTS] + 5;
}
else
{
AI_Output (self, other, "DIA_TEACH_TEACH_HITPOINTS2_15_01"); //Wróć, jak będziesz miał złoto.
};
};
To są akurat PŻ za kase. Pokombinuj i zrób za LP.