instance ORC_2201_Pal (Mst_Default_OrcShaman)
{
//-------- primary data --------
name = "Ur-Karrragh";
Npctype = NPCTYPE_FRIEND;
//flags = NPC_FLAG_IMMORTAL;
guild = GIL_GRD;
level = 25;
voice = 17;
id = 2201;
//----------------------------------------------------------
attribute [ATR_STRENGTH] = 80;//60
attribute [ATR_DEXTERITY] = 50;
attribute [ATR_HITPOINTS_MAX] = 350;//250
attribute [ATR_HITPOINTS] = 19;//250
attribute [ATR_MANA_MAX] = 0;
attribute [ATR_MANA] = 0;
//----------------------------------------------------------
protection [PROT_BLUNT] = 115;//100
protection [PROT_EDGE] = 80;//100
protection [PROT_POINT] = 40;
protection [PROT_FIRE] = 55;
protection [PROT_FLY] = 30;
protection [PROT_MAGIC] = 0;//30
//----------------------------------------------------------
damagetype = DAM_EDGE;
// damage [DAM_INDEX_BLUNT] = 0;
// damage [DAM_INDEX_EDGE] = 0;
// damage [DAM_INDEX_POINT] = 0;
// damage [DAM_INDEX_FIRE] = 0;
// damage [DAM_INDEX_FLY] = 0;
// damage [DAM_INDEX_MAGIC] = 0;
//---------------------------------------------------------
Mdl_SetVisual (self, "Orc.mds");
// Body-Mesh Body-Tex Skin-Color Head-MMS Head-Tex Teeth-Tex ARMOR
//Mdl_SetVisualBody (self, "Orc_BodyWarriorPal" ,1, 1, "Orc_HeadWarrior", 1, 1, -1);
Mdl_SetVisualBody (self, "Orc_BodyWarriorPal",DEFAULT, DEFAULT, "Orc_HeadWarrior", 1, DEFAULT, -1);
B_Scale (self);
Mdl_SetModelScale(self, 1.1, 1.2, 0.8);
Mdl_SetModelFatness(self,0);
fight_tactic = FAI_HUMAN_MASTER;
//-------- Talente --------
//Npc_SetTalentSkill ( self, NPC_TALENT_MASTER, 1);
//-------- inventory --------
EquipItem (self, ItMw2hOrcAxe04); // für Magiemodus
//------------- ai -------------
daily_routine = Rtn_FMTaken_2201;
senses = SENSE_SEE|SENSE_HEAR|SENSE_SMELL;
};
FUNC VOID Rtn_FMTaken_2201 ()
{
TA_Orc_Guard (07,00,12,00,"PALORC_WP3");
TA_Stay (12,00,07,00,"PALORC_WP3");
};
FUNC VOID Rtn_LeftFM_2201 ()
{
TA_Stay (07,00,12,00,"PALORC_WP3");
TA_Stay (12,00,07,00,"PALORC_WP3");
};