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Wiadomości - ikskoks

Strony: [1] 2
1
Ukończone modyfikacje / Spolszczenie do Super Space Pug
« dnia: 2019-08-04, 14:46 »
Do spolszczenia został dodany polski dubbing. :)

https://www.facebook.com/ikskoks/posts/1488676974605285/

https://ikskoks.pl/super-space-pug-spolszczenie/

https://www.youtube.com/watch?v=7tRFhIJv708

2
Ukończone modyfikacje / Spolszczenie do Super Space Pug
« dnia: 2019-07-24, 12:43 »
Spolszczenie do Super Space Pug jest już dostępne do pobrania. :)

https://www.facebook.com/ikskoks/posts/1479171098889206

https://ikskoks.pl/super-space-pug-spolszczenie/

https://www.youtube.com/watch?v=4C8JahIy4Cw

3
Spolszczenie do C-12: Final Resistance zostało ukończone. :)

https://www.facebook.com/ikskoks/posts/1472520762887573?__tn__=-R

https://ikskoks.pl/c-12-final-resistance-spolszczenie/

https://www.youtube.com/watch?v=tr4qA_WJPqk

4
Hej. Szukam aktora do roli Lamberta. Czy ktoś jest chętny?
Prosiłbym o zgłoszenia i pytania poprzez formularz kontaktowy --> https://ikskoks.pl/kontakt/

6
Hej. Szukam zastępstwa do roli Franka i do roli Lamberta http://ikskoks.pl/forum/viewtopic.php?f=6&t=22
Proszę chętnych o zgłoszenia zgodnie z instrukcją w tym temacie http://ikskoks.pl/forum/viewtopic.php?f=6&t=21

11
Oferty pracy i pomocy / LocMakers - nabór na tłumaczy
« dnia: 2017-10-16, 21:25 »
"Jesteśmy świeżo utworzoną grupą tłumaczy-amatorów i właśnie ogłaszamy nabór. Chciałbyś przetłumaczyć grę, film lub serial, a nie za bardzo wiesz, jak się za to zabrać? Dołącz do nas! Na pewno razem uda nam się coś zdziałać. W grupie otrzymasz pomoc, jakiej potrzebujesz. Wyślij zgłoszenie na locmakers@gmail.com i rozpocznij przygodę."
https://www.facebook.com/ikskoks/posts/993637574109230

12
Ukończone modyfikacje / Spolszczenie do State of Decay
« dnia: 2017-10-09, 16:27 »
Do wersji zwykłej z dodatkami. Do YOSE będzie później.

Nie sugerowałbym się wielkością pliku. Moje spolszczenie do Simpsonów ma ponad 200 mb, a to tylko dlatego, że podmienione zostały też cutscenki, które sporo ważą. :)

14
Ukończone modyfikacje / Spolszczenie do Furi
« dnia: 2017-09-12, 09:46 »
Hej. Nie myślałem, ale może kiedyś się skuszę. :)

15
Ukończone modyfikacje / Spolszczenie do Furi
« dnia: 2017-09-10, 23:48 »

17
Programowanie / IKS Text Finder
« dnia: 2017-08-09, 23:34 »



Cytuj
IKS Text Finder to zaawansowane narzędzie do wyszukiwania tekstów w plikach, w nazwach plików i nazwach katalogów. Program wspiera także wyszukiwanie ciągu bajtów w plikach binarnych. Może być uruchomiony z dowolnego folderu na komputerze, poprzez kliknięcie na opcję w menu kontekstowym. Bajty mogą być wklejane jeden po drugim lub jako tekst kodowany w ASCII-US, UTF8, UTF16 itp. Program posiada dynamiczny pasek postępu, a wyniki mogą zostać zwrócone w dowolnej chwili. Można także zobaczyć właściwości znalezionego pliku oraz otworzyć folder, w którym plik został znaleziony. Dla plików binarnych pozycje znalezionego tekstu są zwracane jako wartości dziesiętne oraz szesnastkowe.


>>POBIERZ<<


Wklejanie wartości hex:


Wklejanie tekstu:


Okno z wynikami:


Okno właściwości:

18
Hej. Rozpocząłem nowy projekt dubbingowy i szukam aktorów, którzy byliby w stanie użyczyć mi swojego głosu. Więcej informacji tutaj: http://ikskoks.pl/forum/viewtopic.php?f=6&t=21

:)

19
Samouczki / Poradniki od Ikskoksa
« dnia: 2017-01-29, 23:34 »
Hej. Od czasu do czasu zdarza mi się napisać jakiś krótki poradnik w tematyce moddingu, tłumaczenia gier lub innych kwestii technicznych. Kiedyś takie poradniki wklejałem bezpośrednio na fora, teraz dla mojej wygody (i oczywiście wygody innych użytkowników) wrzucam je na swoim blogu, a dokładniej tutaj http://ikskoks.pl/category/artykuly/poradniki/

Zapraszam do czytania, zwłaszcza tych, których interesuje wyciąganie i edycja tekstur, czcionek lub tekstu z gier.
Nie gwarantuję regularnie dodawanych materiałów, ale na pewno warto zajrzeć do mnie raz na kilka miesięcy.

20
Inne gry / Nem's Tools (gry na silniku source)
« dnia: 2013-11-02, 12:35 »


GCFScape is an explorer like utility that enables users to browse Half-Life packages and extract their contents. GCFScape supports .bsp, .gcf, .ncf, .pak, .vpk, .wad and .xzp packages and runs independently of Steam.

Features:

    Supports .bsp, .gcf, .ncf, .pak, .vpk, .wad and .xzp packages.
    Explorer like interface for viewing package contents.
    Extract any file or folder within a package.
    Shell execute (preview) any file within a package.
    Validate any file or folder within a package.
    Defragment .gcf files.
    Search for files within a package.
    Configurable columns.
    Recent package menu.
    100% Free.

>>> DOWNLOAD GCFSCAPE <<<






Crafty is a 3D object, material, model and file browsing utility targeted towards Half-Life modders or enthusiasts looking for a Steam Independent application for quick previews. It currently supports Half-Life 2 .bsp, .mdl, .vmf and .gl formats along with Half-Life .bsp, .mdl, .map and .rmf formats in a variety of render modes.

Features:

    View Half-Life 2 .bsp, .gl, .mdl and .vmf files.
    View Half-Life 1 .bsp, .map, .mdl and .rmf files.
    View .obj and .skp files.
    Textured, solid, x-ray, wireframe and point render modes.
    Toggle occlusion, frustum and backface culling.
    Scene freezing.
    Export all formats and materials to .obj.
    Browse and export from GCF and other package formats.
    Browse and export materials.
    Browse and export models.
    Quick and easy setup.
    100% free.

Hidden Features:

Crafty is designed foremost as an object viewer, but it also contains several useful features that can be invoked externally. For example, Crafty's File System Browser, Material Browser and Model Browser can all be invoked with special command arguments. To view one or more packages in File System Browser simply use: Crafty.exe -fsb -mount [package 1] -mount [package 2] ... . To view one or more packages in Material Browser simply use: Crafty.exe -msb -mount [package 1] -mount [package 2] ... . To view one or more packages in Model Browser simply use: Crafty.exe -mb -mount [package 1] -mount [package 2] ... . For example, if you wanted to view thumbnails of the materials in source materials.gcf you would use Crafty.exe -msb -mount "source materials.gcf". If you are familiar with Windows you can also add shortcuts to these features in the system context menu.

>>> DOWNLOAD CRAFTY <<<



VTFLib is a LGPL open source programming library, written by Neil Jedrzejewski and I. VTFLib provides a C and C++ API that, with a few simple functions, can open and save .vtf and .vmt files, providing access to all known features. The library functions independent of Steam, allowing third party applications to use the library without Steam present or runningi on the target system.

VTFLib includes two GPL example applications, VTFCmd and VTFEdit. VTFCmd is a C command line frontend for VTFLib that can create .vtf and .vmt files from various source formats. It is similar in functionality to Valve's vtex Source SDK utility, but offers a lot more control. VTFEdit is a C++ .NET graphical frontend for VTFLib with viewing and creation capabilities. Both VTFCmd and VTFEdit support several source image formats, including, but not limited to .bmp, .dds, .gif, .jpg, .png and .tga.

Documentation:

    VTFLib Documentation
    VTF Image Format

Features:

    Convert .bmp, .dds, .gif, .jpg, .png and .tga files to .vtf and .vmt files with easy access to all .vtf options.
    Convert .vtf files to .bmp, .jpg, .png and .tga files.
    Convert entire folders to and from .vtf and .vmt files.
    Convert .wad files to .vtf and .vmt files.
    Explore .bsp, .gcf, .pak, .wad and .xzp packages.
    Preview .vtf files.
    Recent file menu.
    100% Free.

Download:

    VTFEdit
    VTFLib

Third Party Downloads:

    Image Viewer
    VTF Shell Extensions
    3DS Max VTF Plug-In






Batch Compiler is a Front End program designed to compile all your maps in the simplest and fastest way possible, batch files. The program works on Batch Compiler Specification (BCS) files which are dynamic configuration files capable of specifying almost everything in Batch Compiler, from the switches, to the way the batch file is written and what is written where. Batch Compiler comes with specification files for the current Source Tools, Zoners Tools, the old Quake Tools, HLFix, RESGen, Map Backup and many other programs. Each switch contains a brief description on what it does to help make everything easy and centralized.

Features:

    Every switch in the current Source Tools and Zoners Tools.
    A description of what each switch does.
    Automatic specification updating.
    The ability to save "Preset" files and assign them to quick launch buttons.
    The ability to associate presets with Batch Compiler.
    Specification files are written in a simple text format which can be customized and created by the user.
    A recent MAP file and recent Batch Compiler Preset (BCP) menu for quick access to everything.
    Creates and runs BAT files on the fly, also allows for the option of saving BAT files separately (for easy access and compiling without the program).
    Lots of file management options such as deleting unneeded files and copying others after and before compiling built into the specification files.
    Program can be shut down while BAT files are running so Batch Compiler uses absolutely no memory and you map gets 100% of your systems resources.
    The ability to start HL with your map as soon as compilation is complete.
    The ability to automatically open the maps log file as soon as compilation is complete.
    Checks fields to insure they are correct.
    Quick and easy setup.
    100% Free.

>>> DONLWOAD BATCH COMPILER <<<





Nem's Mega 3D Terrain Generator is a relatively new terrain generator that takes a step in a completely different direction. Unlike traditional generators where the user must depend solely on the generators generation abilities, this generator gives its users complete 3D control over what their terrain looks like. Users start off with a flat piece of landscape, then add to it with one, or a combination of many powerful generation options. They then have several tools at their disposal to literally grab the terrain and pull it as they want it. The terrain can be saved as a .tgm file for latter use and exported to a .map file for use in any map editing programs for Quake engine based games such as Half-Life. Additionally terrain can be exported as a .t3d for use in UnrealEd or a .rmf or .vmf file for use in Hammer or any number of other supported formats.

Features:

    Full 3D control over the appearance of your terrain.
    Nine tools to help you shape your terrain.
    Fractal terrain generation via eleven unique configurable algorithms.
    Heightmap terrain generation.
    Multi level Undo, Redo and Revert.
    Four render modes: Textured, Solid, Wireframe, and Points.
    Several different styles of lightmaps.
    Lots of additional display options.
    Save your terrain as a .tgm file for latter editing.
    Exports to .vmf, .map, .rmf, .t3d, .dxf, .obj, .smf, .txt, .bmp and .jpg file formats.
    Ability to export hint brushes along with your terrain for polygon reduction in Quake engine based games.
    Texture browser.
    Simple vertex locking.
    Recent .tgm file menu.
    Quick and easy setup.
    100% Free.


>>> DOWNLOAD TERRAIN GENERATOR <<<





BSP Viewer is a utility designed for mappers for previewing Half-Life 1 .bsp files and technical information about how they are being rendered. This is meant to help mappers find problem areas in their BSP files that need to be optimized.

BSP Viewer has been superseded by Crafty, my new Half-Life 1 and Half-Life 2 .bsp, .gl, .map, .mdl, .rmf and .vmf viewer.

Features:

    Optional rendering of textures, lighting, entities, special textures, transparent textures and sorting.
    Edge viewing and clipping.
    Optional use of VIS, frustum and backface culling.
    Scene freezing.
    Optional rendering of entities in special render modes.
    Real time entity editing.
    Entity picking.
    GCF loading.
    PTS loading.
    Exports .3ds, .map, .xsi, .ent and .bmp files.
    Scene information viewing.
    Supports .bsp files without VIS or RAD information
    Recent .bsp file menu.
    Quick and easy setup.
    100% Free.


>>> DOWNLOAD BSP VIEVER <<<



MAP viewer is a utility designed for fast accurate 3D previews of .MAP files.
MAP Viewer has been superseded by Crafty, my new Half-Life 1 and Half-Life 2 .bsp, .gl, .map, .mdl, .rmf and .vmf viewer.

Features:

    Textured, Solid, Wireframe and Point render modes.
    Tree representation of world objects.
    Entity attribute viewing.
    Special texture hiding (sky, hint, skip etc.).
    Brush outlining.
    Entity, Brush and Face highlighting.
    Point file loading.
    Recent .map file menu.
    Quick and easy setup.
    100% Free.

>>> DOWNLOAD MAP VIEWER <<<

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