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« dnia: 2015-10-10, 22:29 »
Witam, odświeżam temat.
Mam podobny problem, jednak treść błędu jest następująca:
PAR: Redefined identifier : RTN_START_100 ( line 48 )
Kod mojego NPC jest natomiast taki:
instance NON_100_Arkhan (Npc_Default)
{
//Generated by Gothic NPC Maker
//----------Info ogolne----------
name = "Arkhan";
Npctype = Npctype_Ambient;
guild = GIL_NON;
level = 100;
voice = 10;
id = 100;
//----------Statystyki----------
attribute[ATR_STRENGTH] = 500;
attribute[ATR_DEXTERITY] = 500;
attribute[ATR_MANA_MAX] = 1000;
attribute[ATR_MANA] = 1000;
attribute[ATR_HITPOINTS_MAX] = 1000;
attribute[ATR_HITPOINTS] = 1000;
//----------Wyglad----------
Mdl_SetVisual (self,"HUMANS.MDS");
Mdl_ApplyOverlayMds (self,"Humans_Relaxed.mds");
Mdl_SetVisualBody (self,"hum_body_naked0",4, 1,"Hum_Head_Pony",50, 1,ORG_ARMOR_M);
B_Scale (self);
Mdl_SetModelFatness(self,1);
//----------Umiejetnasci----------
Npc_SetTalentSkill (self, NPC_TALENT_2H,100);
Npc_SetTalentSkill (self, NPC_TALENT_1H,100);
Npc_SetTalentSkill (self, NPC_TALENT_BOW,100);
Npc_SetTalentSkill (self, NPC_TALENT_CROSSBOW,100);
Npc_SetTalentSkill (self, NPC_TALENT_MAGE,6);
//----------Ekwipunek----------
EquipItem (self, ItMw_1H_Sword_Bastard_04);
EquipItem (self, ItRw_Bow_War_05);
//----------Pozostale----------
fight_tactic = FAI_HUMAN_Strong;
daily_routine = Rtn_start_100;
//Generated by Gothic NPC Maker
};
FUNC VOID Rtn_start_100 ()
{
TA_Guard (00,00,23,59,"OCR_HUT_Z5_SIT244");
};