Ok, zrobiłem wszystko na podstawie tego tutku, ale pokazuje się błąd w tym pliku: B_InitMonsterAttitudes
O nazwie GIL_PIRAT
[codebox]//////////////////////////////////////////////////////////////////////////
// B_InitMonsterAttitudes
// ======================
// Initialisiert die Attitüde aller Monsterrassen zu allen anderen
// Wesen im Spiel. für Menschen und Orks werden die Sammelbezeichner
// GIL_SEPERATOR_HUM bzw. GIL_SEPERATOR_ORC verwendet.
//
//////////////////////////////////////////////////////////////////////////
func void B_InitMonsterAttitudes ()
{
//-------- WARAN --------
B_SetGuildAttitude (GIL_WARAN, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_WARAN, ATT_FRIENDLY, GIL_WARAN );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_WARAN, ATT_NEUTRAL, GIL_LURKER );
//-------- GOBBO --------
B_SetGuildAttitude (GIL_GOBBO, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_GOBBO, ATT_FRIENDLY, GIL_GOBBO );
B_SetGuildAttitude (GIL_GOBBO, ATT_FRIENDLY, GIL_TROLL );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_GOBBO, ATT_NEUTRAL, GIL_LURKER );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_PIRAT );
//-------- TROLL --------
B_SetGuildAttitude (GIL_TROLL, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_TROLL, ATT_FRIENDLY, GIL_GOBBO );
B_SetGuildAttitude (GIL_TROLL, ATT_FRIENDLY, GIL_TROLL );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_TROLL, ATT_NEUTRAL, GIL_LURKER );
//-------- SNAPPER --------
B_SetGuildAttitude (GIL_SNAPPER, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_SNAPPER, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_SNAPPER, ATT_FRIENDLY, GIL_SNAPPER );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_SNAPPER, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_SNAPPER, ATT_NEUTRAL, GIL_LURKER );
//-------- MINECRAWLER --------
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_SLF );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_TROLL );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_FRIENDLY, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_MEATBUG );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_DEMON );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_SKELETON );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_GOLEM );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_HOSTILE, GIL_LURKER );
//-------- MEATBUG --------
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_MEATBUG, ATT_NEUTRAL, GIL_LURKER );
//-------- SCAVENGER --------
B_SetGuildAttitude (GIL_SCAVENGER, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_FRIENDLY, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_SCAVENGER, ATT_NEUTRAL, GIL_LURKER );
//-------- DEMON --------
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_DEMON, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_TROLL );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_DEMON, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_DEMON, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_DEMON, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_DEMON, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_DEMON, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_DEMON, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_DEMON, ATT_HOSTILE, GIL_LURKER );
//-------- WOLF --------
B_SetGuildAttitude (GIL_WOLF, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_WOLF, ATT_FRIENDLY, GIL_WOLF );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_WOLF, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_WOLF, ATT_NEUTRAL, GIL_LURKER );
//-------- SHADOWBEAST --------
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_DEMON );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_SKELETON );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_HOSTILE, GIL_GOLEM );
B_SetGuildAttitude (GIL_SHADOWBEAST, ATT_NEUTRAL, GIL_LURKER );
//-------- BLOODFLY --------
B_SetGuildAttitude (GIL_BLOODFLY, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_FRIENDLY, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_BLOODFLY, ATT_NEUTRAL, GIL_LURKER );
//-------- SWAMPSHARK --------
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_SWAMPSHARK, ATT_HOSTILE, GIL_LURKER );
//-------- ZOMBIE --------
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_FRIENDLY, GIL_SLF );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_TROLL );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_FRIENDLY, GIL_DEMON );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_FRIENDLY, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_FRIENDLY, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_FRIENDLY, GIL_SKELETON );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_ZOMBIE, ATT_HOSTILE, GIL_LURKER );
//-------- UNDEADORC --------
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_FRIENDLY, GIL_SLF );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_TROLL );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_FRIENDLY, GIL_DEMON );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_FRIENDLY, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_FRIENDLY, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_FRIENDLY, GIL_SKELETON );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_UNDEADORC, ATT_HOSTILE, GIL_LURKER );
//-------- ORCDOG --------
B_SetGuildAttitude (GIL_ORCDOG, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_ORCDOG, ATT_FRIENDLY, GIL_ORCDOG );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_LURKER );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_ORCDOG, ATT_NEUTRAL, GIL_ORCSHAMAN );
//-------- MOLERAT --------
B_SetGuildAttitude (GIL_MOLERAT, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_GOBBO );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_MOLERAT, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_MOLERAT, ATT_FRIENDLY, GIL_MOLERAT );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_MOLERAT, ATT_NEUTRAL, GIL_LURKER );
//-------- GOLEM --------
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_SLF );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_TROLL );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_MEATBUG );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_DEMON );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_SKELETON );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_GOLEM, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_LURKER );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_GOLEM, ATT_HOSTILE, GIL_ORCSCOUT );
//-------- LURKER --------
B_SetGuildAttitude (GIL_LURKER, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_WARAN );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_SLF );
B_SetGuildAttitude (GIL_LURKER, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_TROLL );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_SNAPPER );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_DEMON );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_WOLF );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_ORCDOG );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_MOLERAT );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_LURKER, ATT_NEUTRAL, GIL_LURKER );
//-------- SKELETON --------
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_SKELETON, ATT_FRIENDLY, GIL_SLF );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_TROLL );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_SKELETON, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_SKELETON, ATT_FRIENDLY, GIL_DEMON );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_SKELETON, ATT_FRIENDLY, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_SKELETON, ATT_FRIENDLY, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_SKELETON, ATT_FRIENDLY, GIL_SKELETON );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_SKELETON, ATT_NEUTRAL, GIL_GOLEM );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_LURKER );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_SKELETON, ATT_HOSTILE, GIL_ORCSCOUT );
//-------- HUMAN --------
// SN: alle Menschen auf ATT_HOSTILE gegenüber allen Monstern gesetzt, um die Reaktionszeit
// nach dem Besiegen des einen und dem Bekämpfen des nächsten Monsters zu
// beschleunigen. (Npc_IsNextTargetAvailable springt bei ATT_ANGRY nicht an!)
//
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_WARAN );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_SLF );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_GOBBO );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_TROLL );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_SNAPPER );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_NEUTRAL, GIL_MEATBUG );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_SCAVENGER );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_DEMON );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_WOLF );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_SHADOWBEAST );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_BLOODFLY );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_SWAMPSHARK );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_SKELETON );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ORCDOG );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_MOLERAT );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_GOLEM );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_LURKER );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_HOSTILE, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_SEPERATOR_HUM, ATT_FRIENDLY, GIL_ORCSLAVE );
//-------- GIL_GUR wird den Gegnern im Alten Tempel verpasst --------
B_SetGuildAttitude (GIL_GUR, ATT_FRIENDLY, GIL_DEMON );
B_SetGuildAttitude (GIL_GUR, ATT_NEUTRAL, GIL_MINECRAWLER );
B_SetGuildAttitude (GIL_GUR, ATT_NEUTRAL, GIL_SKELETON );
B_SetGuildAttitude (GIL_GUR, ATT_NEUTRAL, GIL_UNDEADORC );
B_SetGuildAttitude (GIL_GUR, ATT_NEUTRAL, GIL_ZOMBIE );
B_SetGuildAttitude (GIL_DEMON , ATT_FRIENDLY, GIL_GUR );
B_SetGuildAttitude (GIL_MINECRAWLER, ATT_NEUTRAL, GIL_GUR );
B_SetGuildAttitude (GIL_SKELETON , ATT_NEUTRAL, GIL_GUR );
B_SetGuildAttitude (GIL_UNDEADORC , ATT_NEUTRAL, GIL_GUR );
B_SetGuildAttitude (GIL_ZOMBIE , ATT_NEUTRAL, GIL_GUR );
//-------- ORKS --------
B_SetGuildAttitude (GIL_ORCSHAMAN , ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCSHAMAN , ATT_FRIENDLY, GIL_ORCDOG );
B_SetGuildAttitude (GIL_ORCWARRIOR , ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCWARRIOR , ATT_FRIENDLY, GIL_ORCDOG );
B_SetGuildAttitude (GIL_ORCSCOUT , ATT_HOSTILE, GIL_SEPERATOR_HUM );
B_SetGuildAttitude (GIL_ORCSCOUT , ATT_FRIENDLY, GIL_ORCDOG );
//-------- ORK-Sklaven --------
B_SetGuildAttitude (GIL_GRD , ATT_FRIENDLY, GIL_ORCSLAVE );
B_SetGuildAttitude (GIL_STT , ATT_FRIENDLY, GIL_ORCSLAVE );
B_SetGuildAttitude (GIL_TPL , ATT_FRIENDLY, GIL_ORCSLAVE );
//-------- Orks untereinander --------
B_SetGuildAttitude (GIL_ORCSHAMAN , ATT_FRIENDLY, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_ORCSHAMAN , ATT_FRIENDLY, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_ORCSHAMAN , ATT_FRIENDLY, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_ORCSHAMAN , ATT_FRIENDLY, GIL_ORCSLAVE );
B_SetGuildAttitude (GIL_ORCWARRIOR , ATT_FRIENDLY, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_ORCWARRIOR , ATT_FRIENDLY, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_ORCWARRIOR , ATT_FRIENDLY, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_ORCWARRIOR , ATT_FRIENDLY, GIL_ORCSLAVE );
B_SetGuildAttitude (GIL_ORCSCOUT , ATT_FRIENDLY, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_ORCSCOUT , ATT_FRIENDLY, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_ORCSCOUT , ATT_FRIENDLY, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_ORCSCOUT , ATT_FRIENDLY, GIL_ORCSLAVE );
B_SetGuildAttitude (GIL_ORCSLAVE , ATT_FRIENDLY, GIL_ORCSHAMAN );
B_SetGuildAttitude (GIL_ORCSLAVE , ATT_FRIENDLY, GIL_ORCWARRIOR );
B_SetGuildAttitude (GIL_ORCSLAVE , ATT_FRIENDLY, GIL_ORCSCOUT );
B_SetGuildAttitude (GIL_ORCSLAVE , ATT_FRIENDLY, GIL_ORCSLAVE );
}; [/codebox]