Proszę o to LOG (Chyba.
Spoiler
00:00 ++++++++++++++ Start by ++++++++++++++
00:03 Info: 3 B: VP: Initialize zBinkPlayer .... <zbinkplayer.cpp,#29>
00:03 Info: 3 B: GMAN: Initialize GameManager .... <oGameManager.cpp,#494>
00:03 Info: 6 B: GMAN: Initializing the game .... <oGameManager.cpp,#504>
00:04 Info: 2 B: zOPT: Initialize configurations .... <zoption.cpp,#743>
00:04 Info: 3 B: zOPT: Found file paths.d .... <zoption.cpp,#769>
00:04 Info: 5 B: zOPT: Initialising Parser .... <zoption.cpp,#773>
00:04 Info: 5 B: zOPT: Parsing paths.d ... .... <zoption.cpp,#776>
00:04 Info: 10 B: zDSK: Opened file PATHS.D .... <Zdisk.cpp,#558>
00:04 Info: 10 B: zDSK: Closed file PATHS.D .... <Zdisk.cpp,#616>
00:04 Info: 5 U: PAR: paths.d : Parse... .... <zError.cpp,#462>
00:04 Info: 5 B: zOPT: Analysing paths.d ... .... <zoption.cpp,#779>
00:04 Info: 6 B: zOPT: Set root-directory to "G:\GIEROSY\JOWOOD\GOTHIC I\GOTHIC" .... <zoption.cpp,#790>
00:04 Info: 6 B: zOPT: DIR_SYSTEM = \SYSTEM\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_WEB = \WEB\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_SAVEGAMES = \SAVES\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_DATA = \_WORK\DATA\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_ANIMS = \_WORK\DATA\ANIMS\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_CUTSCENES = \_WORK\DATA\CUTSCENES\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_MESHES = \_WORK\DATA\MESHES\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_SCRIPTS = \_WORK\DATA\SCRIPTS\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_SOUND = \_WORK\DATA\SOUND\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_VIDEO = \_WORK\DATA\VIDEO\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_MUSIC = \_WORK\DATA\MUSIC\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_TEX = \_WORK\DATA\TEXTURES\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_TEX_DESKTOP = \_WORK\DATA\TEXTURES\DESKTOP\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_WORLD = \_WORK\DATA\WORLDS\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_PRESETS = \_WORK\DATA\\PRESETS\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_TOOLS_DATA = \_WORK\TOOLS\DATA\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_COMPILED_ANIMS = \_WORK\DATA\ANIMS\_COMPILED\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_COMPILED_MESHES = \_WORK\DATA\MESHES\_COMPILED\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_COMPILED_SCRIPTS = \_WORK\DATA\SCRIPTS\_COMPILED\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_COMPILED_TEXTURES = \_WORK\DATA\TEXTURES\_COMPILED\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_TOOLS_CONFIG = \_WORK\TOOLS\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: SUBDIR_INTERN = _INTERN\ .... <zoption.cpp,#840>
00:04 Info: 6 B: zOPT: DIR_EXECUTABLE = G:\Gierosy\JoWood\Gothic I\Gothic\System\ .... <zoption.cpp,#860>
00:04 Info: 8 B: INI: Loading gothic.ini ... .... <zoption.cpp,#217>
00:04 Info: 10 B: zDSK: Opened file GOTHIC.INI .... <Zdisk.cpp,#558>
00:04 Info: 8 B: INI: Section: HEAD .... <zoption.cpp,#242>
00:04 Info: 8 B: INI: Section(cont): INTERNAL .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: idComputerName=EMILA-8431EDCDB .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: idUserName=Emila .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: gameStartFailed=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: gameAbnormalExit=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: gameStarts=202 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: soundProviderIndex=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: soundSampleRateIndex=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: soundSpeakerIndex=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: texDetailIndex=0.200000003 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: logStatistics=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: extendedMenu=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: debugAllChannels=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: debugAllInstances=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: debugChannels= .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: cutscenesDisabled=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: menuAction=LEAVE_GAME .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: vidResIndex=31 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: menuShowVersion=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: perfQualityIndex=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zFastSaveGames=1 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): GAME .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: playLogoVideos=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: extendedVideoKeys=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: disallowVideoInput=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: scaleVideos=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: skyEffects=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: bloodDetail=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: animatedWindows=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: enableMouse=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: mouseSensitivity=0.5 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: cameraLightRange=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: camLookaroundInverse=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: subTitles=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: invShowArrows=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: invSwitchToFirstCategory=1 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): PERFORMANCE .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: recalc=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: sightValue=3 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: modelDetail=0.300000012 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): RENDERER_D3D .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: zFogDisabled=0 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): VIDEO .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: zVidResFullscreenX=1280 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zVidResFullscreenY=1024 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zVidResFullscreenBPP=32 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zVidDevice=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zVidGamma=0.771428585 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zVidContrast=0.5 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zVidBrightness=0.485714287 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zStartupWindowed=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zTexMaxSize=64 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: vidGamma=0.671428561 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): SOUND .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: musicEnabled=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: soundEnabled=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: soundUseReverb=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: soundVolume=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: musicVolume=0.899999976 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: inExtremoVolumeScale=1 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: inExtremoRangeScale=2 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): ENGINE .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: zDetailTexturesEnabled=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zSubdivSurfacesEnabled=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zTexCacheOutTimeMSec=240000 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zTexCacheSizeMaxBytes=22000000 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zLevelLODStrength=13000 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zVobFarClipZScale=1 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): KEYS .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: keyShowMap=3200 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyEnd=0100 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyUp=c8001100 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyDown=d0001f00 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyLeft=cb001000 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyRight=cd001200 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyStrafeLeft=d3001e00 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyStrafeRight=d1002000 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyAction=1d00 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keySlow=2a00 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keySMove=3800b800 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyWeapon=3900 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keySneak=2d003700 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyLook=52001300 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyLookFP=53002100 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyInventory=0f000e00 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyShowStatus=3000 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: keyShowLog=3100 .... <zoption.cpp,#294>
00:04 Info: 8 B: INI: Section(cont): SKY_OUTDOOR .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: zDayColor0=120 140 180 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zDayColor1=120 140 180 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zDayColor2=120 140 180 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: zDayColor3=120 140 180 .... <zoption.cpp,#294>
00:04 Info: 10 B: zDSK: Closed file GOTHIC.INI .... <Zdisk.cpp,#616>
[w] 00:04 Warn: 0 B: GOTHIC: Start of gothic failed before. .... <Zzbert.cpp,#89>
[w] 00:04 Warn: 0 B: GOTHIC: Abnormal exit of gothic detected. .... <Zzbert.cpp,#93>
00:04 Info: 6 B: INI: Saving gothic.ini ... .... <zoption.cpp,#362>
00:04 Info: 10 B: zDSK: Created file GOTHIC.INI .... <Zdisk.cpp,#516>
00:04 Info: 8 B: INI: Section: HEAD .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: INTERNAL .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: GAME .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: PERFORMANCE .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: RENDERER_D3D .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: VIDEO .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: SOUND .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: ENGINE .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: KEYS .... <zoption.cpp,#378>
00:04 Info: 8 B: INI: Section: SKY_OUTDOOR .... <zoption.cpp,#378>
00:04 Info: 10 B: zDSK: Closed file GOTHIC.INI .... <Zdisk.cpp,#616>
00:04 Info: 8 B: INI: Loading GOTHICGAME.INI ... .... <zoption.cpp,#217>
00:04 Info: 10 B: zDSK: Opened file GOTHICGAME.INI .... <Zdisk.cpp,#558>
00:04 Info: 8 B: INI: Section: HEAD .... <zoption.cpp,#242>
00:04 Info: 8 B: INI: Section(cont): INFO .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: Title=Gothic .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: Version=1.08k_mod .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: Authors=Piranha Bytes .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: WebPage=http://www.piranha-bytes.com .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: Description=!<symlink>GothicGame.rtf .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: Icon=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Trash:
.... <zoption.cpp,#262>
00:04 Info: 8 B: INI: Section(cont): FILES .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: vdf=GothicGame.mod .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: game=Content\Gothic .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: fightai=Content\Fight .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: menu=System\Menu .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: camera=System\Camera .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: music=System\Music .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: soundeffects=System\SFX .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: particleseffects=System\ParticleFX .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: visualeffects=System\VisualFX .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: outputunits=Content\Cutscene\OU .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Trash:
.... <zoption.cpp,#262>
00:04 Info: 8 B: INI: Section(cont): SETTINGS .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: player=PC_HERO .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: world=World.zen .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Trash:
.... <zoption.cpp,#262>
00:04 Info: 8 B: INI: Section(cont): OPTIONS .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: show_info=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: force_subtitles=0 .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Entry: force_parameters= .... <zoption.cpp,#294>
00:04 Info: 9 B: INI: Trash:
.... <zoption.cpp,#262>
00:04 Info: 8 B: INI: Section(cont): OVERRIDES .... <zoption.cpp,#277>
00:04 Info: 9 B: INI: Entry: INTERNAL.extendedMenu=1 .... <zoption.cpp,#294>
00:04 Info: 10 B: zDSK: Closed file GOTHICGAME.INI .... <Zdisk.cpp,#616>
00:04 Info: 2 B: zDSK: InitFileSystem .... <Zdisk.cpp,#1629>
00:04 Info: 1 B: VFILE: Initializing filesystem (VDFS) ... .... <Zdisk_vdfs.cpp,#535>
00:04 Info: 2 B: VFILE: Loading VDFs ... .... <Zdisk_vdfs.cpp,#545>
00:16 Info: 2 B: VFILE: VDFS successfully initialized: 1 drives, 0 found. .... <Zdisk_vdfs.cpp,#553>
00:16 Info: 3 D: RESMAN: Classes registered: zCSoundFX zCTexture .... <zResource.cpp,#362>
00:16 ---------------
00:16 Info: 0 D: *** ZenGin v1.00 - developed 1997-2001 Mad Scientists .... <zEngine.cpp,#134>
00:16 Info: 0 D: *** Mad Scientists: Hildebrandt, Wohlers, Speckels .... <zEngine.cpp,#135>
00:16 Info: 0 D: *** compiled: Apr 30 2002, release-build .... <zEngine.cpp,#142>
00:16 Info: 0 D: *** zEngine-Init ... .... <zEngine.cpp,#143>
00:16 Info: 5 D: RENDERER: no renderer specified, trying D3D (dev0) .... <zError.cpp,#462>
00:16 Info: 2 X: RND_D3D: Initializing Direct3D ... .... <zRndD3D_Render.cpp,#144>
00:16 Info: 5 X: [RND3D-Constructor]: D3DXInitialize done .... <zRndD3D_Render.cpp,#147>
00:18 Info: 5 X: Store Device: Radeon 9600/X1050 Series (Omega 3.8.442) .... <zError.cpp,#462>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 320*200*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 320*200*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 320*240*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 320*240*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 400*300*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 400*300*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 512*384*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 512*384*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 640*400*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 640*400*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 640*480*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 640*480*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 720*480*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 720*480*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 720*576*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 720*576*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 800*600*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 800*600*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 848*480*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 848*480*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 960*720*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 960*720*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1024*480*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1024*480*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1024*640*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1024*640*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1024*768*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1024*768*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1152*864*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1152*864*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1200*900*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1200*900*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*720*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*720*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*768*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*768*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*800*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*800*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*960*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*960*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*1024*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 1280*1024*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 5 X: Vid_SetDevice: No changes ... .... <zRndD3D_Vid.cpp,#355>
00:18 Info: 5 X: Vid_SetScreenMode: No changes ... .... <zRndD3D_Vid.cpp,#548>
00:18 Info: 4 X: RND_D3D: SetMode .. .... <zRndD3D_Vid.cpp,#500>
[w] 00:18 Warn: 0 X: Failed to open window with x: 1280 y: 1024 .... <zRndD3D_Init.cpp,#1265>
00:18 Info: 5 X: Store Device: Radeon 9600/X1050 Series (Omega 3.8.442) .... <zError.cpp,#462>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 320*200*16 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 320*200*32 .... <zRndD3D_Init.cpp,#183>
00:18 Info: 8 X: Device supports mode - (w*h*bpp) 320*240*16 .... <zRndD3D_Init.cpp,#183>