Wrzucam changeloga z nowszego AB (przetłumaczone google), poprawki głównie kosmetyczne ale dość ważne zmiany też są - ochrona przed bronią W KOŃCU zmniejsza obrażenia od krwawienia na graczu (do tej pory te były tak wysokie, że po prostu wyłączałem to w opcjach!). Bardzo istotna zmiana to bicie wręcz combosami - każdy następny cios wali coraz mocniej.
Post-release version changes
Fixed an error with the goods at Khaled (Axes mercenaries did not appear in the first chapter, if you spoke to Khaled years without being a mercenary)
Enemies will no longer attack the hero after the attack other enemies, if the hero is invisible
Fixed a bug where the damage to the summons changed runes hero
Damage runes on intelligence is now being updated when you open the hero's inventory, or in the hands of magic
The damage of a large fireball is now calculated correctly
of dummy damage in training on SNK is now displayed on the screen
Vatras now gives the amulet looking for a spark after the death of Dexter in case you missed the earlier dialogue with the flame
Fixed some bugs in the visual locations
Information on the runes necromancer now updated (displayed chance to deal additional. Damage, it is counted as 10% + mage.% Strength)
Fixed error with access to the Sanctuary of the Innocent in Chapter 3
Fixed a bug that Godric's box is now open after the death of Hoshkara and Ituzelda, as it should be
On SNK duals is now pumped one-handed or two-handed depending on the selected patch (by default are alternate)
Fixed an issue that is now frost falls from his boss when applying damage
Fixed a bug when exiting the transformation aktobatika does not break
Healing (1 rune circle at the magician) now restores 60% health instead of 50%
Fixed inscriptions on some of the runes
Runes guards to attack or healing are now available for all training, regardless of the way the guard
Thunderball again cuts resists magic
Improved mechanics spell Cover fire, it now increases damage from burning (dot) at 20% for 15 minutes. Old mechanics led to the departure from the game
damage done terrible stench is now changing from worn canine muritana
Shield waterbender now works as a robe falling to the mage water Imaraha
The damage of combustion is now skaliruetsya 50% of magic power (+% to combustion from mag. Power)
Skinner amplified (in thugs camp Yarkendara)
Quest for fire tests of the Guardian Keliosa Player no longer teleport to the top location to be able to collect a drop of fiery spirits
Bosper now gives the crossbow bolts of goblins stick, if the hero strength> agility
Guru and Guardians now receive a bonus from smoking to protect more than once a day, and every time you use (this does not apply to +1 mana every day guru, etc.)
The rate of smoking stocks increased 2 times
Now protection against slashing protects a hero from bleeding, the bleeding by reducing damage taken by 30% of the armor (ie say bleeding with 0 armor beats you by 100, 150 by making protection against slashing you the floor 100 - 150 * 30% = 50 damage from bleeding)
Unicorn quest for limitless power is now only takes 10 stocks grass
Changes on 09/04/19
Now combo - not just animation, each hitting animation has its own damage. The later in the bunch kick, the more damage. Affect only direct blows. Handed. The first blow, x1 damage, the second - Damage ~ x1.15, the third - the damage ~ x1.3, fourth - Damage ~ x1.45. etc. Two-handed. The first blow, x1 damage, the second - Damage ~ x1.20, the third - the damage ~ x1.4, fourth - Damage ~ x1.6. etc
Increased stocks of smoking speed is now optional, changes in the "Other settings"
On a farm Onar NPCs will no longer respond to the use of the bench
Guardians Sanctuary Innocent no longer stop the hero in chapter 7
Fixed a bug with the magic shield, now it works as it should since 300 IQ
Changes on 11/04/19
Cyclical checking the status of quests spaced on the staff, which will increase to 1 fps
Changed damage from burning fire rune mage
Fixed mikrofrizy twinkle in collecting herbs
Minor fixes in the code, and some quests
Changes on 13/04/19
A new inventory of the tabs turned on / off in other settings
Changed teleport at Sagitta now teleportation takes place in the very cave
Changes on 15/04/19
Updated location Khorinis, some visas are eliminated. bugs (new game), small bugs, so it is not necessary to start ng
Changes on 18/04/19
Fixed a bug where after the production of items on the anvil and smelting of gold in inventory appeared invisible objects
Necromancer quest Horinise no longer be taken, if Ulf dead
Changes on 22/04/19
Fixed cover fire spell now works correctly
Jak chcecie to tu są 2 pliczki excela przetłumaczone na ang (google)
https://www80.zippyshare.com/v/lr7NP6QM/file.htmlMożna na tym grać bez problemu, mam spolszczenie do 30.03 i moda z 22.04, wszystko bangla. W tych patchach zasadniczo nie ma nowego contentu więc nie powinniście widzieć niczego po rusku.