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Wiadomości - Valeran

Strony: [1]
1
Hej
Ostatnimi czasy postanowiłem wrócić do G3 razem z QP oraz CM. Wszystko działało do tej pory dobrze dopóki nie dotarłem do Nordmaru. Zawsze koło Klanu Młota dostaje crash'a. Bawiłem się ustawieniami graficznymi, plikiem g3.ini, reinstalowałem grę jak i modyfikacje ale dalej do samo. Nie mam zepsutego save ponieważ nawet jak rozpocznę nową grę i się teleportuje na kodach do Klanu Młota to crash występuje.
Poniżej umieszczam zapisy log crash'a , może ktoś więcej coś z nich wyczyta niż ja :D
Lastlog_GE3:
Spoiler
*****************************************************************
*****************************************************************
Gothic3 Engine LogFile...
Username:Admin / Computername:DESKTOP-P67BVUR
Date: Sunday, June 16, 2019
*****************************************************************
*****************************************************************
-----------------------------------------------------------------
Error main message:
-----------------------------------------------------------------
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 0023:1000EA06


-----------------------------------------------------------------
Registers and callstack:
-----------------------------------------------------------------
Callstack:
------------------------------
0023:1000EA06 (0x80000001 0x010764D0 0x00000000 0x00000000) <UNKNOWN>
0023:DAD50710 (0x00948914 0x00948908 0x0094891A 0x0081AF90) <UNKNOWN>
0023:00948902 (0x00948914 0x00948908 0x0094891A 0x0081AF90) <UNKNOWN>
0023:00948902 (0x009BE070 0xE06C25FF 0x25FF009B 0x009BE068) <UNKNOWN>
0023:25FF009B (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>

Registers:
------------------------------
EAX=225367AF  EBX=D419F710  ECX=D64E4570  EDX=00000000  ESI=D419F6A0
EDI=D419F710  EBP=00000000  ESP=E0782607  EIP=00000000  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

-----------------------------------------------------------------
History log:
-----------------------------------------------------------------
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMaterial' -> 'Data/_compiledMaterial', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.p00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: D:\Gry\Gothic 3/Data/_compiledMesh.mod for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m01 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m02 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m03 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m04 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMesh' -> 'Data/_compiledMesh', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: D:\Gry\Gothic 3/Data/Music.p00 for folder:#G3:/Data/Music, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: D:\Gry\Gothic 3/Data/Speech_polish.mod for folder:#G3:/Data/Speech_polish, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_polish' -> 'Data/Speech_polish', Z:#532 -> '.\kernel\ge_message.cpp'
eCApplication::Create - can´t open local configfile ge3local.ini, using master config values
, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
OS version information:       6.2.9200 Service Pack 0, Z:#532 -> '.\kernel\ge_message.cpp'
Number of processors:         6, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory total:        17129021440, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory available:    11068760064, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory total:         4294836224, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory available:     3916181504, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory total:        121986621440, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory available:    114171097088, Z:#532 -> '.\kernel\ge_message.cpp'
Memory load:                  35 percent, Z:#532 -> '.\kernel\ge_message.cpp'
SSE available:                1, Z:#532 -> '.\kernel\ge_message.cpp'
SSE2 available:               1, Z:#532 -> '.\kernel\ge_message.cpp'
NX Flag available:            1, Z:#532 -> '.\kernel\ge_message.cpp'
RDTSC Flag available:         1, Z:#532 -> '.\kernel\ge_message.cpp'
Display settings:             1920x1080@60, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 0023:1000EA06
 
Callstack:
------------------------------
0023:1000EA06 (0x80000001 0x010764D0 0x00000000 0x00000000) <UNKNOWN>
0023:DAD50710 (0x00948914 0x00948908 0x0094891A 0x0081AF90) <UNKNOWN>
0023:00948902 (0x00948914 0x00948908 0x0094891A 0x0081AF90) <UNKNOWN>
0023:00948902 (0x009BE070 0xE06C25FF 0x25FF009B 0x009BE068) <UNKNOWN>
0023:25FF009B (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>
 
Registers:
------------------------------
EAX=225367AF  EBX=D419F710  ECX=D64E4570  EDX=00000000  ESI=D419F6A0
EDI=D419F710  EBP=00000000  ESP=E0782607  EIP=00000000  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

-----------------------------------------------------------------
Memory dump and statistics:
-----------------------------------------------------------------
Memory statistics
----------------------------
Physical memory total:        16335 MB
Physical memory available:    9402 MB
Virtual  memory total:        4095 MB
Virtual  memory available:    2564 MB
PageFile memory total:        116335 MB
PageFile memory available:    107757 MB
Memory load:                  42 percent
 
SMALL / heaps:   194 blocks: 4766667/5639413 memory: 411133868/ 53038552/465018880 (used/free/windows)
MID   / heaps:    47 blocks:    9578/   9953 memory: 192919552/  4212736/197132288 (used/free/windows)
LARGE / heaps:     1 blocks:      51/     54 memory:  25358336/ 33738752/  8900608 (used/peek/largest free)
BUFFER / heaps:     1 blocks:       0/      3 memory:      0/ 84399/ 98304/ 98304 kB (used/peek/largest free/windows)
 
low fragment heap: true / allocs failed: 0/0 / last maxmimum block size: 0 / peak blocks allocated: 54 not empty! / block sizes: 266240<4747264

*****************************************************************

Log created at: 11:45:34 AM

Edit: Okej znalazłem dziwną zależność. Grę wywala kiedy posiadam w plikach Topór Larsa, ten plik co trzeba było wgrać aby podnieść jego broń. Natomiast jeżeli go wywalę to Nordmar działa normalnie, mogę chodzić po Klanie Młota ale następuje po jakiś kilka minutach crash.
Poniższe logi z tego crash'a.
Lastlog_GE3:
Spoiler
*****************************************************************
*****************************************************************
Gothic3 Engine LogFile...
Username:Admin / Computername:DESKTOP-P67BVUR
Date: Sunday, June 16, 2019
*****************************************************************
*****************************************************************
-----------------------------------------------------------------
Error main message:
-----------------------------------------------------------------
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 0023:1000EA00


-----------------------------------------------------------------
Registers and callstack:
-----------------------------------------------------------------
Callstack:
------------------------------
0023:1000EA00 (0x80000001 0x010C64D0 0xEDA57C10 0xE991BA9C) <UNKNOWN>
0023:E5ECC890 (0x00998914 0x00998908 0x0099891A 0x0086AF90) <UNKNOWN>
0023:00998902 (0x00998914 0x00998908 0x0099891A 0x0086AF90) <UNKNOWN>
0023:00998902 (0x00A0E070 0xE06C25FF 0x25FF00A0 0x00A0E068) <UNKNOWN>
0023:25FF00A0 (0x00155900 0x00155900 0x00155D00 0x000A5900) <UNKNOWN>
0023:000A5D00 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>

Registers:
------------------------------
EAX=E991BA9C  EBX=EF18A180  ECX=00000000  EDX=E991BA9C  ESI=EF17A6D0
EDI=EF18A180  EBP=000A5900  ESP=000A5908  EIP=00000000  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

-----------------------------------------------------------------
History log:
-----------------------------------------------------------------
eCVirtualFileSystem::MountDir - Mount incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.p00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: D:\Gry\Gothic 3/Data/_compiledMesh.mod for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m00 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m01 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m02 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m03 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD incremental pack file: D:\Gry\Gothic 3/Data/_compiledMesh.m04 for folder:#G3:/Data/_compiledMesh, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMesh' -> 'Data/_compiledMesh', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: D:\Gry\Gothic 3/Data/Music.p00 for folder:#G3:/Data/Music, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount MOD pack file: D:\Gry\Gothic 3/Data/Speech_polish.mod for folder:#G3:/Data/Speech_polish, Z:#532 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_polish' -> 'Data/Speech_polish', Z:#532 -> '.\kernel\ge_message.cpp'
eCApplication::Create - can´t open local configfile ge3local.ini, using master config values
, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
OS version information:       6.2.9200 Service Pack 0, Z:#532 -> '.\kernel\ge_message.cpp'
Number of processors:         6, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory total:        17129021440, Z:#532 -> '.\kernel\ge_message.cpp'
Physical memory available:    11225018368, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory total:         4294836224, Z:#532 -> '.\kernel\ge_message.cpp'
Virtual memory available:     3916185600, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory total:        121986621440, Z:#532 -> '.\kernel\ge_message.cpp'
PageFile memory available:    114206683136, Z:#532 -> '.\kernel\ge_message.cpp'
Memory load:                  34 percent, Z:#532 -> '.\kernel\ge_message.cpp'
SSE available:                1, Z:#532 -> '.\kernel\ge_message.cpp'
SSE2 available:               1, Z:#532 -> '.\kernel\ge_message.cpp'
NX Flag available:            1, Z:#532 -> '.\kernel\ge_message.cpp'
RDTSC Flag available:         1, Z:#532 -> '.\kernel\ge_message.cpp'
Display settings:             1920x1080@60, Z:#532 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<, Z:#532 -> '.\kernel\ge_message.cpp'
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 0023:1000EA00
 
Callstack:
------------------------------
0023:1000EA00 (0x80000001 0x010C64D0 0xEDA57C10 0xE991BA9C) <UNKNOWN>
0023:E5ECC890 (0x00998914 0x00998908 0x0099891A 0x0086AF90) <UNKNOWN>
0023:00998902 (0x00998914 0x00998908 0x0099891A 0x0086AF90) <UNKNOWN>
0023:00998902 (0x00A0E070 0xE06C25FF 0x25FF00A0 0x00A0E068) <UNKNOWN>
0023:25FF00A0 (0x00155900 0x00155900 0x00155D00 0x000A5900) <UNKNOWN>
0023:000A5D00 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>
 
Registers:
------------------------------
EAX=E991BA9C  EBX=EF18A180  ECX=00000000  EDX=E991BA9C  ESI=EF17A6D0
EDI=EF18A180  EBP=000A5900  ESP=000A5908  EIP=00000000  FLG=00210202
CS=0023   DS=002B  SS=002B  ES=002B   FS=0053  GS=002B

-----------------------------------------------------------------
Memory dump and statistics:
-----------------------------------------------------------------
Memory statistics
----------------------------
Physical memory total:        16335 MB
Physical memory available:    8672 MB
Virtual  memory total:        4095 MB
Virtual  memory available:    1654 MB
PageFile memory total:        116335 MB
PageFile memory available:    106500 MB
Memory load:                  46 percent
 
SMALL / heaps:   247 blocks: 5424223/6090363 memory: 470482060/ 72545952/544014336 (used/free/windows)
MID   / heaps:    73 blocks:   14960/  15643 memory: 302772224/  3411968/306184192 (used/free/windows)
LARGE / heaps:     1 blocks:      69/     70 memory:  32808960/ 33075200/  4579328 (used/peek/largest free)
BUFFER / heaps:     1 blocks:       0/      3 memory:      0/ 84399/ 98304/ 98304 kB (used/peek/largest free/windows)
 
low fragment heap: true / allocs failed: 0/0 / last maxmimum block size: 0 / peak blocks allocated: 70 not empty! / block sizes: 266240<4747264

*****************************************************************

Log created at: 04:30:29 PM

2
Banda Quentina / Problemy z zadaniami
« dnia: 2016-08-15, 12:57 »
Witam. Otóż mam  problem z zadaniem "Odnaleźć Przyjaciół". Nie mogę znaleźć za żadne pierony Doyle'a. Draxa już znalazłem i Quentinowi o nim powiedziałem.

Strony: [1]
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